Real Name: Unrevealed (most likely Max Eisenhardt)
Identity/Class: Alternate reality (Earth-652975) human mutant
Group Membership: Brotherhood of Mutant Terrorists (Blob, Juggernaut, Pyro, Toad, White Queen)
Affiliations: Living Monolith, Mystique, Nimrod, Reavers, Sentinels, Wendigo
Enemies: Colonel Chaffee, Lockheed, Kitty Pryde, X-Men (Colossus, Cyclops, Dazzler, Nightcrawler, Professor X, Storm, Wolverine)
Known Relatives: None
Base of Operations: Island M;
formerly Asteroid M
First Appearance: Pryde of the X-Men cartoon special (September 16, 1989)
Powers/Abilities: Magneto is a mutant with the ability to manipulate magnetic fields to achieve a wide range of effects including flight and total control over metal.
Weight:190 lbs (by approximation)
(Pryde of the X-Men cartoon special - BTS) - Mutant supremacist Magneto formed the Brotherhood of Mutant Terrorists, soon attracting other mutant criminals that joined his cause, among them were the immovable Blob, the unstoppable Juggernaut, the fire-manipulating Pyro, the dim-witted Toad and the psychic White Queen. Magneto and his Brotherhood operated from his space station, Asteroid M.
(Pryde of the X-Men cartoon special - BTS) - Magneto was apprehended and taken into custody by the US Army and planned to be imprisoned in a maximum security prison. Learning of this, the White Queen of his Brotherhood set out to rescue him.
(Pryde of the X-Men cartoon special) - The US army kept Magneto trapped within a moving truck in a special force field to hold the mutant while the military convoy was on its way to the prison. Magneto's imprisonment was overseen by Colonel Chaffee who saw the terrorist is just another "stinking" mutant, believing he didn't deserve to live on the same planet as normal humans. However, within moments the White Queen approached the military convoy and used her telepathic abilities to make them believe the highway was turning into quicksand forcing the men to flee. She then formed a bolt of psychic energy to disrupt Magneto's prison, allowing him to escape. Freed, Magneto returned to Asteroid M.
(Pryde of the X-Men cartoon special (fb) - BTS) - When Magneto learned that the comet Scorpio would pass by Earth he planned to let it impact Earth to wipe out humankind, leaving mutants to rule the planet. To do so Magneto planned to steal the X-Men's mutant-power circuit of Cerebro with whom he could change the comet's course. Magneto sent Blob and Pyro to retrieve the comet's coordinates from a space satellite to lure the X-Men away from their mansion.
(Pryde of the X-Men cartoon special) - With his plan set in motion, Magneto and Juggernaut hid near the X-Men's mansion and watched the team leave in the Blackbird after which the duo stormed the mansion. Magneto and Juggernaut came eye to eye with the X-Men's leader, the telepathic Professor X and his protégé Kitty Pryde, a young girl who'd only just discovered her mutant-phasing abilities. While Juggernaut dealt with Xavier, Magneto hunted Pryde who tried keeping the mutant-power circuit save. Magneto easily dealt with Pryde and acquired the circuit after which the duo retreated to Asteroid M.
In the presence of his Brotherhood, Magneto used the circuit to successfully changing the comet Scorpio's course. Soon the X-Men breached Asteroid M to stop Magneto's plans, after which he ordered the Brotherhood of Mutant Terrorists to stop the X-Men. During the battle Pyro fought Dazzler, Toad jumped Wolverine, Colossus countered Juggernaut, Cyclops fought the White Queen leaving Nightcrawler to face Blob but easily teleported the mutant leading him to Magneto. Seeing the blue X-Man, Magneto reminded him the comet would hit Earth in 3 minutes. But just as Magneto attacked Nightcrawler, Kitty Pryde appeared holding the terrorist off long enough for Nightcrawler to hold on to the power circuit to steer the comet away from Earth. Realizing he was defeated, Magneto fled after which Asteroid M broke apart due to the comet's vicinity.
(X-Men Arcade Game) - When Magneto had appeared again, he wielded an army of magnetically-controlled Sentinels with whom he once again aimed to destroy the world. Professor X sent his X-Men to stop Magneto from destroying the city while he and Kitty Pryde stayed behind, unbeknownst to them Magneto actually wanted to lure the X-Men away from the school so he could abduct Xavier and Pryde.
(X-Men Arcade Game) - Arriving in the city, the X-Men faced off against Magneto's forces, including Sentinels, Pyro and a mace wielding Blob. Having defeated Blob, the X-Men received a telepathic warning from Xavier that he and Pryde had been abducted by Magneto and had retreated to Island M, his ocean-based headquarters.
(X-Men Arcade Game) - Making their way to Island M, the X-Men faced seemingly endless waves of enemies, including Sentinels, alligator-men, mutated flower creatures, toxic hornets, sand creatures and even the white-haired Wendigo guarding the entrance to Magneto's base. In the underground passageway the X-Men faced off against Nimrod after which they successfully rescued Kitty Pryde who urged them to rescue the Professor as well. Now making their way even deeper into Magneto's Island M complex, the X-Men were opposed by the White Queen, the Reavers and the unstoppable Juggernaut after which "Professor X" appeared ordering them to follow him to Magneto. Unaware he was impersonated by mutant shapeshifter Mystique, the X-Men followed him only to be dropped near the lava-core of the island. There the X-Men made their way through chambers with Egyptian markings which led them to face the Living Monolith. Upon defeating him the X-Men received a telepathic message from the real Xavier, informing them Magneto had taken him to his asteroid base, Asteroid M, from where he would attack Earth.
(X-Men Arcade Game) - Following Xavier's orders, the X-Men followed a giant Sentinel into space to locate Asteroid M. The X-Men once more engaged Magneto's gauntlet of villains, having defeated Mystique the X-Men freed the real Professor X after which they finally faced off against Magneto himself. The X-Men returned to Earth victorious just as Asteroid M was destroyed, always vigilant should Magneto and his evil mutants return to threaten mankind again.
Comments: Created by Larry Parr and Marvel Productions (see Appearances list for full list of artists involved).
Magneto was voiced by Earl Boen.
Pryde of the X-Men was Marvel's first and failed attempt at creating an actual X-Men animation series. The project started in 1987 with Marvel Productions President Margaret Loesch deciding to invest $300,000 in a pilot episode she could pitch to TV executives in hopes of convincing them there was merit in an X-Men cartoon series. The result was Pryde of the X-Men, which failed to get picked up by any of the networks at the time. In their book X-Men the art and making of the animated series writers Eric and Julia Lewald blame this commercial flop on too many corporate "cooks" spoiling the proverbial broth with notes and suggestions the creative team had to incorporate. They list examples like: "Crocodile Dundee is popular - let's make Wolverine Australian!" "Let's put twenty extra Marvel characters in it so we can sell toys!". As a result, Pryde of the X-Men didn't work, both as a story and a showcase for a series despite having faithful character design and sharp animation. In 1992, Margaret Loesch, now head of children's programming at FOX, pitched the idea for X-Men again along with members of the original creative team. The result was X-Men: The Animated Series which went on for five seasons and delivered definite proof that the X-Men would work as an animated series.
Magneto's real name was presumed to be the same as his Earth-616 counterpart. His height was revealed on the Pryde of the X-Men character model sheets, which shows all of the characters.
The Pryde of the X-Men was adapted into a comic book in December 1990, using stills from the cartoon, called the X-Men Animation Special GN (adapted by Danny Fingeroth and edited by Bob Budiansky). Quite a bit of dialogue was altered in this special, including the name of the Brotherhood calling them the Brotherhood of Evil Mutants instead of Brotherhood of Mutant Terrorist in the cartoon. While some dialogue is different, the overall story and plot are exactly the same.
Pryde of the X-Men takes place on Earth-652975 and their storyline continued in the X-Men Arcade Game. Although its the only example we know of from any Marvel animated series we've seen this same principle applied between movies and games. For example Ang Lee's 2003 Hulk movie and game.
Profile by MarvellousLuke
Magneto should not be confused with:
Magneto's imprisonment was overseen by Colonel Chaffee who saw the terrorist is just another "stinking" mutant, believing he didn't deserve to live on the same planet as normal humans. When the White Queen disrupted the Magneto's forcefield long enough for him to escape he used his magnetic abilities to destroy Chaffee's gun and flung him out of the truck into a nearby canal.
--Pryde of the X-Men cartoon special
images: (without ads)
Pryde of the X-Men cartoon special, Magneto model sheet (main image)
Pryde of the X-Men cartoon special (imprisoned by US Army)
Pryde of the X-Men cartoon special (fighting Kitty Pryde)
X-Men Arcade Game (commanding Sentinel army)
Pryde of the X-Men cartoon special (Chaffee)
Pryde of the X-Men cartoon special (September 16, 1989) - Larry Parr (writer, story editor), Russ Heath, Carol Lundberg (models), E.R. Cruz (background layouts), Will Meugniot, Larry Houston, Rick Hoberg (story editors, storyboard editors), Neal Warner, Rudy Cataldi, Tom Ray, Eileen Dunn, Charlie Downs, Margaret Nichols, Stan Phillips (animation directors)
X-Men Arcade Game (1992) - K. Hattori, Captain Oe (visual design), Y. Asano (design works), Lee (chief producer, director)
First Posted: 12/22/2020
Last Updated: 12/22/2020
Any Additions/Corrections? please let me know.
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