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GAMESMASTER

Real Name: Unrevealed

Identity/Class: Human mutant

Occupation: Unrevealed;
                      formerly arbiter of the Upstarts

Group Membership: Upstarts (Sienna Blaze, Fabian Cortez, Graydon Creed, Trevor Fitzroy, Shinobi Shaw)

Affiliations: Husk (Paige Guthrie), Fenris (Andrea and Andreas von Strucker), Selene, Matsuo Tsurayaba, Mister Sinister (Nathaniel Essex), Jeremy Stevens, Doctor Weisman, X-23 (Laura Kinney)

Enemies: Deadpool (Wade Wilson), Empath (Manuel de la Rocha), Forge, New Warriors (Firestar/Angelica Jones, Justice/Vance Astrovik, Namorita Prentiss, Night Trasher/Dwayne Taylor, Nova/Richard Ryder, Rage/Elvin Haliday, Speedball/Robbie Baldwin), X-Force (Boomer/Tabitha Smith, Cable/Nathan Dayspring Summers, Cannonball/Sam Guthrie, Domino/Neena Thurman, Karma/Xi'an Coy Manh, Moonstar/Danielle Moonstar, Rictor/Juan Esteban Rictor, Shatterstar/Gavedra-Seven, Siryn/Theresa Rourke-Cassidy, Warpath/James Proudstar), X-Men (Archangel/Warren Worthington III, Beast/Hank McCoy, Bishop/Lucas Bishop, Cannonball/Sam Guthrie, Cyclops/Scott Summers, Iceman/Bobby Drake, Jean Grey, Gambit/Remy LeBeau, Joseph, Rogue/Anna Marie, Storm/Ororo Munroe, Wolverine/James "Logan" Howlett)

Known Relatives: Unidentified wife & child

Aliases: Harold Smith (alternate identity), "Gamesy" (nickname used by Sienna Blaze)

Base of Operations: Unrevealed;
                                  formerly Salem Center, New York;
                                  formerly Shinobi Shaw's chalet in the Alps near Bern, Switzerland;
                                  formerly the Weisman Institute for the Criminally Insane, Rutland, Vermont 

First Appearance: Uncanny X-Men I#283 (December, 1991)

Powers/Abilities: Gamesmaster is an omnipath, a powerful telepath who, through the astral plane, is continuously linked with the mind of every single sentient mind on the planet. Gamesmaster can monitor the thoughts and feelings of an undisclosed number of people simultaneously, which grants him a limited form of omniscience. He is able to project his astral form anywhere in the world and can even draw the minds of others on to an area of the Astral Plane known as the Mindstream. Gamesmaster claims he can control all of mankind, but hasn't yet demonstrated this ability. He is able to fully inhabit and regulate the movements of groups of people, claiming that when he does, he knows them better than they know themselves. He can mentally prohibit other beings from accessing their super powers. He is able to alter the perceptions of large crowds, though sufficiently strong willed individuals like Magneto are hard to affect. The Gamesmaster has little to no control over his abilities, forced to rely on cybernetic implants of unknown design to somewhat manage his powers. In order to preserve his sanity, he often indulges himself in manipulating others, running games and schemes that distract him from the never evending bombardment of thoughts and emotions. Gamesmaster has access to advanced techology he uses to contact his associates.  As the Upstarts' arbiter, he acted fair and impartial, not shying away from penalizing the players or stimulating them to try harder. Over time, Gamesmaster was tempted to take an active hand in their competitions and found he enjoyed this new role.

Height: 5'9"
Weight: 157 lbs.
Eyes: Blue
Hair: Brown (shaved)

History:

(New Warriors I#46 (fb) - BTS) - Before his time as Gamesmaster the man behind the omnipath had a wife and a child.

(Stryfe's Strike File#1 - BTS) - At some unrevealed point, Stryfe learned of the existence of the Gamesmaster. The time-tossed mutant profiled him in his Strike File. He correctly assumed that the Gamesmaster was suffering from the effects of his ever present omnipathy, figuring that he didn't act out of any grandiose bids for world domination, only to preserve his ever-fragile sanity.

(X-23 II#1 (fb) - BTS) - Constantly bombarded with other people's thoughts Gamesmaster eventually forgot his real name.

(Uncanny X-Men I#283 (fb) - BTS) - Selene sought out Gamesmaster and asked him to become the arbiter of the Upstarts competition she had organized. Hoping this survival of the fittest style contest would help mold and shape the next generation of mutant leaders, Selene had contacted several candidates like Shinobi Shaw. All participants agreed to abide by the Gamesmaster's rulings. Symbol of rulership was the ring of Sebastian Shaw, Black King of the Hellfire Club.

(Excalibur I#74 (fb) - BTS) - Gamesmaster set up several monitoring stations across the world from which he could observe and study his targets.

(Uncanny X-Men I#283) - Shinobi Shaw asked Gamesmaster to arbitrate in the matter of the Upstarts' leadership. Gamesmaster, through his contact screen, judged that Shaw was still in charge of the team, even though Fitzroy had only recently obtained the symbol of leadership, Sebastian Shaw's signet ring, after he had some Sentinels cut off Shinobi's ring finger. After delivering his judgement, Gamesmaster turned to Selene who was delighted by the turn of events especially when considering that the game would get truly interesting as soon as the Upstarts learned the true nature of the game and the prize they were fighting over.

(Uncanny X-Men I#299 - BTS) - Using his omnipathy, the Gamesmaster learned that Trevor Fitzroy was preparing the young, volatile mutant Sienna Blaze to join the Upstarts.

(Uncanny X-Men I#299) - Gamesmaster had to intervene when the Upstart members Fitzroy, Fabian Cortez and Shinobi Shaw almost came to blows over the most recent events in their game. Cortez felt that the addition of Graydon Creed was disruptive, which led Fitzroy to mock him. Gamesmaster agreed with Shaw who told his fellow members that the Upstarts were supposed to act like the next generation of leaders, not like the spoiled children they are. He continued to remind them that the leader of the competition inherits the resources and servitude of all the other Upstarts. However, he agreed with the Upstarts that the continued addition of new members was disruptive, stating that the mutant Fitzroy had been molding for membership would be the finale member of the Upstarts. Smirking, Gamesmaster told the stunned Trevor that there was nothing he did not know. After all, it's part of his charm.

(Uncanny X-Men I#300) - Believing himself in charge of the Upstarts, the Acolytes' leader Fabian Cortez demanded an audience with the Gamesmaster who indulged this request. But, when Cortez told him he had need of the resources of his fellow members Shaw, Creed and Fitzroy the Gamesmaster shot him down. He reminded Fabian that even though he currently had the majority of points in the competition to date, he would only gain dominion over the others after the game finished. Which meant, as he told Cortez, that he would have to make due with the Acolytes he led, calling them mindless sheep. Aware that they were being observed by the Acolyte Neophyte, Gamesmaster allowed Fabian to continue to rant and rave. In the end, Cortez revealed that he had killed Magneto which shocked Neophyte who ran off. Angered, Cortez accused the Gamesmaster that he knew he was there. As he vanished, the smirking Gamesmaster told Fabian the answer should be obvious: anything to keep the game interesting: "Otherwise, why bother?"

(Uncanny X-Men I#300/2) - After learning that Magneto had survived Cortez's supposedly lethal attack, Gamesmaster appeared before Fabian to tell him that due to recent complications he was forced to take away all the points he had acquired to date. Gamesmaster faded away, telling the baffled mutant to figure out how this could have happened. As he cursed the Gamesmaster's elusive and aloof attitude, Cortez realized the one reason he had lost his lead in the Upstarts competition: Magneto was still alive.

(X-Men Unlimited I#1) - Recently inducted Upstarts member Sienna Blaze used her powers to down one of the X-Men's Blackbird jets over the South Pole, in an attempt to kill Storm, Cyclops and Charles Xavier. However, due to the heavy electro-magnetic interference her powers generated, her support staff could not be be certain she had actually succeeded in neutralizing her targets. The Gamesmaster appeared before her to assure Blaze the X-Men's leaders were indeed very much alive. This annoyed the volatile, young mutant so much she used her powers to blow up her temporary headquarters, killing her underlings in the process. The Gamesmaster, unhurt in his astral form, showed himself again to remind Sienna that every time she used her powers to disrupt the Earth's E.M-spectrum, she risked destroying the most delicate layer of Earth's eco-system. Blaze was stunned by this, since this was the exact thing her father told her several weeks after she manifested her powers. Gamesmaster explained that he knew everything, not a single thought on the planet that escaped his attention. Before he vanished, Gamesmaster told the astonished Blaze that four of the world's most powerful mutants were still alive out in the arctic wasteland (Gamesmaster was aware of Magneto's presence).

(X-Men II#22 - BTS) - Gamesmaster granted Asian crimelord Matsuo Tsurayaba the privilige to kill his former pupil Psylocke.

(X-Men II#22) - Gamesmaster appeared in Tokyo to intervene in a joust of words between Upstarts member Shinobi Shaw and Tsurayaba who was repeatedly disrespected by Shaw. When the thoroughly flushed and upset Shinobi demanded to know why Gamesmaster had allowed an outsider the opportunity to kill a mutant worth a lot of points, he merely claimed that when he was asked to arbitrate the competition, no one said he couldn't respect and observe the carefully planned games of others as well. He then vanished, with Matsuo driving home his point that he should be allowed to kill Psylocke.

(Uncanny X-Men I#301) - Hoping to attract the attention of the Gamemaster, Trevor Fitzroy captured Selene and subjected her to extreme torture. When the arbitrator appeared before him, Fitzroy demanded a meeting of all the Upstarts which the Gamesmaster provided by pulling away the members from their daily business, assembling them on the Astral Plane where they could have their meeting. For the benefit of the group's most recent member Sienna Blaze, the Gamesmaster briefly introduced the other Upstarts and summarized their current scores. He announced that he'd awarded newcomer Sienna some points for the chutzpah she showed by attacking Storm, Charles Xavier and Cyclops. He also briefly touched on Fabian Cortez's points currently being in arbitration, before moving on to Graydon Creed who had yet to kill a single mutant, but planned to make up for that. Gamesmaster then showed the Upstarts their next target: Forge. He assured the team that unless he was terminated, the mutant inventor's actions over the next 24 hours would prove instrumental to the fate of mutantkind. Fitzroy was the first Upstarts member who claimed the right to attack Forge.

(Excalibur I#72) - Gamesmaster was visited in his headquarters by Mr. Sinister who offered a challenge for the Upstarts: go to Muir Island to procure a DNA sample of Proteus, Moira MacTaggert's deceased son. Intrigued, Gamesmaster accepted and decided to give Sienna Blaze the opportunity to score some points. At first, Blaze wasn't too eager, but perked up when Gamesmaster told her he would grant her points if she killed Moira MacTaggert.

(Excalibur I#74) - Gamesmaster was present when Sienna Blaze returned from Muir Island empty-handed (she was stopped by Excalibur). Mr. Sinister was furious with both of them, and Gamesmaster's interjection that he was only responsible for setting up the game not the player's actions, did little to calm him down. However when he realized Sienna carried a sample of Rachel Summer's DNA under her fingernails from scratching the heroine, his mood improved. After procuring the sample, Sinister departed, leaving Gamesmaster to think that an ally has to be watched closer than an enemy.



(New Warriors I#43) - Fed up with Shinobi Shaw's complacency, Gamesmaster visited the young playboy in his Tokyo penthouse where he made the Upstart furious by threatening to take away all his points if he didn't shape up. When Shaw refused to commit murders himself (feeling he was too good for that), Gamesmaster suggested he instead found a vassal who could act in his stead. The arbiter made Shinobi aware of the New Warrior Justice (Vance Astrovik) who was recently released from prison and would be pliable. Shaw travelled to America where he subtly began to win Justice for his cause.

(X-Force I#32 (fb) - BTS) - Andrea and Andreas Strucker, also known as the Fenris twins, petitioned to join the Upstarts. In order to test their worth and use their presence to fire up the competition, Gamesmaster tasked them to bring in the mutants Empath and Magma as part of a larger game he called the Younghunt. At the same time, Sienna Blaze succesfully captured X-Force members Cannonball and Boomer who were visiting the Guthries in Gomerville, Kentucky. Their capture was witnessed by Sam's younger sister Paige who later filled X-Force in about what she'd seen.

(X-Force I#32) - Gamesmaster called a meeting of the Upstarts on the Astral Plane where he officially told the assembled competitors he was disappointed by their lack of initiative and acomplishment. Ignoring Shinobi Shaw's protests and annoying Trevor Fitzroy by telling him he had allowed the Fenris twins to join the game, he went on to describe this new hunt. The Upstarts were to capture a number of young mutants, but they'd only receive points if they delivered their prisoners to him alive and well. Gamesmaster revealed that Sienna Blaze had already scored two and that the Strucker twins were close to nabbing their second mutant as well (they were on Empath's trail after succesfully taking down Magma).

(X-Force I#32 - BTS) - Gamesmaster monitored the Upstarts' progress, watching how Trevor Fitzroy appeared on the Guthrie family farm to kidnap Warpath and Rictor, only to find Cable and X-Force in his way. In New York, he watched how Shinobi Shaw manipulated his new associate Justice into delivering Firestar (Angelica Jones) to him by reminding Vance there was no telling what the other Upstarts might do to his girlfriend if they went after her.

(New Warriors I#45) - Gamesmaster drew the captured Cannonball, Magma and Boomer into his mind, conversing with them on the Astral Plane. The three mutants were stunned and angry, but Gamesmaster explained who the Upstarts were and what they where after: any of the surviving members of the Hellions or New Mutants. He then continued to listen in on the various Upstarts. He sensed Fitzroy's imminent engagement with X-Force, heard Sienna Blaze boast about having captured three aditional mutants (Karma, Empath and Dani Moonstar). In actuality, Karma had taken over Blaze and used her in an attempt to trick whoever was behind the Younghunt to show his  hand. Gamesmaster decided to act along, figuring it might be diverting. He then became somewhat irked when Shinobi Shaw openly schemed against him, thinking himself secure in his supposedly psi-proof office. After he brought in Firestar, Shaw told Justice he planned to use her to overthrow both the Upstarts and the Gamesmaster.

(X-Force I#33) - Gamesmaster observed the fight between X-Force and Fitroy that ended with Cable forcing the future mutant to use his teleportational powers to lead them to their missing friends. At the last possible moment Paige Guthrie jumped after the team. Gamesmaster was then distracted by the arrival of Justice who came to deliver Firestar and was stunned when Gamesmaster rather bluntly told him he knew all about Shinobi's plans to usurp him and even invited him to try. He then showed Vance an advanced stasis system in which the captured mutants were kept while he studied them in the mindstream. Gamesmaster had come to conclude, much to his envy, that the heroes were governed by their passions and emotions which was something he tried to shield himself from all his life. Shortly after Justice left, Karma made her move and freed herself and the others from the machine. But, just as they were ready to leave, Gamesmaster asserted his presence, took control of Sienna Blaze and used her powers to knock them all out. He then assured them the end game was near and that he was going to use his powers to turn them against those who were coming to save him.

(New Warriors I#46) - Using his powers to control the captured mutants and Sienna Blaze, Gamesmaster engaged X-Force and the New Warriors as soon as they arrived in Switzerland. Gamesmaster figured he could kill a few of his opponents by having Blaze unleash a massive electro-magnetic blast. However, Speedball pushed his kinetic field powers to the limit and absorbed most of it. In the end, Gamesmaster prevailed and, following his own rules, declared the Younghunt over with himself as the victor. As per his rules, all the captured mutants had to die. At that moment Paige Guthrie demanded an audience with him, which he granted. She cleverly managed to save the lives of everyone involved in the Younghunt by proposing an even bigger game: control over the next generation of mutants with herself as the prize. Intrigued, Gamesmaster accepted and let everyone go while he went to prepare for this new game. He announced to Cable, Night Thrasher, Charles Xavier, Forge, Exodus, Mr. Sinister and all the others out there that the game had begun (see comments).

(X-Force I#46 (fb) - BTS) - At some point Gamesmaster took over the Weisman Institute, playing director Weisman and Jeremy Stevens like puppets.

(X-Force I#46) - Doctor Weisman was actually a colleague of Charles Xavier and Moira MacTaggert. When she repeatedly failed to check in with Xavier (due to being under Gamesmaster's thrall), Siryn was sent to investigate the clinic. However, she was promptly committed and heavily sedated after she was caught checking Weisman's files and running into info on 10-year-old Jeremy Stevens. Fighting off the sedatives, Siryn tried to use her hidden radio to call for help. But when Cable failed to respond, she reached out to her old, deranged friend Deadpool (Wade Wilson).

(X-Force I#47) - Deadpool came to Siryn's rescue. After freeing her and getting rid of the inhibitor collar that blocked her power, the two fought their way through a small army of orderlies to confront Weisman in her office. However, the doctor was more afraid of "him", pleading with Siryn to let her go because she didn't know what "he" was like. When Cassidy turned, she saw Jeremy Stevens standing over the unconscious form of Deadpool, grinning evilly and announcing that Weisman had been a very naughty girl.

(X-Force I#47 - BTS) - In order to protect his cover, Gamesmaster altered Syrin's memories, making her forget what had happened during her stay and making her believe everything was fine at the clinic. She returned to the Xavier Institute to report back, while Deadpool was left at the mercy of Gamesmaster.

(X-Force I#56 - BTS) - During a sparring match with her X-Force teammate Shatterstar, Siryn suddenly remembered what had really happened at the Weisman clinic and planned to free Deadpool. Commandeering an ambulance to approach the Vermont clinic without raising suspicion, she was joined by Shatterstar who felt compelled to accompany her to the Weisman clinic.

(X-Force I#56) - As soon as Shatterstar arrived at the clinic, he went off on his own, drawn by an inexplicable sense of déjà vu (generated by Gamesmaster). He was then confronted by Dr. Weisman, Jeremy Stevens and Deadpool. Weisman welcomed "Benjamin" home, while Jeremy commented that the hero had been a very bad boy. He then bombarded Shatterstar with memories and experiences of a life and identity he remembered nothing of, yet felt familiar. The realization that he was actually not a warrior from the Mojoverse but a human boy called Benjamin Russell put him out of commission. Gamesmaster then took control of Weisman and went to deal with Siryn who by then had found Deadpool who begged her to kill him and end the suffering. Weisman and Stevens showed up to encourage Siryn to do it, but she refused and announced she'd  be leaving with Wilson. Correctly figuring Jeremy wasn't the one in control, Siryn quickly lunged at Weisman with the sword. Afraid that she was out for blood, Gamesmaster left the doctor's body, congratulating Theresa on winning this round before vanishing.

(X-Force I#61) - Gamesmaster was terribly amused by the convoluted series of events he had set in motion that eventually led the soul of Shatterstar to reside in the body of the comatose mental patient Benny Russell who resided at the Weisman Institute for the Criminally Insane.

(X-Men Annual 1997 (fb) - BTS) - Fed up with using his powers solely to cause death and destruction, the Gamesmaster decided to focus on what would happen if he instead made the X-Men's dreams come true. However, to avoid premature detection, he kidnapped Jean Grey when she was out shopping in Salem Center. Gamesmaster imprisoned her on the Astral Plane while he used his powers to subtly influence everyone in Salem Center, including the X-Men who forgot Jean Grey even existed while they settled into a new reality where mutants were accepted.

(X-Men Annual 1997) - Eventually, Joseph (a clone of Magneto staying with the X-Men), realized something was off with the world when he brought up Jean Grey and no one could remember her, not even her husband Cyclops. Using Cerebro to locate the powerful psi-talent somewhere in Salem Center, Joseph led Rogue and Gambit to a convenient store where Gamesmaster had taken over the store manager Harold Smith. Revealing his identity and explaining that he had never been able to manipulate Magneto, he then offered to make the changes he made to reality permanent if he was allowed to keep Jean. The thought of sacrificing a teammate was appalling to Joseph, who refused. Gamesmaster did manage to tempt him when he offered to trade Gambit's life in order to secure mutantkind's future, even revealing that with Gambit out of the way Rogue could give voice to her subconscious attraction to Joseph. He would have killed Gambit if not for Jean Grey using the distraction to free herself, generate psi-armor and attacking Gamemaster on the mindstream. Stunned by the ferocity of her attack, Gamesmaster was moments away from defeat but he managed to escape leaving Jean with what she thought was his actual location. However, when the X-Men arrived at the abandoned home in Salem Center, they realized it had been another one of Gamemaster's false leads.








(X-23 II#1) - Growing loneley Gamesmaster reappeared after a lenghty absence and sought out X-23 who he claimed to have observed for quite a while. He told her that he felt she was of particular interest to him and invited her to stay with him so he could have some peace by focussing on her, which was the only way for him to gain some rest from the billions of minds he was constantly forced to listen to. X-23 refused to stay with him and Gamesmaster left after he attempted to warn X-23 of the demon possessing Wolverine's body.

Comments: Created by John Byrne (writer), Whilce Portacio (pencils), Art Thibert (inks) 

Man, the writers really painted themselves in a corner when they came up with the Gamesmaster, didn't they? The idea of an all seeing, all knowing presence who just wants to play games is interesting in theory, but how do you convincingly fight and defeat someone like that? And let's not forget the original ideas behind the Upstarts and Gamesmaster got lost in the shuffle when Whilce Portacio jumped ship in the early 90s to found Image, forcing Scott Lobdell and Fabian Nicieza to pick up the pieces.

Fabian Nicieza tried to salvage the concept of the Gamesmaster as best as he could and would later shamelessly recycle the idea behind the character when he came up with the technopath Black Box (Garabed Bashur). And Jeph Loeb added the "Gamesmaster is really a young, institutionalized boy with massive powers" origin that he pretty much swiped from Chris Claremont's originally planned Mr. Sinister origin. It's been believed Gamesmaster was really Jeremy Stevens, but if that was the case... how come Jeremy continued to function even after Gamesmaster left the scene in X-Force I#56? Maybe Gamesmaster doesn't even need a physical form anymore, permanently able to exist on the mindstream indefinitely. But, how does that make him different from the Shadow King or Elias Bogan? Questions, so many questions...

Also, Gamesmaster most likely isn't as powerful as he likes others to believe. His claims that he can control every single person on the planet, including plant and animal life, seem grandiose at best seeing as he was distracted enough to be defeated after "merely" possessing Salem Center. Judging from how quickly he left doctor Weisman when Siryn threatened to stab her, it might indicate he can be killed if the body he inhabits dies. Also, it's doubtful he telepathically contacted Forge, Xavier, Sinister and the others he mentioned in the closing pages of New Warriors I#46.







Profile by Norvo (with a little help by Markus Raymond).

CLARIFICATIONS:
Gamesmaster should not be confused with


Gamesmaster's family

Gamesmaster's family

Nothing is known about Gamesmaster's family, but an image of his wife and child was seen at his island home.

--New Warriors I#46 - BTS








Jeremy Stevens

Jeremy Stevens

Jeremy Stevens was a 10-year-old boy from Columbus, Ohio, who had been institutionalized indefinitely at Weisman Institute for the Criminally Insane for reasons unknown. He fell under the control of the Gamesmaster alongside Doctor Weisman. Controlling Jeremy Stevens the Gamesmaster ran afoul X-Force, Deadpool and their allies. Gamesmaster ultimately withdrew his control over Jeremy after Syrin realized the boy and Weisman were under somebody else's control. She lunged at Weisman with a sword and Gamesmaster admitted defeat in this round. (see comments)

--X-Force I#46 (X-Force I#46-47, 56











images: (without ads)
Official Handbook of the Marvel Universe HC#4, Gamesmaster profile (source image Uncanny X-Men I#283, p16, pan2) (main image)
New Warriors I#46, p23, pan6 (head shot)
Uncanny X-Men I#283, p13, pan5 (digital score keeping)
Uncanny X-Men I#300, p17, pan1 (confers with Cortez)
X-Men II#22, p19, pan1 (supporting Matsuo)
New Warriors I#45, p12, pan1 (meditates on the human condition)
X-Force I#33, p16, pans1&2 (invites Justice to play Judas)
X-Men Annual 1997, p25, pan3 (as Harold Smith)
X-Men Annual 1997, p35, pans 4&5 (tricks Jean Grey)
X-23 II#1, p23, pan2 (current astral form)
X-Force I#47, p4, pan5 (as Jeremy Stevens)
New Warriors I#46, p23, pan4 (family photograph)


Appearances:
Uncanny X-Men I#283 (December, 1991) -
John Byrne (writer), Whilce Portacio (pencils), Art Thibert (inks), Bob Harras (editor)   
Stryfe's Strik File#1 (January, 1993) - Fabian Nicieza & Scott Lobdell (writers), Larry Stroman, Andy Kubert, Greg Capullo, Brandon Peterson, Jim Lee, Whilce Portacio & Marc Silvestri (pencils), Jimmy Palmiotti, Al Milgrom, Mark Farmer, Andy Kubert, Harry Candelario, Dan Panosian, Mark Pennington, Scott Williams & Art Thibert (inks), Suzanne Gaffney (editor)
Uncanny X-Men I#299 (April, 1993) - Scott Lobdell (writer), Brandon Peterson (pencils), Dan Panosian (inks), Bob Harras (editor)
Uncanny X-Men I#300 (May, 1993) - Scott Lobdell (writer), John Romita Jr. (pencils), Dan Green (inks), Bob Harras (editor)
X-Men Unlimited I#1 (June, 1993) - Scott Lobdell (writer), Chris Bachalo (pencils), Dan Panosian (inks), Kelly Corvese (editor)
Uncanny X-Men I#301 (June, 1993) - Scott Lobdell (writer), John Romita Jr. (pencils), Dan Green (inks), Bob Harras (editor)
X-Men II#22 (July, 1993) - Fabian Nicieza (writer), Andy Kubert (pencils), Mark Pennington (inks), Bob Harras (editor)
Excalibur I#72 (December, 1993) - Richard Ashford (writer), Ken Lashley (pencils), Andy Elliot & Cam Smith (inks), Suzanne Gaffney (editor)

Excalibur I#74 (February, 1994) - Richard Ashford (writer), Ian Churchill (pencils), Harry Candelario & Cam Smith (inks), Suzanne Gaffney (editor)
New Warriors I#43 (February, 1994) - Fabian Nicieza (writer), Darick Robertson & Brandon McKinney (pencils), Larry Mahlstedt (inks), Rob Tokar (editor)
X-Force I#32 (March, 1994) - Fabian Nicieza (writer), Tony Daniel (pencils), Jon Holdredge (inks), Bob Harras (editor)
New Warriors I#45 (March, 1994) - Fabian Nicieza (writer), Darick Robertson & Brandon McKinney (pencils), Larry Mahlstedt, Mark McKenna & Mark Stegbauer (inks), Rob Tokar (editor)
X-Force I#33 (April, 1994) - Fabian Nicieza (writer), Tony Daniel (pencils), Jon Holdredge (inks), Bob Harras (editor)
New Warriors I#46 (April, 1994) - Fabian Nicieza (writer), Darick Robertson (pencils), Larry Mahlstedt, Danny Bulanadi & Ian Akin (inks), Rob Tokar (editor)
X-Force I#46 (September, 1995) - Jeph Loeb (writer), Adam Pollina (pencils), Mark Pennington (inks), Bob Harras (editor)
X-Force I#47 (October, 1995) - Jeph Loeb (writer), Adam Pollina (pencils), Mark Pennington (inks), Bob Harras (editor)
X-Force I#56 (July, 1996) - Jeph Loeb (writer), Adam Pollina (pencils), Bud LaRosa & Mark Morales (inks), Bob Harras (editor)
X-Force I#61 (December, 1996) - Jeph Loeb (writer), Kevin Lau (pencils), Andrew Pepoy (inks), Bob Harras (editor)
X-Men Annual 1997 (May, 1997) - John Francis Moore (writer), Steve Epting (pencils), Dan Green (inks), Kelly Corvese (editor)
X-23 II#1 (May, 2010) - Marjorie Lu (writer), Filipe Andrade & Nuno Alves (pencils), Jay Leisten, Nuno Alves, Sandu Florea (inks), Jeanine Schaeffer (editor)


Last updated: 09/22/13

Any Additions/Corrections? please let me know.

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