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ZELDA

Real Name: Zelda Witch

Identity/Class: Human magic user (1950s era) (see comments)

Occupation: Witch, adventurer

Group Membership: Ghost Gang, Witches' Union

Affiliations: Alice, Annie, Dugan, Genie in a bottle (loose), Homer Ghost, Gobby Goblin, Goldplate, Invisible Irwin, Joe the Genii (loose), Little John, "Martian" monocycle pair (Ooog, one other), Melvin, Robin Hood, Stringbean

Enemies: Bank Robber Brown and his two thugs, Black Witch, Bongo Brothers, Dan [DeCarlo], Doctor Doom, Gorilla Grogan, Stan [Lee], Mad Scientist, "Martian" bipedal pair, Monstro, Redbeard and his pirate gang, Robert the Robber (loose), Sheriff of Nottingham, Tony Toughguy

Known Relatives: None

Aliases: None

Base of Operations: Mobile, notably around Ghost Town, USA

First Appearance: Homer the Happy Ghost I#1/1 (March, 1955)

Powers/Abilities: Good-natured Zelda is a powerful witch with excellent spell-casting abilities, but due to forgetfulness, she is reliant in magic texts to cast the spells. She can instantly summon creatures, transfix, levitate, become intangible and adjust the molecules in her body so that she stretch her appendages, although she rarely uses this latter skill, possibly due to the strain. She has a magical broom that is linked to her thoughts and can fly through the air, carrying her through the air at speeds up to 40 mph, although the upper limits have not been tested. Due to her age (over 600 years old), Zelda relaxes a lot and can be careless. She is self-conscious about her distinct visage and is quick to anger at insults about her looks. She is fond of fairy tales and watching boxing matches.

Height: 6'1"
Weight: 140 lbs.
Eyes: Black
Hair: White

History:

(Adventures of Homer Ghost I#2/13 (fb) - BTS) - Zelda's origins are unrevealed, but she is an aged and skillful witch, and became a member of the Witches' Union; membership required regular spell-casting, being nasty and alienating people.

(Homer, the Happy Ghost I#1/1) - Newly arrived in Ghost Town (populated by ghosts and not far from a human city), Homer Ghost went out to make friends and first encountered the belligerent bully Dugan, dim-witted Melvin, Invisible Irwin and the scatter-brained witch Zelda. Zelda showed off a spell by summoning a fire-breathing dragon, but forgot how to get rid of it. Thinking she had the correct spell, she instead summoned a second friendly dragon and the two creatures wandered off. Zelda commanded her magic broom to go home, but forgot to sit on the broom, so it flew off by itself.

(Homer, the Happy Ghost I#1/3) - Homer and Dugan came across Zelda, weeping that Gobby Goblin had stolen her flying broomstick. Homer and Dugan pursued Gobby to the city and played a trick to retrieve the broom and return it to Zelda, but she was annoyed that their trick allowed Gobby to convince the city folk that he was a TV star.

(Homer, the Happy Ghost I#2/2) - Homer and Dugan watched Zelda mix a concoction in her cauldron, only to discover it was vegetable soup!

(Homer, the Happy Ghost I#2/10) - Zelda caused a small ruckus among the gang when she found a treasure map, but Gobby grabbed it and streaked ahead selfishly. After Zelda fumbled two spells, they chose her broomstick to pursue Gobby but scared city folk, and all ended up at the U.S. Mint at Fort Knox. They left the gold behind and on the journey home on Zelda's broomstick, they agreed that being an American was the greatest treasure!

(Homer, the Happy Ghost I#3/2) - Flying on her broom, Zelda stopped at a gas service station and asked the helpful attendant to trim her broom's bristles. Frightened, the attendant ran off, leaving Zelda confused.

(Homer, the Happy Ghost I#3/11) - Tipped off by Zelda, Homer, Dugan and Melvin used Zelda's broomstick to investigate a flying saucer and discovered two lost bipedal "Martians" (the aliens' generic term for extraterrestrials). The Martians took them for a quick ride but stole Zelda's broomstick for its value. Homer angrily phased in and took the broomstick back; the two groups parted ways.

(Homer, the Happy Ghost I#4/3) - Homer and Dugan watched as Zelda tried a new magic trick and summoned a magical servant, but Joe the Genii was a giant burly worker unable to perform magic feats himself -- instead he charged by the hour. They couldn't escape him, even flying on Zelda's broomstick, so Homer came up with an idea and got him a job as a wrestler.

(Homer, the Happy Ghost I#4/8) - Gobby Goblin interrupted Zelda's spellcasting and duplicitously sold her a new spell, but it was just the letters that spelled the word "cat".

(Homer, the Happy Ghost I#4/10) - Excited by a rodeo show coming to town starring Tex Yewall, the Ghost Gang (Homer, Dugan, Irwin, Melvin, Zelda) rushed to the stadium, although Zelda had to stop at a red traffic light on her flying broom. Zelda and Melvin sat in the grandstand as Dugan and Homer snuck into the to ride a bucking bronco. But the animals and crowd were soon spooked by the playful ghosts and witch, and the stadium emptied. The gang went home on the back of a tamed bull.

(Homer, the Happy Ghost I#5/9) - Homer tossed around an idea to create a local circus with his friends; Zelda had a spell mishap and conjured a miniature giant that was the size an ordinary man.

(Homer, the Happy Ghost I#5/11) - Homer and Irwin took Zelda bowling, but the witch misunderstood all the rules and used magic, and they baffled several onlookers.

(Homer, the Happy Ghost I#6/3) - Zelda was upset because Gobby the Goblin stole Zelda's magic book of spells. Homer and Melvin confronted Gobby but he refused to return it. In the end, the magic book defended itself by whacking Gobby and flying back to Zelda.

(Homer, the Happy Ghost I#6/5) - Zelda invited Homer and Dugan to dinner. Greedy Dugan mistakenly downed a bowl of dishwater thinking it was soup while Zelda was in the kitchen, then ran off ill.

(Homer, the Happy Ghost I#7/2) - A small masquerade party was held in Ghost Town. Poppa Ghost awarded Zelda with the best mask; insulted, she bashed him with the trophy as she wasn't wearing a mask!

(Homer, the Happy Ghost I#7/10) - Homer, Dugan and Melvin rushed to see Zelda's latest invention: a story-tale machine, which brought stories to life. Homer chose Sinbad the Sailor and instantly the storybook Sinbad appeared carried by the giant Roc bird. After introductions, Zelda and the ghosts took him to his ship.

(Homer, the Happy Ghost I#8/3) - Homer invited his friends to meet his rich seafaring Uncle Goldplate and they went for a quick sea trip on his yacht. But Redbeard and his fellow pirates attacked, firing cannons. The ghosts and Zelda flew over and fought back by damaging their foes' boat, much to the pirates' shock and the villains surrendered.

(Homer, the Happy Ghost I#8/8) - Homer encouraged Zelda to get a new hat, so she went off shopping in the city. She disliked every new design until she finally found one she really liked (actually her old hat). The flustered salesman sold it to her cheap and she left happy with her "new" hat!

(Homer, the Happy Ghost I#9/1) - Homer, Dugan, Melvin and Zelda went to a baseball game between the Lions and Eagles at the local city stadium. Zelda was baffled by the game and caused many supernatural interruptions on field, particularly flying on her broomstick. Homer encouraged them to all leave quickly before tensions rose further.

(Homer, the Happy Ghost I#9/9) - Zelda hinted to Homer, Melvin and Dugan that she wanted the special lipstick advertised in shop signage as a birthday gift, but the boys mistakenly bought the lipstick signboard for her instead.

(Homer, the Happy Ghost I#9/10) - Zelda and Melvin joined Homer in hunting bear with his new shotgun. They soon found one and, very scared and each fumbling with gun, they fled on foot before climbing a tree. The bear followed but fell while the others levitated. The bear swiftly recovered and just wanted to be friends, and the trio rode on the bear's back for everyone's enjoyment.

(Homer, the Happy Ghost I#10/1) - Homer took his shotgun on a jungle expedition to shoot beavers to make his mother a fur coat. Keen for adventure, Zelda and the Ghost Gang joined him, but ran from various dangers including wild carnivorous animals and cannibals, until they found a cute beaver. But Homer Homer was unable to bring himself to shoot it and took it home as a pet instead.

(Homer, the Happy Ghost I#10/4) - Zelda bought a beauty mud pack from a flattering salesman. She wanted more but the store was sold out; meanwhile, Homer and Dugan were packing mud in the backyard, unable to keep up with the store's demand.

(Homer, the Happy Ghost I#10/10) - Gobby and two of his bullying goblin pals decided to kick out all the ghosts from Ghost Town and claim it as their own and sent a home-built robot to wreak havoc. At Homer's suggestion, Zelda magically created a more powerful robot that dismantled the goblins' robot and dumped it before the goblins.

(Homer, the Happy Ghost I#11/1) - Homer, Melvin, Dugan and Zelda were chatting about the fairytale Jack and the Giant Beanstalk when an old man sold Homer magic beans. Planting them, the beanstalk shot up and took them up to the giant's kingdom in the cloud, where the son proposed to Zelda but wanted to cage the ghosts. They escaped with Zelda. Homer chopped down the beanstalk, but Zelda looked for the man with the beans as she was attracted to the young giant's proposal.

(Homer, the Happy Ghost I#11/2) - The framisstat of Zelda's broomstick broke and had to go in for repairs at a local garage. Homer and Dugan helpfully fashioned a pogo stick from an old lawnmower. However, she lost control of the device and caused havoc, so she claimed her old unready and unsteady broom back. Homer and Dugan were unhappy that she rejected their help.

(Homer, the Happy Ghost I#11/4) - Zelda overheard two pretty models complain about men winking at them and commented that she must be more beautiful as men shut both eyes when they saw her.

(Homer, the Happy Ghost I#11/10) - Zelda, Melvin, Dugan and Gobby spotted Homer baking a cake at home. Once the gang found out it was for $100 prize money, they all joined in; Zelda's magic effort created a cake that looked spectacular but tasted disgusting. The Gang created a huge mess for which Homer received a spanking his mother. Homer still won the competition, but they were stunned when they discovered the prize was $100 worth of cakes.

(Homer, the Happy Ghost I#12/1) - Relaxing in the forest with Zelda, Dugan and Melvin, Homer chanced upon Robin Hood's bow and arrow and they were amazed when Robin Hood and Little John appeared. Zelda used magic to beat Robin Hood at a friendly accuracy contest.; Zelda and the ghosts helped the duo storm the Sheriff of Nottingham's castle, but discovering that Robin's paramour, Maid Marion, had grown obese waiting, Robin and Little John ran back to the forest followed by the surprised Ghost Gang.

(Homer, the Happy Ghost I#12/2) - Admiring fancy-named perfumes in a department store, Zelda was approached by a rude salesman who suggested a fragrance called "How To Get Along Without Men" because he considered her ugly.

(Homer, the Happy Ghost I#12/7) - Homer, Dugan and Zelda chided Melvin after he was swindled buying a fake gold brick from a con artist. But a passing reporter identified it as the missing uranium brick wanted by an atomic lab with a huge reward. Hoping for the same returns, Homer, Dugan and Zelda then called out seeking more fake gold bricks to buy.

(Homer, the Happy Ghost I#13/1) - Homer showed Zelda, Melvin, Dugan and Gobby a giant egg he had found. It hatched and rapidly grew into a brontosaurus-type dinosaur, instantly taking to Zelda as a mother figure. Unsure what to do with it and because it responded to Zelda riding it, they put it in a horse race; it won because of the chaos it caused. Zelda guided the dinosaur to help the police open a safe, but found everyone was scared of the creature. Eventually they sold it to Ghost Town Amusement Park as part of a roller coaster track and Zelda was happy with the cash.

(Homer, the Happy Ghost I#13/8) - Outside her house, Homer and Dugan were duped by Zelda into thinking she had a date that evening because she had stolen a male mannequin for her window.

(Homer, the Happy Ghost I#13/9) - Initially frightened when they heard Bank Robber Brown and his two thugs were hiding out in Ghost Town, Homer, Melvin, Dugan and Zelda found bravery when they heard of the reward. Finding the thieves in a "haunted" house, the gang deliberately scared the crooks toward the police, but missed the reward when they were scared by a fluttering sheet.

(Homer, the Happy Ghost I#14/1) -  Discussing flying saucers, Homer, Dugan, Melvin and Zelda were shocked when two "Martians" (Ooog plus one other) in a flying saucer (X-13) suddenly arrived. These Martians' lower parts were monocycles; friendly, they took the Earthlings to Mars, revealing a society where Martians weren't afraid of anything--except ghosts. When Ooog found out his guests' true nature, he quickly returned them to Earth.

(Homer, the Happy Ghost I#14/2) - Zelda went to a photographer's studio to her personalized picture taken, but the photographer thought her best angle was from behind where her face was hidden.

(Homer, the Happy Ghost I#14/5 [coloring page]) - Zelda was impressed that Homer was reading ghost stories while Dugan admitted they scared him.

(Homer, the Happy Ghost I#14/10) - Homer discovered a Genie in a bottle. The Genie obeyed Homer's commands, including bringing his friends together and bringing fun rides, but considered making Zelda beautiful an impossible task. However, the Genie demanded a hefty fee for his work, so Homer slyly made one last request and locked him inside the bottle again, throwing it onto a passing goods train.

(Adventures of Homer Ghost I#1/1) - In the city, Homer, Dugan, Melvin and Zelda heard from roving police that the criminal Tony Toughguy was on the loose. They chanced upon him in disguise and were fooled, but still unwittingly helped in his arrest.

(Adventures of Homer Ghost I#1/3) - Homer found Zelda crying on the street. She revealed she won first prize for best mask at a masquerade ball, but she hadn't worn a mask to the event!

(Adventures of Homer Ghost I#1/4) - Homer, Dugan, Melvin and Zelda supernaturally sneaked into a cinema to watch the movie Moby Dick from atop a chandelier. Inspired, Zelda suggested they travel out to sea to find a real whale and were eaten whole by a real white sperm whale. Through trickery, Homer had the whale return them home, beaching itself. To avoid fishing fines, Homer had to adopt the whale as a pet.

(Adventures of Homer Ghost I#1/7) - Dugan challenged Melvin, Homer, Alice, Zelda and Gobby to a race around Ghost Town to determine the fastest. They were surprised to find Homer at the finish line ahead of them until he revealed he chose not to race.

(Adventures of Homer Ghost I#1/10) - Dugan, Melvin, Gobby and Zelda were surprised to find Homer reading fairy tales; Zelda declared she loved fairy tales. Homer later fell asleep while reading Sleeping Beauty and struggled to escape a dangerous dream adventure. Homer eschewed fairy tales to the confusion of his returning friends.

(Adventures of Homer Ghost I#1/12) - Zelda was surprised to see Alice at the dance with Dugan instead of Homer, but Alice had unwittingly tired out Homer with too many chores.

(Homer, the Happy Ghost I#15/1) - Broke, the Ghost Gang (Homer, Dugan, Melvin, Zelda) answered a newspaper ad from a fraternity to haunt a house as part of an initiation for a new student. They instead scared witless a new door-to-door salesman for Live Magazine as the student never showed, so the ghosts were never paid.

(Homer, the Happy Ghost I#15/7) - Homer called Melvin and Dugan to join him watching Zelda prepare what he thought was a powerful spell, but she was just using new soap to clean her clothes!

(Homer, the Happy Ghost I#15/11) - Dugan found an old stove abandoned in a vacant lot. He took it for cookouts with his friends, but thought he needed coal. Homer, Melvin and Zelda joined him on an adventure to find a coal, but caused an explosion in a coal mine. Despondent, they returned only to find it was an oil stove. Dugan said he had that fuel, but the others were fed up and left.

(Adventures of Homer Ghost I#2/3) - The Ghost Gang saw a panicked man running in the street and Zelda hoped for romance if she rescued him. Instead, the mad scientist Doctor Doom fooled Homer, Dugan, Melvin and Zelda into helping him evade police. In his lab, he unveiled his destructive robot Monstro and sought to eliminate them to keep their silence, but realizing their supernatural nature, he fled. The Ghost Gang pursued and Zelda stopped him with a spell.

(Adventures of Homer Ghost I#2/4 [coloring page]) - Homer laughed at the notion that Melvin discovered a dinosaur egg, but it hatched behind him as Zelda and Dugan stood shocked.

(Adventures of Homer Ghost I#2/5) - Zelda went to Club Creepy, hoping to enjoy the company of senior ghosts and witches, but they didn't want to play cards with her as she had a reputation for casting a spell on the cards so that she would always win. Instead this time, she revealed she had made every card an ace to even it all up!

(Adventures of Homer Ghost I#2/6) - Homer, Melvin and Gobby saw Zelda furiously stirring her cauldron, only to discover she was cleaning her petticoat!

(Adventures of Homer Ghost I#2/7) - Zelda encouraged Homer, Melvin and Dugan to join her on a rare-egg hunt, but they unwittingly claimed a golf ball, thinking it a prize egg.

(Adventures of Homer Ghost I#2/11) - Zelda rocketed and whirled in the air on her broomstick. She landed in a carnival, but refused a ticket on the roller coaster ride as she deemed them too dangerous.

(Adventures of Homer Ghost I#2/13) - The nasty Black Witch had been sent by the Witches' Union to replace Zelda as she was considered too nice, and she was cast off to Africa. Homer and Dugan rescued her and restored her faith in herself. Zelda outwitted the Black Witch and banished the villain, and the gang were happy again.

(Adventures of Homer Ghost I#2/14) - Homer bought a camera, but everyone in the Ghost Gang wanted to be in the photo, therefore no one would take it. Homer returned it for tiddlywinks instead.

(Homer, the Happy Ghost I#16/1) - The fiendish Mad Scientist sprinkled his shrinking powder randomly over people, including Homer, Dugan, Melvin and Zelda. Despite her being small, the broomstick still responded to Zelda and they gave chase. The villain wasn't fooled by Homer pretending to be his conscience. The fiend was nevertheless soon caught and the powder's effects eventually wore off.

(Homer, the Happy Ghost I#16/2) - Gobby Goblin made large demands to substitute for the absent Dugan before a baseball match, pushing aside Zelda as batter; Homer reluctantly assented until Dugan turned up.

(Homer, the Happy Ghost I#16/10) - Homer was happy with his camera, but became sad when he realized he had no film in the camera, and told Zelda of his plight.

(Homer, the Happy Ghost I#16/12) - Homer was impressed that Zelda won first prize cup in a beauty contest until she revealed there hadn't been any other contestants.

(Homer, the Happy Ghost I#16/14) - Relaxing, Homer pondered how good it would be to have a million dollars. Zelda cast a spell to help out, but it yielded a map to the creepy Dead Man's Cave. All were scared, but dug at the correct spot until they found the treasure chest--which was empty. Zelda's spell called only for a chest, not money. The ghosts left her in the hole they'd dug.

(Homer, the Happy Ghost I#17/3) - The Ghost Gang went to see a prize fight and Zelda helped keep bullying spectators away from their seats. The opponent for the massive boxer Gorilla Grogan didn't show up, so Homer volunteered. Zelda helped by directing her broom to thump Grogan while Homer's other supernatural abilities helped him win the prize money. The Gang sped home on Zelda's broomstick.

(Homer, the Happy Ghost I#17/4) - Zelda bought one ticket to the cinema, insisting she only needed one seat, as her three ghost friends (Homer, Dugan, Melvin) levitated in a stack above her.

(Homer, the Happy Ghost I#17/9) - Zelda went to a cosmetics store, hoping for something to make her look even more beautiful, but the rude saleswoman handed her a clown mask as the only suggestion.

(Homer, the Happy Ghost I#17/13) - Homer, Dugan, Melvin and Alice made fun of Zelda for reading the "fairytale" Alice in Wonderland, so the witch cast a spell that dropped them into a fantasy world where they were faced various Wonderland threats until they escaped back to the real world with Zelda. Trying to reorient themselves, the  ghosts took to reading, much to Zelda's amusement.

(Homer, the Happy Ghost I#18/1) - Unhappy with how they were being represented in their magazine, Homer, the Happy Ghost, the Ghost Gang (Homer, Alice, Dugan, Melvin, Zelda) traveled to Brooklyn to confront pretzel-munching Stan and golf-putting Dan. The gang pushed their way into the office, their supernatural nature shocking Stan and Dan, who didn't realize that the characters they wrote and drew were real. Having said their piece, the gang flew out the upper-story window. Later, the Gang wondered if Stan and Dan knew how lucky they were to receive advice from their characters (but the creative duo were being chased by mental health workers with big nets!).

(Homer, the Happy Ghost I#18/2) - Zelda told Homer that she was disappointed that her blind date was female, despite the date's positive characteristics.

(Homer, the Happy Ghost I#18/4) - Homer, Dugan and Zelda warned Melvin as he set off alone that a dangerous fugitive named Robert the Robber was loose. Melvin obliviously led to his capture and later met his friends for a soda.

(Homer, the Happy Ghost I#18/5) - A talent scout for a ghost movie role had the Ghost Gang excited, but they dismissed Dugan as he was too rough and dirty looking, but this was exactly what the scout was looking for and Dugan got the part.

(Homer, the Happy Ghost I#18/6) - In order to attack Zelda, the maleficent and power-hungry Black Witch cursed Zelda's broomstick to do the opposite of what was asked of it. Homer, Alice, Dugan and Melvin warned Zelda, but it was too late and the Black Witch turned Zelda to stone. Homer tricked the Black Witch and made her reverse her spells. Although Zelda was forgiving, her broomstick chased the villain away.

(Homer, the Happy Ghost I#18/7) - Ambitious Gobby Goblin had to bring a ghost prisoner to his secret goblin society and he almost hypnotized Homer for this, but Zelda came to Homer's aid by reversing the hypnosis. To teach him a lesson, the Gang painted Gobby white to look like ghost and sent him back to his secret clubhouse to get in further trouble.

(Homer, the Happy Ghost I#19/1) - Homer, Dugan, Melvin and Gobby discovered Zelda had secretly created a time machine in the form of a telephone booth(!). She took them to ancient Rome, but Dugan's rambunctious behavior brought an immediate death sentence from the passing Julius Caesar. They escaped only to land in the arena before fleeing back to the time machine and returning to their own time. But then Caesar followed them out...!

(Homer, the Happy Ghost I#19/2) - Dugan challenged Homer to see who could fly the highest with Zelda the judge using a telescope. The two ghosts accidentally caused chaos with the Soviet satellite Noodnik. Meanwhile, Zelda and Gobby were distracted by radio reports of Martians knocking out a Soviet satellite and so couldn't give the ghosts a competition result.

(Homer, the Happy Ghost I#19/3) - Zelda walked scared at night through the town streets and was accosted by a robber, who told her to "reach for the sky!" Confused he was asking for tricks, she stretched her arms about 10' long, at which the robber fainted.

(Homer, the Happy Ghost I#19/10) - Homer built a lifelike snowman and Zelda, as a prank, cast a spell that made her friends and nearby people think it was alive and wreaking havoc.

(Homer, the Happy Ghost I#20/1) - The Ghost Gang (Homer, Dugan, Melvin, Zelda) discussed dragons and Dugan asserted they didn't exist, so Zelda conjured one up to change his mind. But the magical dragon proved too fierce and followed them into the city until Zelda could magically banish it away. After all that, Dugan still refused to believe in dragons!

(Homer, the Happy Ghost I#20/2) - Gobby was jealous that the Ghost Gang had earned money to buy sodas, but his begging caused damage to the soda shop that he had to work to pay off.

(Homer, the Happy Ghost I#20/5) - Alice was hopeful that Homer would ask her to a dance, but Zelda advised her to play hard to get. After briefly doing so, Homer moved on to find another date. Alice angrily chased Zelda away.

(Homer, the Happy Ghost I#20/8) - Homer saw Zelda arrive home excitedly with a long box. She told him it was a garage and Homer remembered she only drove a broom!

(Homer, the Happy Ghost I#20/10) - Dugan, Homer and Melvin pitched in to get Zelda a new book of magic spells for her birthday, but it led to her unintentionally casting a chaotic pinballing of extreme weather conditions that earned her a fine for "spooking the weather without permission" from Officer White.

(Homer, the Happy Ghost I#21/1) - After a successful prototype, Homer's friends (Dugan, Melvin, Stringbean, Gobby, Zelda) were excited and helped him make a larger moon rocket. They zoomed up, thinking they were headed to the moon, but instead landed in the Grand Canyon, Colorado, where they mistook a local farmer for a moon-man until he corrected them. The troop headed home frustrated.

(Homer, the Happy Ghost I#21/3) - Zelda showed off a movie camera she received for her birthday and the gang (Homer, Alice, Dugan, Melvin, Stringbean) wanted to appear in her home movies, performing awkward and exhausting tasks, until she revealed she hadn't yet put film in!

(Homer, the Happy Ghost I#21/4) - Zelda went to dating club seeking a handsome man. The man she was presented with thought she was wearing a mask and so the insulted Zelda punched him and flew off.

(Homer, the Happy Ghost I#21/9) - Flying over New York with his pals, Homer begged Zelda to turn him into a human so he could experience it. Unsure, Zelda obliged and Homer's friends, Dugan, Melvin and Gobby, helped where they could. Finding the experience too straining, Homer called for Zelda to return him to ghost form and they returned home.

(Homer, the Happy Ghost I#22/1) - At the museum, Homer, Melvin and Zelda looked at dinosaur bones. Later, while digging for worms for bait, Melvin found a large dinosaur egg; Zelda mocked him but the egg hatched. The brontosaurus-type dinosaur grew rapidly and chased the trio into the city, causing panic, until Homer lured it out to sea and onto a deserted island.

(Homer, the Happy Ghost I#22/2) - Zelda challenged the fastest ghost, the simple-minded Melvin, to a race watched by Homer, but Zelda fooled Melvin into believing she had outrun him by staying at the start/finish line.

(Homer, the Happy Ghost I#22/6) - Homer and Dugan were shocked to see Zelda badly injured until she revealed she tried flying without her broomstick.

(Homer, the Happy Ghost I#22/9) - In their clubhouse, the Ghost Gang listened to a radio broadcast warning of dangerous jail escapees, the Bongo brothers, who soon chose the clubhouse to hide from the police. The ghosts surreptitiously signaled to police outside, but it was the ghosts' supernatural nature and Zelda's magic broom that scared villains run back to the police. The Gang hoped for a reward, but instead received a fine for having a club meeting without a license.

Comments: Created by Stan Lee and Dan DeCarlo.

Zelda the Witch looks and acts basically the same as Widjit Witch, one of the stars of Marvel/Timely's Comedy Comics (with extra appearances in other comedy titles) from the 1940s (including green skin and a sentient broomstick). So is this artistic witch continuity? Stan Lee is the writer-creator for both, but the artist-creator differs (Zelda's Dan DeCarlo vs. Widgit's Kin Platt). We know from Widjit's witch party in the Danny Demon story that witches do not look the same for that era. Are Zelda and Widjit related? In Comedy Comics I#32, Widjit Witch says "A. Witch" is her cousin to a startled doctor, so maybe Z. Witch (i.e., Zelda) is also a cousin. Personally, I think Marvel at that time wanted a familiar witch look but a new witch character for a new comedy book.

Adventures of Homer Ghost I#1/3 (June, 1957) shows Zelda upset at coming 1st at a masquerade ball when she hadn't worn a mask. Maybe she was recalling the time in Homer, the Happy Ghost I#7/2 (March, 1956) when it happened at a small party hosted by Poppa Ghost, but Homer didn't indicate it related to that.

In the "meta" story in #18/1, where the Ghost Gang meet their comic book ("Homer the Happy Ghost") storytellers, the surnames of Stan and Dan aren't revealed in-story, but given the real-life creators are Stan Lee and Dan DeCarlo, it's clear who they're meant to be.

Zelda's time machine modeled as a telephone booth in #19/1 (May, 1958) predates Dr. Who's time-traveling phone booth (1st broadcast in November, 1963). Zelda's time machine seemed a little bigger on the inside too (like Dr. Who's), as Caesar was able to hide in there without the Ghost Gang seeing him (presumably Zelda returned Caesar to his own time afterward).

Given the long life of Zelda (and Homer), I've kept the profile in the chronological order that the stories appear.

A bunch of stories were reprinted by Marvel with slightly modified covers in a 4-issue series in 1969, as well as a 28-issue reprint run by Australian publisher Horwitz (ca. 1956) with new and modified covers.

Is Homer Ghost in Earth-616 continuity?
Mike Castle pointed out that because there's a cartoon movie of Homer Ghost in Millie the Model I#76, the character is therefore not -616 and should receive his own reality designation. However, other -616 characters have had in-continuity movies made about them, including Millie the model -- in Millie the Model I#100 (reprinted in Marvel Milestones), movie producer Darryl DeMille scouts Hanover's models looking for one to star in his movie "The Life of Millie the Model" (but ignores the real Millie), while in the next story Chili makes a nasty comment on Millie's physical appearance compared to how she looks in her Millie comic magazine (the Millie comic is also seen in "Sherry the Showgirl" I#2/3). Likewise, Homer Ghost has his own in-story comic that he reads, so a cartoon movie of Homer sits easily within -616, given there is source material from comics that people are familiar with. To reinforce this, Sally in the "My Girl Pearl" comic passes by both "Homer the Happy Ghost" and "Millie the Model" comics in a shop. So my view is that Homer Ghost is in Earth-616 until proven otherwise. Interestingly, both Homer and Pearl separately confront Stan Lee and Dan DeCarlo in their own comics in a "meta" style story to complain how they're being portrayed.

Thanks to Grand Comics Database for additional credits information.

Profile by Grendel Prime.

CLARIFICATIONS :
Zelda the Witch has no known connections to:


Joe the Genii

Joe the Genii was summoned by Zelda when she tried out a new spell. He was a giant burly worker unable to perform magic feats himself -- instead he charged by the hour as per his union regulations. Zelda and her friends couldn't escape him, even flying on Zelda's broomstick, so Homer came up with an idea and got him a job as a wrestler. He was a smashing success and headlined wrestling night at the local arena.

 

 

 

 

 

 

 

--Homer, the Happy Ghost I#4/3


images: (without ads)
Homer, the Happy Ghost I#18/6, p2, pan1 (main image)
Homer, the Happy Ghost I#4/8, p1, pan1 (headshot)
Homer, the Happy Ghost I#1/1, p5, pan9 (zapping a spell)
Homer, the Happy Ghost I#9/1, p4, pan2 (flying on broom)
Adventures of Homer Ghost I#2/3, p1, pan1 (with cauldron)
Homer, the Happy Ghost I#18/1, p3, pan2 ("Zelda Witch")
Homer, the Happy Ghost I#4/3, p3, pan1 (Joe the Genii)


Appearances:
Homer, the Happy Ghost I#1/1, 1/3 (March, 1955) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#2/2, 2/10 (May, 1955) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#3/2, 3/11 (July, 1955) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#4/3, 4/8, 4/10 (September, 1955) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#5/9, 5/11 (November, 1955) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#6/3, 6/5 (January, 1956) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#7/2, 7/10 (March, 1956) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#8/3, 8/8 (May, 1956) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#9/1, 9/9, 9/10 (July, 1956) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#10/1, 10/4, 10/10 (September, 1956) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#11/1, 11/2, 11/4, 11/10 (November, 1956) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#12/1, 12/2, 12/7 (January, 1957) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#13/1, 13/8, 13/9 (March, 1957) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#14/1, 14/2, 14/5, 14/10 (May, 1957) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Adventures of Homer Ghost I#1/3, 1/4, 1/7, 1/10, 1/12 (June, 1957) - Stan Lee (writer & editor), Tony DiPreta (pencils & inks)
Homer, the Happy Ghost I#15/1, 15/7, 15/11 (August, 1957) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Adventures of Homer Ghost I#2/3, 2/5, 2/11, 2/13, 2/14 (August, 1957) - Stan Lee (writer & editor), Tony DiPreta (pencils & inks)
Adventures of Homer Ghost I#2/6, 2/7 (August, 1957) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#16/1, 16/2, 16/10, 16/12, 16/14 (November, 1957) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#17/3, 17/4, 17/9, 17/13 (January, 1958) - Stan Lee (writer & editor), Tony DiPreta (pencils & inks)
Homer, the Happy Ghost I#18/1, 18/2, 18/4-18/7 (March, 1958) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#19/1-19/3, 19/10 (May, 1958) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#20/1, 20/2, 20/5, 20/8, 20/10 (July, 1958) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#21/1, 21/3, 21/4, 21/9 (September, 1958) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)
Homer, the Happy Ghost I#22/1, 22/2, 22/6, 22/9 (November, 1958) - Stan Lee (writer & editor), Dan DeCarlo (pencils & inks)


First posted: 10/31/2025
Last updated: 10/31/2025

Any Additions/Corrections? please let me know.

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