THE CROSSROADS
Type: Magical gateway to other dimensions
Environment: Varies
Usual means of access: Banishment
Dominant Life Form: Not Applicable (there are many life forms in the worlds connected to the Crossroads, but no known dominant life form exists in the Crossroads itself)
Aliases: The Interdimensional Crossroads of Time (Alpha Flight I#101)
First Appearance: The Incredible Hulk#300 (October, 1984)
History: The Crossroads is just what its name implies. It is a mystical dimension whose only purpose is to lead its inhabitants to other dimensions. Endless paths lead to a multitude of dimensional portals, each portal being a reflection of the world beyond (i.e. the portal to an ocean world may appear as a shimmering pool of water, or the portal to a world of fire may be flanked with flames). Certain scientific constants such as spacial relationships, time, and gravity hold no absolutes in the Crossroads. Beyond the paths and the portals is a seemingly infinite void, but if one should venture into this void, they will eventually find themselves right back amidst the myriad of paths and gateways.
In the center of the Crossroads is a signpost. Arms are sculpted into the post, each one presumably representing the different races of each world accessible via the Crossroads. The Signpost, if destroyed, will always regenerate itself.
(Incredible Hulk II#300) - Believing that Earth could no longer afford the presence of the Hulk (who was more savage than ever, due to the self-imposed suppression of Bruce Banners persona), but also feeling bound by his friendship with the Hulk and Banner not to hurt the green goliath, Doctor Strange searched for a peaceful means of ending his threat. As other heroes of New York rallied to face the Hulks rampage, Strange used the Orb of the Agamotto to search through the various dimensions, and in some cases to commune with the creatures already dwelling there.
Later, Doctor Strange flew to the scene of Hulks battle with the Avengers. When the Hulk spotted Strange, he leapt to attack. Before the Hulk could reach the sorcerer, Strange caused an inter-dimensional portal to appear. Already in mind-leap, the Hulk could do nothing but fall through the portal. In the last page of the issue, we see the Hulk floating aimlessly between dimensions, the Signpost of the Crossroads behind him, along with the many portals and doorways.
(Incredible Hulk II#301) - Hulk finds himself in The Crossroads, before the signpost. Enraged over his banishment, the Hulk lashes out and snaps the signpost from its roots. Immediately afterwards he encounters the Puffball Collective, a strange telepathic creature who is exactly what his name says: a collection of puffy white balls. The Puffball Collective tries to initiate a dialogue with the Hulk, but is met only with the Hulks rage. Seeking an escape from his confusing surroundings, the Hulk first journeyed to the Underwater World where he was attacked by a giant sea creature, and then to Demolition City. In Demolition City, Doctor Stranges "failsafe" took effect for the first time. While Doctor Strange wanted to find a home where he would not cause harm to others, at the same time he certainly didnt want the Hulk to be hurt, either. As part of his banishment spell, Strange had included a failsafe. If the Hulk was completely dissatisfied with his experience in a certain world, the failsafe would be activated and he would be teleported back the Signpost. Confused and disappointed with the fake nature of Demolition City, the Hulk is teleported back to the Crossroads per Stranges spell. Once there, he sees that the Signpost has already regenerated from his earlier attack.
(Incredible Hulk Annual#13) - After a brief and unpleasant stay in
Saurians World, the Hulk returns to the Crossroads. Shortly
after his return, he finds a portalflanked with tropical
treeswhich emits a soft breeze. The Hulk instinctively
senses that this world must have food for him, so he enters. He
finds himself on the World of Symbionts, and nearly dies after
partaking in some of the worlds food. After one of the
Symbionts (whom the Hulk refers to as "Sym") attaches
itself to the Hulk, the Hulk finds he is able to eat of the
worlds vegetation without fear of poisoning. Likewise, Sym
is exhilarated by his relationship with the Hulk; the green
goliath being the most powerful creature he has ever merged with.
He is particularly impressed with the Hulks ability to
leap.
Soon their paradise is interrupted as the entire race of Symbionts is called to a gathering. The other Symbionts meet Sym with scorn for merging with an alien creature. Unwilling to "give up the sky," Sym calls for the Hulk to leap away as the other Symbionts try to detach Sym from the Hulks back. The Hulk does as Sym wishes, and also begins to climb the tallest mountain on Syms world, also at Syms bidding. After many weeks, Hulk reaches the summit of the mountain, and Sym detaches himself from the Hulks back in his sleep (afraid that the Hulk will not survive if he does not). Sym soon dies, assuring the Hulk that his death was worth it, because he had become the first of his race to see the stars. Saddened at the loss of a friend, the Hulks mourning triggers Doctor Stranges failsafe spell, and he finds himself back in the Crossroads.
(Incredible Hulk II#302) - Frustrated after his experiences in the worlds of the Crossroads, the Hulk attempts to escape by leaping into the void beyond. As he falls, his body begins to morph, and he re-lives past versions of himself. After landing, he sees that somehow he is right back at the center of the Crossroads; standing before the seemingly indestructible Signpost.
Still trying to gain the
Hulks trust, the Puffball Collective forms his body into
that of a stereotypical Earth tour guide, and produces a map of
the Crossroads. Each time the Hulk points at a different symbol
(each representing a particular portal), an image of the world
beyond appears in the Hulks mind. After the first few
tries, the Hulks finger rests his finger on the
portal-symbol for the City of Death. In his minds eye he
sees Nalee, a green woman whose tears magically transform into
flowers when they touch the ground, as a prisoner atop a tower
made of humanoid bones. Feeling some kind of connection with the
woman (her skin is green), the Hulk enters the City of Deaths portal,
which is shaped like a tall mirror. The Puffball Collective tries
to follow him, but as usual is re-buffed by the portal. Upon
entrance to the world, Hulk first meets Vartu, a young
wizards apprentice who believes the Hulk is a demon he has
summoned. The Hulk approaches the City of Death, spots Nalee, and
is attacked by the Iron Knights.
Amazingly,
the Iron Knights easily defeat the Hulk. They are about to kill
him when Nalee appears, begging for his life. The Iron Knights
agree to let the Hulk live, enslaving him instead. While
imprisoned, Nalee comes to visit the Hulk and clean his wounds.
Though certainly not happy with his present situation, the
Hulks strong desire to help and protect Nalee stops
Stranges failsafe spell from triggering.
(Incredible Hulk II#303) - Hulk is put to work grinding the bones that are used to build the walls of the City of Death. Once again, he tries to rebel against his new masters, but is quickly beaten badly by the Iron Knights. Eventually, filled with rage over the torment of the Greensher peopleNalee uses her magical powers in a way never used before. Instead of transforming her tears into flowers, Nalee cries tears that turn into giant, groping vines and tall, moving trees. Soon, the Iron Knights are vanquished, and Nalee calls upon her people to repopulate the world. Seeing Nalee no longer needs any protection or help, the failsafe spell transports the Hulk back to the Crossroads.
(Incredible Hulk II#304) - The humiliating and depressing experiences Hulk has gone through on other worlds forces him into a state of inaction. Though safe from the dangers of these worlds, there is no food in the Crossroads itself, and he slowly begins to starve. Unwilling to let his only companion die, the Puffball Collective provokes him into action by forming its body into various (harmless but annoying) weapons with which to strike the Hulk. Irritated, the Hulk attacks. The Puffball Collective positions itself before the portal of Zgorians World (shaped like a simple yellow square) and when the Hulk leaps at the collective, he flies right through it and into the portal.
There is vegetation and animal life aplenty on this world, but the Hulk is afraid of eating any of it because of his experiences on the World of Symbionts. Soon he sees another creature, Zgorian, partaking in the vegetation, and so the Hulk risks it and finds the food to be delicious. Zgorian and the Hulk soon become friends, and together they travel through the world (they are presumably the only intelligent life-forms on the planetin the case of the Mindless Hulk I use the word "intelligent" loosely), gathering each other food and taking shelter from the powerful storms that sometimes threaten the landscape. After some time, a group of alienslooking much like Zgorian--appear in a spaceship. It turns out that Zgorian was exiled to this world for expressing peaceful and merciful thoughts and ideas (his race is a predominantly warlike race) and was awaiting sentencing. The sentence for his "crimes" is announced to be death, and the Hulk rushes to protect his friend. He is struck down by one of the aliens however, and the rest of the aliens execute Zgorian while the Hulk lies helpless. Once again, the loss of a friend triggers the Hulks return to the Crossroads.
While Hulk was on Zgorians World, other events were taking place on Earth. The Hulks enemies, the U-Foes, had escaped from a prison specifically designed from them. Vector had extended his power so much that he was actually repelling the fabric of reality of itself. In doing so, the U-Foes were transported to the Crossroads. When the Hulk returns from Zgorians World, the U-Foes are waiting for him.
(Incredible Hulk II#305) - It doesnt take long for the U-Foes to attack. Ironclad leaps at the Hulk, and the impact from their collision causes shockwaves all across the worlds of The Crossroads. The slugfest between Hulk and Ironclad carries them to a part of the Crossroads where time is in constant disarray. They transform into two brawling children, then into de-powered young adults, and finally back to their full age and power levels. Vapor helps with the attack, but soon the Puffball Collective and the Hulk are able to fight them both off. Frustrated by his underlings ineffectiveness, Vector uses his power to repel matter, and wreaks havoc all throughout the Crossroads. The signpost is blown to pieces, and the various paths and gateways tremble and shake. With the Collectives help, the Hulk finds his way through Vectors onslaught and temporarily knocks out the U-Foe.
After the battle, the Puffball Collective finds he has finally gained the Hulks trust.
(Incredible Hulk II#306) - As the Puffball Collective once again tries to communicate with the Hulk, Klaatu appears in the Crossroads. The Hulk does not remember Klaatu from their previous encounter, but attacks regardless, having come to regard the Crossroads as his territory and Klaatu as an invader. Klaatu swats the Hulk away like an annoying insect. The Hulk once again rips the Signpost free of its roots (presumably it had reformed since Vector destroyed it), and uses it as a spear to strike Klaatu. The "spear" does little harm to the giant creature, but upon examining the signpost and realizing its use, Klaatu realizes where he is. The titan uses his power to suck some of the life energy (on which he subsists) from each of the Crossroads countless worlds, and then vanishes. Just as Klaatu leaves, the Starship Andromeda appears; a spaceship resembling an ancient ocean-going vessel whose crew has hunted Klaatu for years. Recognizing the Hulk, the ships first mateXeron the Star-Slayerlowers himself to the ground and tries to regain the Hulk as a member of his crew. The Hulk signals his refusal and attacks Xeron. He easily outmatches the first mate physically, but the energy from Xerons harpoon saps the Hulk of his strength. The Puffball Collective suggests they take him aboard as well to calm the Hulk, and Xeron and Captain Cybor agree. Unfortunately, as they pass through the portal of Ocean World (Captain Cybor tracks Klaatu to this location), once again the portal repels the Puffball Collectives entrance.
(Incredible Hulk II#307) - Enraged at his friends departure, Hulk breaks loose of his chains just as Xeron begins to latch onto Klaatu with his harpoons. The crew tries to subdue the Hulk, but to no avail. Eventually, the Hulk smashes his fists into the ship itself, rocking the Andromeda and shaking Xerons harpoons loose from Klaatus hide. Frustrated with the Hulk but unwilling to lose his strength, Captain Cybor orders that the ship be turned back to the Crossroads, so they may use the Collectives presence to calm the Hulk. This time, Xeron uses a force field to surround the Collective, hoping it will allow him to pass through the portals. The force field works, though the Collective endures great pain as re-enter Ocean World.
The Andromeda finds its prey once more, and latches onto it with Xerons harpoons. Klaatu drags the Andromeda through many worlds, until finally they reach a cold, desert world. Weak and nearly dead, Klaatu stumbles to the ground. As the Andromeda moves in for the kill, Klaatu waits until the ship is close enough and strikes it with his hand. The ship crashes to the ground, killing all the crew (with the exception of Cybor and Xeron, who survive only a short while longer). The Hulk is able to grab the Collective and jump free of the crash just in time. The Hulk, feeling compassion for Klaatu, rips the energy harpoons free from its back. In repayment, Klaatu bestows a small fraction of his energy upon the Hulk (who had been weakened by then from the energy-leeching of the harpoons). The Collective touches the Hulks shoulder just as Stranges failsafe spell is triggered, and both are transported back to the Crossroads.
(Incredible Hulk II#308) - The origin of the Puffball Collective is revealed. He tells the Hulk that he was once a part of a much larger collective that lived on one of the planets connected to the Crossroads. According to the Collective, it came upon a strange magical artifact that, once accidentally broken, unleashed a horde of demons. He claims he was the only part of the Collective to survive the onslaught, but that once he escaped to the Crossroads, the demons sealed shut the portal back home. Pointing out the portal to the Hulk, the Hulk sees it appears to be barred and chained. Eager to help his friend, the Hulk breaks the portal open, and enters it with the Collective.
Unfortunately for the
Hulk, the Puffball Collective has been lying to him for the
entire span of their "friendship." In actuality, the
Collective Hulk knows is a flawed, degenerative part of the
original Collective which had purposely unleashed the Demons of
NGarai on its own world. The rest of the Collective exiled
its evil part to the Crossroads, and barred the portal in order
to spare other worlds from the demons.
Unbeknownst to the Puffball Collective, its constant telepathic probing of the Hulks mind had not only caused his childlike intelligence to re-emerge by this time, but also spawned the creation of The Triad; three spirit beings representing parts of the Hulks suppressed psyche who made the Hulk aware of the danger.
The demons eventually find Hulk, and though the green goliath is temporarily able to render one of the demons unconscious, he is soon beset upon by more. The Puffball Collective appears and uses its telepathy to brag to the Hulk about his treachery. The Hulk leaps away from the demons, desperately searching for the portal back to the Crossroads. Soon, he stops leaping, remembering the magic that has spirited him back to the Crossroads in the past. For the first time, he triggers it consciously. Once returned to the other side of the portal, the Hulk replaces the chains that once barred the portal, just as the demon hordes are about to barrel through. Finally free of the demons, the Hulk hears the Collectives screams from the other side as the demons tear it to shreds.
(Incredible Hulk II#309) - Spurred on
by The Triad (revealing themselves as Goblin, Glow, and Guardian
respectively), the Hulk enters yet another portal in order to
find nourishment. Instead he finds a vast desert. Though urged by
Goblin and Glow to return to the Crossroads, the Hulk travels on
until he is completely dehydrated. Finally the Hulk comes upon a
beautiful oasis, whereupon he feeds himself and restores the
Triads faith in him.
(Incredible Hulk II#310) - Still curious about this world, the Hulk marches on with the Triad by his side. They soon find a thick jungle, and through that a foreboding citadel. Robed figures march somberly to the fortress, with one figure in particular bound at the wrists and being pulled in a cart. As the Hulk watches, still unseen by the figures, the Triad bickers about what this means. Goblin insists the figure in the cart whoonce disrobedturns out to be a beautiful yellow-skinned woman, is going to be sacrificed. Guardian urges patience, while Glow simply makes observations. As one of the other robed figures raises a sword to the womans throat, the Hulk leaps to protect her and smashes the robed mans sword.
The citadel gates open and a horde of living skeletons astride large horned beasts surges forward, crying out that the woman belongs to their "master," and slaughter the orange-skinned men for failing to surrender her. The Hulk defends himself well, fighting back many of the skeletal warriors, until one scratches him with a blade from behind. The poison of the blade makes the Hulk woozy, and ultimately causes the Hulk to change back to Bruce Banner (for the first in nearly a yearreal time and Marvel time; when the Hulk returns from the Crossroads, Doc Samson claims he has been missing for a year). Banner quickly falls unconscious, and when he awakes he is tied to a stone slab and the yellow woman is standing above him, flanked by the skeletal warriors, about to strike him with a knife.
(Incredible Hulk II#311) - The "master" shows up just in time, before the knife can fall. Much to Banners surprise, the "master" appears to be a somewhat balding and aged man with a thick Scottish accent. He orders the woman to leave Banner be, frees Banner from his bonds, and introduces himself as Dr. Daniel Decyst, University of Edinburgh, 1759. He leads Banner up to his laboratory, and tells him of his lifes work. Decyst claims to be from the same world as Banner, and that he was an alchemist who searched for the secret of immortality. Spurned by both his colleagues and the clergy, Decyst searched for answers in the arcane arts. Indirectly, he found it. He accidentally transported himself to the world of the yellow-skinned aliens. They worshipped Decyst as a god, and built the citadel for him. Eventually, Decyst came to believe that the blood of these aliens was the secret he had been searching for. He demanded sacrifices from the aliens. Once given the aliens, he would keep them alive, suspended upside-down in a secret room above his laboratory, slowly draining their blood.
Disappointed by Banners natural repulsion to the tale, Decyst produces a pistol, and tells Banner he believes that while the aliens blood has only prolonged his aging process, he believes the Hulks blood will truly make him immortal. Banner makes a run for it, with Decyst firing from behind. As Decyst calls for the guards, the yellow-skinned woman, who had been meant as a sacrifice, sneaks into the "draining" room and sees Decysts handiwork. She uses the blade she was given to kill Banner to knife Decyst in the back, naming him a "false god" as he collapses and dies. Meanwhile, Banner has transformed into the Hulk once again with the Triad appearing along with him, and the green goliath fights his way through the hordes of skeletal guards. Not wanting to risk the Hulk being injured again, Guardian shoots him with one of his "reasoning" arrows. The Hulk halts, realizes that the girl he meant to save is gone, and triggers the spell back to the Crossroads.
(Incredible Hulk II#312) - While Banner is overcome with despair at the knowledge he is not dead as he had wished, the Crossroads has an unseen visitor. The omnipotent Beyonder has been traveling, invisible, through various dimensions, and stops in the Crossroads to contemplate his confusion over Bruce Banner. He senses Banners wish to die, yet is puzzled by the fact that Banner chooses to live in agony rather than end his own life. While thinking on this, the Beyonder senses a stream of energy entering the Crossroads. Suddenly wanting to help Banner, the Beyonder uses his power to steer the stream in Banners direction.
(Incredible Hulk II#313/Alpha Flight#28) - Desperately to end his existence, Banner leaps from the Crossroads, presumably to his death. Instead of death, he falls for what seems like an eternity through a wild maelstrom where he eventually transforms into the Hulk. Once again, the Hulk finds himself at the Crossroads. Just as the Hulk shakes his fist at the Signpost, declaring that he wants to go home, the energy streamthat the Beyonder redirected the previous issuestrikes him in the back and latches onto him.
After the stream yanks him through one of the Crossroads many portals, the failsafe spell keeps triggering, causing the Hulk to pop in and out of countless worlds.
(Alpha Flight I#44) - Walter Langkowski eventually winds up in the dimension inside of Shaman's medicine bag. Within, he finds the miniaturized, mindless body of Smart Alec (from Omega Flight) who had been left there by Shaman. Walter crawls out of the bag inside of Smart Alec's body.
(Avengers I#304) - The young mutant Charles Little Sky manifests his dimension-travelling powers, and accidentally returns the U-Foes to our dimension.
(Alpha Flight I#86) - Dr. Strange, Aurora and Northstar traveled to The Crossroads to open up the dimension of the Shining Realms and recruit warriors to fight Llan, the Sorcerer on Earth. Llan made it impossible to open up a gateway to the Shining Realms on Earth, so Strange used The Crossroads to circumvent this condition.
(Alpha Flight I#101) - In search of the missing Aurora, Dr. Strange brought Northstar, Sersi, and the Vision to the Crossroads. Dr. Strange opened a series of portals in the process of searching, which unwittingly allowed a horde of hostile beings from one of the dimensions to pour into the Crossroads and attack them. The Vision determined the origin of the beings, and he and Sersi forced them back into their own realm, after which Dr. Strange closed the portal. Ultimately, Strange was exhausted, and had to cut the search short, leaving Aurora still lost. Aurora turned up again in Alpha Flight I#104, but I don't remember the background info.
Comments: Created by Bill Mantlo and Sal Buscema
THANK YOU VERY MUCH, Prime Eternal and Flank McLargehuge for the important info from Alpha Flight and Avengers.
Many of the Crossroads worlds that have appeared are listed below. And many are not. Those which are not featured either appeared only very briefly and/or little or no information was given about them. For example, most of the worlds Hulk popped in and out of in Hulk #313 were shown for only one panel. The same goes for the worlds Klaatu dragged the Andromeda through in Incredible Hulk II#307 (these are listed at the bottom--Snood).
The names I have given these
worlds are not their "real" names. None of their true
names are given, and since many were seemingly uninhabited or
inhabited only by animal and/or plant life, there is a good
chance many of them were never named in the conventional sense.
--The OHotMU Deluxe Edition#8-9: Appendix: Other Dimensions
lists names for these realms, which are similarly arbitrary (or
even moreso), and are also almost certainly not their real names.
These names are listed in italics in parentheses--Snood.
In case youre wondering, upon his return to Earth, the Hulk kicked the collective Canadian "boots" of Alpha Flight. As a Hulkophile, it was very refreshing to see this after over a year of the green guy getting his own butt handed to him by every inter-dimensional dweeb he came across.
Per Degaton pointed out a Crossroads appearance in the Ultimate Hulk novel:
During his ventures through the Crossroads pace
Hulk I#300 et al., the Hulk landed on a world where he
experienced illusions of the Rhino, the Abomination,
the Leader, and possibly others. His Triad including
Goblin managed to pull him out of the hallucinations.
Continuity unknown, but it happened at some point after Incredible Hulk II#308 (because before that the Triad didn't exist)
--Markus Raymond
Crossroads has a full entry in Marvel Legacy: The 1980s Handbook.
by Mick Martin, The Anti-Grimm
CLARIFICATIONS: The Crossroads may be connected to, but should be
distinguished from: Sym, the Symbiont, has no known
connection to: Underwater
World (Water World): (Incredible Hulk II#301) A
world seemingly existing completely underwater, its only
known inhabitants are great squid-like creatures. Demolition
City (Purple Giant World): (Incredible Hulk II#301) A world of pointy-eared, purple-skinned giants who
seem otherwise much like humans of Earth. I named this
world "Demolition City" after the childs
play-set the Hulk found himself in when he entered this
world (plus, yknow, it sounds cool). World of
Symbionts (Poisoned World of
Spine Creatures): (Incredible Hulk Annual#13) The dominate
life-form of this world (which was said to resemble the plains of
Africa) is a race of telepathic creatures which resemble human
spinal chords. Many years before the Hulks visit there, the
World of Symbionts had been struck with massive radiation,
killing many other indigenous life-forms and poisoning all the
water and vegetation. Eventually, the Symbionts realized that if
they attached themselves to other life-forms of the planet, it
created a symbiotic relationship in which the Symbiont could
control the actions of the animal, and the animal could nourish
itself on the worlds natural resources, somehow without
being affected by the radiation poisoning. City of Death (Paradise
and the City of Death): (Incredible Hulk II#302-303) Until the
Hulks visit to the City of Death, the so-called "Iron
Knights"a red-skinned people whose physical strength
completely dwarfed the Hulkswere the dominant people
on this world. They lived only for conquest and built their
ever-expanding city from the bones of their enemies, the other
intelligent race of the world, the "Greens." The Iron
Knights wars had turned most of the world into a barren
landscape. The Greens are a much more
peaceful race, protected from the Iron Knights by an impenetrable
wall of Rose vines created by the magic of their leader; the
Green Sorcerer. Before the Hulk left the City of Death, the Green
Sorcerers daughter Nalee had used her magical powers to
destroy the Iron Knights and to assume leadership of the Greens. World of
Quicksand (Quicksand World):
(Incredible Hulk II#305) As the name implies, a world whose surface is made up
of quicksand. Collectives World
(Demon World of the N'Garai): (Incredible Hulk II#308) Once a
world very much like Earth, this planet is now completely
desolate due to the Puffball Collectives release of the
Demons of NGarai upon it. Decysts World (Daniel
DeCyst's World): (Incredible Hulk II#309-311) Most of this world
is covered by either vast desert or thick jungle. The dominant
intelligent species seems to be a race of primitive
yellow-skinned humanoids. The Scottish alchemist, Dr. Daniel
Decyst, once traveled to this world and caused the yellow people
to believe he was a god. He used this belief to force sacrificial
victims from them, from whom he drained blood that he believed to
be the key to eternal life. After the Hulks visit however,
Decyst was killed by one of his intended sacrificial lambs. This
world was also inhabited by skeleton warriors, but while it was
never confirmed to be the case, the presumption is that the
warriors were not native to the planet but were magically created
by Decyst. Shamans Pouch:
(Alpha Flight I#44) Presumably, the interiors of Shamans
pouch are accessible through the Crossroads. --All those below from 307
were seen when Klaatu drug them through these worlds, those from
313 were seen while trying to escape the energy harpoon Barren
World--Incredible Hulk II#307 Devil
World-home of a giant, blue,
horned creature--Incredible Hulk II#313 Furry
Blue People World--Incredible Hulk II#307 Idolworld--Incredible Hulk II#313 Octopod
World--Incredible Hulk II#313 Swamp
World--Incredible Hulk II#313 War
World--Incredible Hulk II#313 Appearances: Last Updated: 12/22/02 Any Additions/Corrections? please
let me
know. All characters mentioned or
pictured are ™ and © 1941-2099 Marvel Characters,
Inc. All Rights Reserved. If you like this stuff, you should
check out the real thing!
Saurian World (Acid-Rain
World): (Incredible Hulk Annual#13) Gravity-heavy and
pelted with acid rain, this worlds only known
inhabitants are herds of giant dinosaur-like creatures.
In spite of the harsh environment of their planet, these
creatures are non-hostile herbivores.
Zgorians World (Purple World
of Exile): (Incredible Hulk II#304) No intelligent life is
known to live on Zgorians World. Zgorian himself was
not native to the planet. In fact, other than plants and
fish, no native life at all was shown to live there.
Zgorians World has many moons (at least eight) and
while the tall mountains and other rock formations make
it sometimes look desolate and barren, this appearance is
contrasted with the many water-holes and tropical-looking
trees. Zgorians World also experiences incredibly
powerful storms from time to time. It serves as a place
of temporary exile for a war-like race (Zgorians
race was never named), for those who are awaiting
sentencing for their crimes.
World of Radiation-Eaters (Radiation
Monster World): (Incredible Hulk II#305) Little is known
of this world. It is apparently barren with scattered
rock formations. The dominant life-forms are large
creatures which feed on radiation.
Dead World (Vacuum World):
(Incredible Hulk II#305) Almost nothing is known of this world, other
than it is barren and bereft of any form of breathable
atmosphere.
Tornado World (Wind World):
(Incredible Hulk II#305) A world swept with never-ending and
powerful winds which tear apart the planet itself.
Ocean World (...?):
(Incredible Hulk II#306-307) Nothing is known of this world other than
it is covered with a vast, raging ocean.
Andromedas Graveyard (Desert
World): (Incredible Hulk II#307) A cold, desert world
swept by powerful winds, where the crew of the Starship
Andromeda met its bloody end.
World of Robots (Robot
World): (Incredible Hulk II#313) The First world
the Hulk was dragged into by Alpha Flights energy
stream, this is a mechanically-run world inhabited by
sentient robots.
Burning World-briefly
glimpsed through the Puffball's map-Incredible Hulk II#302
Glob World of Floating Things--Incredible Hulk II#313
Mist World--Incredible Hulk II#307
Skyshark World--Incredible Hulk II#313
--note: The OHotMU suggests that
this world may or may not be the same as Quarl, @ Ka-Zar,
Lord of the Hidden Jungle#16
Toad World--Incredible Hulk II#313
Yellow Dwarf World--Incredible Hulk II#313
Incredible Hulk II#301 (November, 1984) - Bill Manto (writer), Sal Buscema (pencils), Gerry Talaoc (inks), Carl Potts (editor)
Incredible Hulk Annual#13 (November, 1984) - Bill Mantlo (writer), Alan Kupperberg (pencils), Gerry Talaoc (inks), Carl Potts (editor)
Incredible Hulk II#302-309 (December, 1984 - July, 1985) - Bill Manto (writer), Sal Buscema (pencils), Gerry Talaoc (inks), Carl Potts (editor)
Incredible Hulk II#310 (August, 1985) - Bill Mantlo (writer), Bret Blevins (pencils), Al Williamson (inks), Carl Potts (editor)
Incredible Hulk II#311-313 (September-November, 1985) - Bill Mantlo (writer), Mike Mignola (pencils), Gerry Talaoc (inks), Carl Potts (editor)
Alpha Flight I#28 (November, 1985) - John Byrne (writer/pencils), Keith Williams (inks), Denny O'Neil (editor)
Alpha Flight I#44 (March, 1987) - Bill Mantlo (writer), Dave Ross (pencils), Whilce Portacio (inks), Carl Potts (editor)
Avengers I#304 (June, 1989) - Danny Fingeroth (writer), Rich Buckler (pencils), Tom Palmer (inks), Howard Mackie (editor)
Alpha Flight I#86 (July, 1990) - James Hudnall (writer), Mark Bagley (pencils), Mike Manley (inks), Danny Fingeroth (editor)
Alpha Flight I#101 (October, 1991) - Fabian Nicieza (writer), Tom Morgan (pencils), Chris Ivy (inks), Bobbie Chase (editor)
Ultimate Hulk novel (October, 1998) - Steve Lyons (writer), Stan Lee & Peter David (editors)
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