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KITTY PRYDE
Earth-652975

Real Name: Kitty Pryde

Identity/Class: Alternate reality (Earth-652975) human mutant

Occupation: Student

Group Membership: None

Affiliations: Lockheed, X-Men (Colossus, Cyclops, Dazzler, Nightcrawler, Professor X, Storm, Wolverine)

Enemies: Brotherhood of Mutant Terrorists (Blob, Juggernaut, Magneto, Pyro, Toad, White Queen), Living Monolith, Mystique, Nimrod, Reavers, Sentinels, Wendigo

Known Relatives: None

Aliases: None

Base of Operations: Xavier's School for Gifted Youngsters, Westchester County, New York

First Appearance: Pryde of the X-Men cartoon special (September 16, 1989)

Powers/Abilities: Kitty Pryde is a mutant with the ability to phase through solid objects and people, becoming intangible. Her power, however, also disrupts any electrical field she passes through. Pryde is unable to fully control her abilities.

Height: 5'3"
Weight: 110 lbs (by approximation)
Eyes: Brown
Hair: Brown

History:
(Pryde of the X-Men cartoon special - BTS) - When the young Kitty Pryde manifested her mutant abilities she was contacted by Professor Charles Xavier, founder of the X-Men, a team of mutants working to achieve his dream of mutant and human coexistence. Pryde was asked to visit him at his School for Gifted Youngsters. To get there, Pryde took a cab.

(Pryde of the X-Men cartoon special) - Kitty Pryde arrived at Xavier's when Professor X was watching his X-Men train in the Danger Room. After the necessary introductions, Pryde joined Xavier and watched safely from the Danger Room Control Center, witnessing how the X-Men trained in a holographic projection simulating the ruins of an ancient Aztec city. When Nightcrawler teleported out of the Danger Room to greet the young girl, Pryde panicked and accidentally phased through the Danger Room control console, disrupting its circuits. This caused Storm's weather-training sequence to spin wildly out of control. With lightning and rain all around her, Kitty was lowered to safety by a large gust of wind and into Colossus' arms.

   After introductions were made, an alarm sounded through the Mansion, signaling a mutant alert. Leaving Kitty Pryde and Professor Xavier behind, the X-Men boarded the Blackbird jet and flew to a deep-space observatory to face Blob and Pyro. Xavier, however, failed to realize this was part of Magneto's plan who, with Juggernaut hid near the X-Men's mansion and watched the team leave after which the duo stormed the mansion. Kitty Pryde and Professor X came eye to eye with Magneto and the Juggernaut. While Juggernaut dealt with Xavier, Magneto hunted Pryde who tried keeping the mutant-power circuit save. Magneto easily dealt with Pryde and acquired the circuit after which the duo retreated to Asteroid M.

   The X-Men subsequently arrived back at the Mansion after their mission to the deep-space observatory to discover Kitty Pryde and Professor X had been attacked. Learning that Magneto planned to use the circuit to amplify his own magnetic abilities and move the Scorpio comet into the path of Earth, Xavier joined the X-Men as they set course for Magneto's space-based headquarters, Asteroid M.

(Pryde of the X-Men cartoon special - BTS) - Believing she could help the X-Men, Kitty snuck aboard the Blackbird.

(Pryde of the X-Men cartoon special) - While the X-Men breached Asteroid M, Xavier stayed behind on the Blackbird, sensing Kitty Pryde had snuck aboard. Xavier confronted Kitty who defended her actions believing she could help the X-Men, Xavier believed the girl and allowed her to follow the X-Men. The X-Men were successful as Kitty Pryde held Magneto off long enough for Nightcrawler to hold on to the power circuit to steer the comet away from Earth. Realizing he was defeated, Magneto fled after which Asteroid M broke apart due to the comet's vicinity. Victorious, the X-Men returned home.

(X-Men Arcade Game) - When Magneto had appeared again, he wielded an army of magnetically-controlled Sentinels with whom he once again aimed to destroy the world. Professor X sent the X-Men to stop Magneto from destroying the city while he and Kitty Pryde stayed behind, unbeknownst to them Magneto actually wanted to lure the X-Men away from the school so he could abduct Xavier and Pryde.

(X-Men Arcade Game - BTS) - With the X-Men gone, Magneto successfully abducted Xavier and Pryde. Xavier, however, managed to send a telepathic warning to his X-Men, informing them of their capture and current location of Island M, Magneto's ocean-based headquarters where Pryde was guarded by the futuristic android Nimrod.

(X-Men Arcade Game) - Making their way to Island M, the X-Men faced seemingly endless waves of enemies, including Sentinels, alligator-men, mutated flower creatures, toxic hornets, sand creatures and even the white-haired Wendigo guarding the entrance to Magneto's base. In the underground passageway the X-Men faced off against Nimrod after which they successfully rescued Kitty Pryde who urged them to rescue the Professor as well. Making their way even deeper into Magneto's Island M complex, the X-Men eventually learned the real Professor X was kept on Asteroid M.

(X-Men Arcade Game - BTS) - Following Xavier's orders, the X-Men followed a giant Sentinel into space to locate Asteroid M. The X-Men once more engaged Magneto's gauntlet of villains, having defeated Mystique the X-Men freed the real Professor X after which they finally faced off against Magneto himself. The X-Men returned to Earth victorious just as Asteroid M was destroyed, always vigilant should Magneto and his evil mutants return to threaten mankind again.

Comments: Created by Larry Parr and Marvel Productions (see Appearances list for full list of artists involved).

Kitty Pryde was voiced by Kath Soucie. The main image of this profile is taken from the model sheets designed for the episode and gives you an idea of what the producers had in mind for Pryde's costume.

Pryde of the X-Men was Marvel's first and failed attempt at creating an actual X-Men animation series. The project started in 1987 with Marvel Productions President Margaret Loesch deciding to invest $300,000 in a pilot episode she could pitch to TV executives in hopes of convincing them there was merit in an X-Men cartoon series. The result was Pryde of the X-Men, which failed to get picked up by any of the networks at the time. In their book X-Men the art and making of the animated series writers Eric and Julia Lewald blame this commercial flop on too many corporate "cooks" spoiling the proverbial broth with notes and suggestions the creative team had to incorporate. They list examples like: "Crocodile Dundee is popular - let's make Wolverine Australian!" "Let's put twenty extra Marvel characters in it so we can sell toys!". As a result, Pryde of the X-Men didn't work, both as a story and a showcase for a series despite having faithful character design and sharp animation. In 1992, Margaret Loesch, now head of children's programming at FOX, pitched the idea for X-Men again along with members of the original creative team. The result was X-Men: The Animated Series which went on for five seasons and delivered definite proof that the X-Men would work as an animated series.

The Pryde of the X-Men was adapted into a comic book in December 1990, using stills from the cartoon, called the X-Men Animation Special GN (adapted by Danny Fingeroth and edited by Bob Budiansky). Quite a bit of dialogue was altered in this special, including the name of the Brotherhood calling them the Brotherhood of Evil Mutants instead of Brotherhood of Mutant Terrorists in the cartoon. While some dialogue is different, the overall story and plot are exactly the same.

Pryde of the X-Men takes place on Earth-652975 and their storyline continued in the X-Men Arcade Game. Although its the only example we know of from any Marvel animated series we've seen this same principle applied between movies and games. For example Ang Lee's 2003 Hulk movie and game.

Profile by MarvellousLuke

CLARIFICATIONS:
Kitty Pryde has no known connections to:

Lockheed has no known connections to:


Lockheed

Lockheed was a dragon-like creature that lived on Asteroid M, Magneto's deep-space base of operations. Lockheed preferred to stay close to Magneto like a faithful dog but would repeatedly be kicked and pushed aside. When the X-Men breached Asteroid M, Lockheed helped Kitty Pryde to attack Magneto and after his defeat joined the X-Men on route back to Earth. Taking a liking to Kitty, Lockheed preferred to sit on her shoulder.

--Pryde of the X-Men cartoon special








images: (without ads)
Pryde of the X-Men cartoon special, Kitty Pryde model sheet (main image)
Pryde of the X-Men cartoon special (phasing through the Danger Room controls)
Pryde of the X-Men cartoon special (in spacesuit)
X-Men Arcade Game (rescued)
Pryde of the X-Men cartoon special (Lockheed)


Appearances:
Pryde of the X-Men cartoon special (September 16, 1989) - Larry Parr (writer, story editor), Russ Heath, Carol Lundberg (models), E.R. Cruz (background layouts), Will Meugniot, Larry Houston, Rick Hoberg (story editors, storyboard editors), Neal Warner, Rudy Cataldi, Tom Ray, Eileen Dunn, Charlie Downs, Margaret Nichols, Stan Phillips (animation directors)
X-Men Arcade Game (1992) - K. Hattori, Captain Oe (visual design), Y. Asano (design works), Lee (chief producer, director)


First Posted: 03/06/2021
Last Updated: 03/06/2021

Any Additions/Corrections? please let me know.

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