Real Name: Unrevealed

Identity/Class: uncertain; possible human mutant

Occupation: mercenary assassin

Affiliations: servant of the Red Lord (Bodb Derg);
    former agent of Mys-Tech;
    briefly allied with Breeze James and
Death's Head (Minion)

Enemies: Death's Head (Minion), Iron Man (Stark), Knights of Pendragon (Albion, Crown, Gawain, Grace, Breeze James, Union Jack (Chapman)), Jim Rhodes

Known Relatives: None

Aliases: None

Base of Operations: Annwn (the realm of the Red Lord);
    formerly London

First Appearance: Knights of Pendragon II#3 (September, 1992)


Powers/Abilities: Magpie has superhuman strength (Class 10-25?), durability, speed, reflexes, and healing powers. He can form energy claws able to slash through flesh, wood, and metal. He is able to hack into and control a wide variety of machinery and computer technology by linking to it with his claws.

    He can also teleport across space and across dimensions by some means.

History: Magpie's origins are unknown. He is presumably a human mutant.



(Knights of Pendragon II#3) - Magpie was commissioned by Mys-Tech to capture one of the Pendragons. Breeze James contacted him after she encountered the Questworld robot Gawain, and Magpie teleported to Darkmoor to meet them. Before Magpie could tangle with Gawain, the rest of the Knights of Pendragon teleported in, alongside Iron Man and Jim Rhodes. Iron Man told him to stand down so he could reclaim the robot he had built, but Magpie took him out with a single swipe of his claws. Magpie held his own against the entire group for quite a team, usually taking the advantage over them. Finally, Crown saw that they had to be as ruthless as Magpie, and he hurled his sword, Caliburn, into Magpie's chest, skewering him. Magpie pulled out the sword, dropped to the ground, and then teleported away.

(Knights of Pendragon II#4) - A completely healed Magpie met with the Mys-Tech Techno-Wizards to discuss a re-match with the Knights of Pendragon. Porlock gave him a new device to use against them.

(Knights of Pendragon II#5) - Magpie ambushed Albion, Grace, and Dai Thomas at the nightclub Rapunzel's in London's West End. After a short struggle, Dai shot Magpie twice in the chest, but he just plugged the holes with his fingers and teleported away. As the trio tried to figure out why he had attacked him, Magpie located Grace's transport vehicle, used his claw to access and take control of its computer, and then instructed the vehicle to transport him to the realm of Avalon, specifically the Pendragon stronghold, the Green Chapel. He was closely followed by Grace and Albion who received an alarm signal when Magpie had activated Grace's vehicle. In Avalon, Magpie ambushed them again, and had them both defeated, but Grace convinced them that there was a certain background radiation in Avalon that would prove fatal to those who didn't wear armor like the Pendragons'. Unwilling to take the chance that she was not bluffing, Magpie teleported away and then used his stolen vehicle to exit Avalon. However, as he had scrambled the vehicle's navigation controls in an effort to sabotage the Knights, it sent him to the unplanned realm of Annwn, before the monstrous Red Lord.

(Knights of Pendragon II#14) - Death's Head was hired by the Lemurians of Earth-313 to lead them to the Knights of Pendragon so they could be punished for their unwitting role in the destruction of much of Earth-313. Death's Head was defeated by the Knights and guarded in a stasis bubble by Union Jack. Magpie saw this as a chance to gain an ally and, with the aid of the Red Lord,  he returned to Avalon, ambushed and dropped Jack, and freed Death's Head. The two teamed up against the Knights, until the Lemurians themselves teleported to Avalon to finish the matter personally.

(Knights of Pendragon II#15) - Magpie initially stood on the side of Death's Head and the Lemurians, but he quickly vanished when things shifted into high gear. Death's Head noticed that Magpie was missing and tracked him into the lower vaults of the Green Chapels, where he was completing a demonic summoning circle. Death's Head tried to stop him, and the two fought fiercely, but Magpie managed to complete the ritual, opening a portal to the Red Lord, who began to climb into the realm of Avalon. Death's Head continued to pummel Magpie, and the rest of the Knights and the Lemurians (Pendragons in their own world) sensed the approach of the Red Lord and confronted him. Crown sacrificed his own freedom, tackling the Red Lord back into Annwn as the portal began to close behind them. Death's Head then hurled Magpie in after them, and the portal slammed shut.

Comments: Created by Dan Abnett, John Tomlinson, and Phil Gascoine

No known connection to:

Knights of Pendragon II#3 (September, 1992) - Dan Abnett & John Tomlinson (writers), Phil Gascoine (pencils), Adolfo Buylla (inks), Stuart Bartlett (editor)
Knights of Pendragon II#4 (October, 1992) - Dan Abnett & John Tomlinson (writers), Phil Gascoine (pencils), Bambos Georgiou (inks), Stuart Bartlett (editor)
Knights of Pendragon II#5 (November, 1992) - Dan Abnett & John Tomlinson (writers), John Royle (pencils), Adolfo Buylla (inks), Stuart Bartlett (editor)
Knights of Pendragon II#14 (August, 1992) - Dan Abnett & John Tomlinson (writers), John Royle (pencils), John Royle & Jeff Anderson (inks), Stuart Bartlett (editor)
Knights of Pendragon II#15 (September, 1993) - Dan Abnett (writer), John Ross (pencils), Jeff Anderson (inks), Stuart Bartlett (editor)

First Posted: 10/27/2003
Last updated: 10/27/2003

Any Additions/Corrections? please let me know.

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