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Real Name: Piotr "Peter" Nikolalevitch Rasputin (see comments)

Identity/Class: Alternate reality (Earth-652975) human mutant

Occupation: Adventurer, hero

Group Membership: X-Men (Cyclops, Dazzler, Nightcrawler, Professor X, Storm, Wolverine)

Affiliations: Lockheed, Kitty Pryde;
formerly the Ust-Ordynski Collective

Enemies: Brotherhood of Mutant Terrorists (Blob, Magneto, Juggernaut, Pyro, Toad, White Queen), Living Monolith, Mystique, Nimrod, Reavers, Sentinels, Wendigo

Known Relatives: None

Aliases: None

Base of Operations: Xavier's School for Gifted Youngsters, Westchester County, New York;
formerly the Ust-Ordynski Collective, Siberia, Russia

First Appearance: Pryde of the X-Men cartoon special (September 16, 1989)

Powers/Abilities: Because he was a mutant, Rasputin had the ability to transform his flesh into organic steel, which granted him superhuman strength and virtual invulnerability to physical harm. When transforming into Colossus, his body released an "energy spark," which could damage biological and technological enemies within very close proximity.

Height: 6'6" (human); 7'5" (when armored) (see comments)
Weight: 250 lbs. (human); 500 lbs. (when armored)
Eyes: Blue
Hair: Black


(X-Men arcade game (fb) - BTS) - Mutant Piotr Nikolalevitch Rasputin was born at the Ust-Ordynski Collective in Siberia, U.S.S.R. Years later, Rasputin was recruited into Professor Charles Xavier's heroic X-Men, where he was granted a special arrangement to live in the United States. As part of the X-Men, Piotr took to using the name Peter, the Anglicized version of his Russian name, and was known as a gentle soul amongst his teammates.

(Pryde of the X-Men cartoon special) - As Xavier's new student Kitty Pryde watched safely from the Danger Room Control Center, she witnessed Peter Rasputin training with his fellow X-Men in a holographic projection simulating the ruins of an ancient Aztec city. Rasputin was leaping and dodging pillars of stone when he was seemingly crushed by one of them. Kitty cried out, fearing that Rasputin had been killed. Xavier reassured her that Peter's mutant power prevented him from harm as a fully-armored Colossus pushed the stone pillar through a huge wall. Laughing, Colossus walked away, brushing the dust off his armored hands.

When Colossus' teammate Nightcrawler teleported into the Danger Room to greet the young female mutant, Pryde panicked and accidentally phased through the Danger Room control console, disrupting its circuits and causing Storm's weather-training sequence to spin wildly out of control. With lightning and rain all around her, Kitty was lowered to safety by a large gust of wind and into Rasputin's arms, where he laughed and told her he liked rain.

After introductions were made, an alarm sounded through the Mansion, signaling a mutant alert. Leaving Kitty Pryde and Professor Xavier behind, Colossus and his fellow X-Men boarded their Blackbird jet and flew to a deep-space observatory to face the Brotherhood of Mutant Terrorists' Blob and Pyro, who took hostages and attempted to steal the tracking coordinates for the Scorpio comet. Colossus powered into his armored form, attempting to grapple with the mutant Blob, but was unsuccessful because of Blob's immovability powers, prompting Blob to proclaim "no power on Earth can move the Blob." Blob unceremoniously punched the armored X-Man out of his way. The rest of the team confronted the evil duo, but were unable to prevent them from stealing the coordinates to the Scorpio Comet before they escaped.

The X-Men subsequently arrived back at the Mansion to discover Kitty Pryde and Professor X had been attacked by Magneto and Juggernaut, who had took advantage of the lack of security to make off with the Mutant Power Circuit of the mutant-tracking Cerebro computer. Learning that Magneto planned to use the Circuit to amplify his own magnetic abilities and move the Scorpio comet into the path of Earth, wiping out of all humanity, Colossus and the rest of the X-Men traveled to Magneto's space-based headquarters, Asteroid M, where they confronted Magneto and his Brotherhood of Mutant Terrorists and defeated them before the comet could destroy the Earth. However, Magneto and his Brotherhood escaped.

(X-Men arcade game) - After Magneto made another attempt to destroy humankind in the 21st century, Colossus and his fellow X-Men stopped Magneto's forces from destroying a city. During Colossus and the X-Men's battle with Magneto's army of Sentinels, other robots and mutant creatures, Magneto captured Kitty Pryde and Professor Xavier and retreated to Island M, his ocean-based headquarters. After defeating seemingly endless waves of enemies (including the monstrous Wendigo, Sentinel Nimrod, White Queen, Reavers and Juggernaut), the X-Men were able to rescue Kitty Pryde but Professor Xavier (who was secretly being impersonated by Mystique) was taken to Asteroid M. Following a giant Sentinel into space, Colossus and the rest of the X-Men once more battled Magneto's gauntlet of villains again (who had retreated from the city and Island M to regroup and recover on Asteroid M), stopped Magneto, rescued the true Professor Xavier and escaped Asteroid M before it exploded. Colossus returned to Earth with the X-Men victorious but always vigilant should Magneto and his evil army return to threaten mankind again.

Comments: Created by Larry Parr and Marvel Productions (see Appearances list for full list of artists involved).

Colossus was voiced by Dan Gilvezan.

Colossus' height/weight/eyes/hair stats came from a stat sheet printed on the front of the 6-player X-Men arcade game cabinet. Interesting how this reality's Colossus' middle name was "Nikolalevitch" instead of "Nikolaievitch," like his Earth-616 counterpart. While this was likely a simple spelling error on the part of the X-Men arcade game's cabinet, it IS a different reality so why can't middle names be different in different realities? - Proto-Man

Additionally, the character model sheet for the main characters in the "Pryde of the X-Men" cartoon special lists Colossus' armored height at 6'10" while the 1992 X-Men arcade game cabinet lists it as 7'5". Perhaps he grew in between the two appearances? -Proto-Man

Special thanks to Justin Peek at Nashville, TN's Game Galaxy Arcade for providing close-up shots of the character bios on the X-Men arcade game! - Proto-Man

Pryde of the X-Men was Marvel's first and failed attempt at creating an actual X-Men animation series. The project started in 1987 with Marvel Productions President Margaret Loesch deciding to invest $300,000 in a pilot episode she could pitch to TV executives in hopes of convincing them there was merit in an X-Men cartoon series. The result was Pryde of the X-Men, which failed to get picked up by any of the networks at the time. In their book X-Men the art and making of the animated series writers Eric and Julia Lewald blame this commercial flop on too many corporate "cooks" spoiling the proverbial broth with notes and suggestions the creative team had to incorporate. They list examples like: "Crocodile Dundee is popular - let's make Wolverine Australian!" "Let's put twenty extra Marvel characters in it so we can sell toys!." As a result, Pryde of the X-Men didn't work, both as a story and a showcase for a series despite having faithful character design and sharp animation. In 1992, Margaret Loesch, now head of children's programming at FOX, pitched the idea for X-Men again along with members of the original creative team. The result was X-Men: The Animated Series which went on for five seasons and delivered definite proof that the X-Men would work as an animated series.

The Pryde of the X-Men was adapted into a comic book in December 1990, using stills from the cartoon, called the X-Men Animation Special GN (adapted by Danny Fingeroth and edited by Bob Budiansky). Quite a bit of dialogue was altered in this special, including the name of the Brotherhood calling them the Brotherhood of Evil Mutants instead of Brotherhood of Mutant Terrorist in the cartoon. While some dialogue is different, the overall story and plot are exactly the same.

Pryde of the X-Men takes place on Earth-652975 and their storyline continued in the X-Men Arcade Game. Although its the only example we know of from any Marvel animated series we've seen this same principle applied between movies and games. For example Ang Lee's 2003 Hulk movie and game.

Profile by The_Valiant_One.

Earth-652975's Colossus has no KNOWN connections to:

images: (without ads)
Pryde of the X-Men cartoon special, Colossus model sheet by Russ Heath (Colossus main image)
Pryde of the X-Men cartoon special (Colossus headshot, fighting Juggernaut & fighting Blob images)
X-Men arcade game (Colossus using energy spark image)

Pryde of the X-Men cartoon special (September 16, 1989) -
Larry Parr (writer, story editor), Russ Heath, Carol Lundberg (models), E.R. Cruz (background layouts), Will Meugniot, Larry Houston, Rick Hoberg (story editors, storyboard editors), Neal Warner, Rudy Cataldi, Tom Ray, Eileen Dunn, Charlie Downs, Margaret Nichols, Stan Phillips (animation directors)
X-Men arcade game (1992) - K. Hattori, Captain Oe (visual design), Y. Asano (design works), Lee (chief producer & director)

First Posted: 09/15/2017
Last updated: 03/19/2023

Any Additions/Corrections? please let me know.

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