KOOL-AID MAN

Real Name: Unrevealed, if any

Identity/Class: Fringe character of unrevealed origins (see comments)

Occupation: Adventurer, mascot for Kool-Aid, Wacky Warehouse machine operator

Group Membership: None

Affiliations: George B. Collins, Peter Collins, Caren Crystal, Benjamin Franklin, Harry, Mary Green, Mister Green, Prof. Otis Kline, Maria Lopez, Eddie Marsh, Karen Marsh, Larry Marsh, the Punch Bunch (Mountain Berry Punch, Rainbow Punch, Sunshine Punch, Tropical Punch), Mark Richardson, Robotra, Sam, Sir Edward, the Smalltown Sluggers (Cynthia Crystal, Gloria Greene, Mickey Richardson, Sigmund Smart, others), Steve "Stevie" Smart, Spider-Man (Peter Parker), Jean Stevens, Scott Stevens, Helene Taylor, Leslie Taylor, Mark Taylor, Mary Taylor, Warren Wilkenson

Enemies: Compu-Terror, the Thirsties (Big Thirstie, Thirstie Squad A, others);
    indirectly Robotra (she was being controlled by Compu-Terror)

Known Relatives: None

Aliases: "Beach Blanket Bozo," "That Big Red Guy," "the Hero of the Beach," "Kool-Aid," Kool Aid Man (without the hyphen), "Shortie," "Sir;" possibly Captain Kool-Aid (see comments)

Base of Operations: One Kool-Aid Plaza, unidentified location;
    possibly also the Wacky Warehouse

First Appearance: The Adventures of Kool-Aid Man (I#1) (1983)

Powers/Abilities: Kool-Aid Man has superhuman strength and durability, sufficient to bust his way through a reinforced concrete walls and break rocky cave walls with his bare fists. He is also extremely resistant to thirst, though this resistance may depend on how much Kool-Aid in inside his body at any given time. He is also capable of surviving in space unaided, withstanding the pressures of outer space and the lack of oxygen.

    Kool-Aid Man is apparently able to change his size at will. He is usually around 5-6' in height but he has been shown to be smaller than human children (appearing to be roughly 1-2') at times as well.

    Kool-Aid Man also has superhuman speed, as he was shown to take literally two seconds to arrive after being summoned and even then, he apologized for taking "so long," suggesting that he might be capable of moving even faster.

    In addition to his superhuman powers, Kool-Aid Man is an inventive genius, capable of creating the complicated computer technology installed in his headquarters including an immense super computer and alarm systems. He also is at least a competent pilot, able to fly his Cool Copter helicopter.

    Kool-Aid Man always carries a pitcher of Kool-Aid Man that seemed to be never emptying.

Height: Unrevealed; apparently variable (usually around 5-6' in height but he has been shown to be smaller than human children (appearing to be roughly 1-2') at times as well)
Weight: Unrevealed; apparently variable (weighing approximately 4895 lbs. at his 6' height)
Eyes: Black
Hair: None

History: (The Adventures of Kool-Aid Man (I#1) (fb) - BTS) - The Kool-Aid Man was tasked with stopping the extraterrestrial Thirsties, who sought to ruin everyone's fun. After garnering quite a reputation for apprehending the Thirsties and halting their plans, Kool-Aid Man invented a large headquarters to help keep an eye on the Thirsties. At some point, he also acquired his own personal helicopter, the Cool Copter.

(The Adventures of Kool-Aid Man (I#1) - Kool-Aid advertisement) - The Kool-Aid Man visited a Kool-Aid drink stand managed by two children and helped spread the word of Kool-Aid by suggesting patrons create their own Kool-Aid drink stand and promising free t-shirts for those who did.

(The Adventures of Kool-Aid Man (I#1)) - Tracking the Thirsties on Earth to Sam's Snax, where the Thirsties had captured the owner Sam in an effort to make the young Smalltown Sluggers softball team feel rotten, Kool-Aid Man crashed through the wall of Sam's Snax and declared his intention to save the day. Kool-Aid Man then rounded up the Thirsties, tying them up with linked hot dogs and allowing Sam's Snax to reopen. The Smalltown Sluggers soon noticed Sam reopening, and the teammates were ecstatic to meet Kool-Aid Man, to whom Sam introduced them. 

    Happy to meet the children, Kool-Aid Man proclaimed that he needed to return to his secret headquarters to continue his never-ending battle against the Thirsties but invited the children to accompany him in his Cool Copter. Subsequently touching down at his SECRET headquarters of One Kool-Aid Plaza, which resembled a giant pitcher of Kool-Aid, Kool-Aid Man briefly showed the children around his SECRET headquarters until an alarm went off, signaling Thirstie activity. Activating his super computer, Kool-Aid Man confirmed that Thirsties were attacking a volleyball game.

    Moments after sending a coded message, Kool-Aid Man and the Smalltown Sluggers arrived on the beach in the Cool Copter, where the Thirsties had set up a sign reading "No pets! No Frisbees! No Food! No Fun." Kool-Aid Man crashed through the sign, destroying it, and sending the Thirsties running. Grabbing one of the Thirsties, Kool-Aid Man used it as a bowling ball to bowl over the escaping Thirsties, yelling "STRIKE!" and promising to SPARE his allies further bowling jokes. Kool-Aid Man then used the volleyball net to round up the Thirsties. 

    Later, back at One Kool-Aid Plaza, Kool-Aid Man informed the Smalltown Sluggers that if they ever needed his help, they only need to call his name and he would be there. Before they left, the Smalltown Sluggers invited Kool-Aid Man to their game the next day against the Lakeview team, and Kool-Aid Man accepted the invitation on the condition that he could find the time.

    The next day, after the Smalltown Sluggers nearly dozed while listening to a story from Coach Williams, they wondered if Kool-Aid Man would show up to their game. Slugger Sigmund Smart suggested his teammate Gloria Greene not be selfish and expect Kool-Aid Man to shirk his duty just for a softball game. As the game progressed, Kool-Aid Man worked on his secret message coding while Thirsties began interfering with the softball game, passing out extra hot hot dogs, literally stealing bases and shining heated light to prevent the referee from providing accurate calls. When the children realized how hot it was getting, they called on Kool-Aid Man, who arrived moments later by crashing through the park's scoreboard. Destroying the scoreboard, Kool-Aid Man proclaimed that the Slugger's "relief pitcher" had arrived, and he hurled the Thirsties into a nearby pond, announcing that should sink their spirits. The Thirsties then swam away, boiling the water as they swam, and Kool-Aid Man suggested they get back to the ball game. Apparently unbothered by the fact that Kool-Aid Man had leveled the scoreboard, Slugger Mickey Richardson exclaimed that everyone was a winner when Kool-Aid Man was around.

(The Adventures of Kool-Aid Man (I#1) - Kool-Aid mail away items advertisement) - With the Thirsties out of the way, Kool-Aid Man invited others to take a look at the various mail-away offers from the makers of Kool-Aid, including a tote bag, kite, keychain, stamp collecting kit and an 18" inflatable Kool-Aid Man.

(The Adventures of Kool-Aid Man (I#1)/2) - When children Warren Wilkenson, Scott and Jean Stevens and Maria Lopez were attacked by the Giant Thirst Monster at the Funland amusement park, they called on Kool-Aid Man and he came crashing through Funland's funhouse, announcing that he would take care of the Giant Thirst Monster. The Giant Thirst Monster responded by telling Kool-Aid Man to get lost, and Kool-Aid Man demanded the Giant Thirst Monster apologize before he lost his temper. When the Giant Thirst Monster appeared unfazed and a crossword puzzle about baseball failed to draw anyone's attention, Kool-Aid Man took a swing at the monster, only to pass completely through the creature. Feeling embarrassed in front of his public, Kool-Aid Man realized that he had passed through the monster because the monster was a hologram. Running off despite his public thinking him a coward, Kool-Aid Man took to the skies in the Cool Copter, where he held a mirror to deflect the beam projecting the monster hologram. Successfully dispersing the hologram, Kool-Aid Man noticed that the beam appeared to be emanating from outer space and soon landed the Cool Copter to the praise of the bystanders below. Scott Stevens was honored to meet Kool-Aid Man and when Scott's sister Jean asked to kiss Kool-Aid Man, he happily exclaimed "Oh, yeah!" 

    During the commotion of Kool-Aid Man's appearance, Maria and Scott noticed what appeared to be an actual working rocket as part of Prof. Otis Kline's Rocket to the Moon exhibit at Funland. Dragging Kool-Aid Man onto Kline's rocket, the children marveled at the technology inside as Prof. Kline admitted that while the rocket actually worked, he had been trying to start it for thirty years. Laughing and pouring the kids some Kool-Aid, Kool-Aid Man clumsily slipped and hit a switch, accidentally starting the rocket. As Kool-Aid Man, Prof. Kline and the kids rocketed into the sky, Kool-Aid Man asked if Kline could stop the rocket, but Kline admitted he was an inventor, not a pilot. Soon coming across a Thirstie spaceship that fired on them, Kool-Aid Man grabbed a jet pack and ventured out into space to confront the Thirsties. Crashing through the wall of the Thirsties' spaceship, Kool-Aid Man was attacked by the Thirsties' Thirst Ray and despite his claims that no ray could make him thirsty, the Thirsties continued to fire the Thirst Ray until it overload and exploded. The Thirsties surrendered but their leader, Big Thirstie, appeared on a video screen and exclaimed that he would get Kool-Aid Man next time. Leaving the ship, Kool-Aid Man commented "That's what they all say!" and returned to Kline's rocket.

    Much later, after returning to Earth, Kool-Aid Man poured Kool-Aid for everyone and noticed that Prof. Kline seemed upset. Asking why Kline was so glum, Kool-Aid Man learned that Kline was still not sure how Kool-Aid Man had managed to start his rocket. He then muttered "Oh, no!" and had a good laugh with Kline and the kids. He later joined Maria, Scott and Scott's mother on a farm picnic, where he posed for photos taken by Jean Stevens.

(The Adventures of Kool-Aid Man (I#1) - "Kidco" movie ad) - Kool Aid-Man, sitting in a director's chair, announced Kool-Aid salutation of the motion picture "Kidco" as children played on a giant "Kidco" logo.

(The Adventures of Kool-Aid Man (I#1) - "The Thirstie Forest Maze" activity page) - Kool-Aid Man stood outside of the maze-like Thirstie Forest and welcomed others to see if they could find their way through the forest, warning against dead ends and the Thirsties themselves.

(The Adventures of Kool-Aid Man comic book ad in Avengers I#233) - When a Thirstie appeared to attack a television set, Kool-Aid emerged from the television set, stomping on the Thirstie's long tongue and promoting his comic book by Marvel Comics.

(Kool-Aid Man Atari 2600 video game) - When the Thirsties began stealing water from a swimming pool using straws, Kool-Aid Man was summoned to catch the Thirsties. Gobbling up Kool-Aid ingredients such as water, sugar and, of course, Kool-Aid in an effort to keep the Thirsties from bouncing him around the backyard, Kool-Aid Man fought back against the Thirsties.

(Kool-Aid Man Intellivision video game) - Thirsties attacked a pair of children in their home, and the kids decided to summon Kool-Aid Man. The children then gathered Kool-Aid ingredients near their sink and made Kool-Aid, summoning Kool-Aid Man, who crashed through their wall with a mighty "Ohh yeah!" Kool-Aid Man then traveled through the house apprehending the Thirsties.

(Kool-Aid Man video game ad in Avengers I#236) - Kool-Aid Man watched as two children played the Kool-Aid Man video game on their Intellivision video game system. As they played, Kool-Aid Man touted how they could receive his video game for free with 125 proof-of-purchase points.

(Kool-Aid Man video game ad in Avengers I#237) - When Thirsties went after civilians, Kool-Aid drink was mixed up, summoning Kool-Aid Man to the scene. Kool-Aid Man arrived by busting through a brick wall, surprising the Thirstie as he yelled his battle cry of "Oh, Yeahh!"

(The Adventures of Kool-Aid Man I#2) - When the Thirsties appeared at a Smalltown July 4th picnic and began disrupting things with Adam and several other ants, Scott, Maria, Jean and Warren called upon Kool-Aid Man for help. Crashing his way through the July 4th picnic sign, Kool-Aid Man forced the terrified Thirsties to flee into Prof. Otis Kline's newly-built time machine. Pursuing the Thirsties, Kool-Aid Man, Scott, Maria, Jean, Warren and Prof. Kline himself entered the time machine and found it set to 1773 moments before the time machine activated. 

    Soon finding himself (along with Maria and Scott) standing in front of the Kings Head Inn in 1773 Philadelphia, Kool-Aid Man and his friends found a familiar face in Benjamin Franklin, only to discover Franklin was hot and thirsty thanks to the Thirsties' historical interference. When a group of men came running up to Kool-Aid Man, raving about how their boat to Boston had been hijacked, Kool-Aid Man deduced that the Thirsties were trying to disrupt the Boston Tea Party. Determined to stop them, Kool-Aid Man grabbed the horse Sir Edward from a nearby stable and rode to Boston, warning civilians that the Thirsties were coming. Arriving in Boston by early morning, Kool-Aid Man became angry upon discovering that the Thirsties had stole everything to drink in the city. Grabbing one Thirstie and using him to club another Thirstie, Kool-Aid Man then went after Big Thirstie, who soon forced Kool-Aid Man to walk the plank. When Big Thirstie lunged at Kool-Aid Man with a sword, however, Kool-Aid Man tripped him and Big Thirstie went overboard. Kool-Aid Man then rounded up the rest of the Thirsties minutes before they were all transported back to the modern era, where Prof. Otis Kline had adjusted the time machine dial to return them from the past.

(The Adventures of Kool-Aid Man I#2 - "Time Machine Maze" activity page) - As Kool-Aid Man, Maria and Scott returned to the present, they went through the maze-like timestream, passing through the 1776 Declaration of Independence, 1803 Louisiana Purchase, the War of 1812, the 1849 Gold Rush, the 1861-1865 American Civil War, the 1903 first airplane flight and the 1969 first lunar landing before arriving in the present.

(The Adventures of Kool-Aid Man I#2) - Emerging from Prof. Kline's time machine with the Thirsties in tow, Kool-Aid Man proclaimed that there was no place like home before pouring Kool-Aid for everyone present in an attempt to salvage the picnic. Later that night during a fireworks display, Scott reminded Kool-Aid Man that the picnic was a huge success thanks to him, and Scott's friends reminded everyone that they could always count on Kool-Aid to beat the Thirsties.

(The Adventures of Kool-Aid Man I#2/2 (fb)) - When a summer camp was attacked by the Thirsties, Kool-Aid Man was summoned, and he sent the Thirsties into the river on a boat with no paddle.

(The Adventures of Kool-Aid Man I#2/2) - The next day, a group of hikers led by Mr. Green were attacked by the Thirsties, who stole the camping gear from their cabin. The hikers summoned Kool-Aid Man, who was helping two children with their Kool-Aid drink stand. Busting through the wall of the cabin, Kool-Aid Man quickly arrived and sent the Thirsties running up the road. With the Thirsties' defeat, the hikers invited Kool-Aid Man to stay and camp out with them, and Kool-Aid Man happily accepted the invitation. After recounting the story of his defeat of the Thirsties at the summer camp the day prior, Kool-Aid Man and the hikers decided to turn in for the night. 

    Overnight, the Thirsties returned and kidnapped the kids, absconding with them to a nearby cave, where they managed to call Kool-Aid Man to their aid. Crashing through the cave wall yelling "Oh, yeah!," Kool-Aid Man buried the Thirsties beneath smashed rocks and returned the kids to their campsite. With the Thirsties again defeated, Kool-Aid Man poured everyone some Kool-Aid.

(The Adventures of Kool-Aid Man I#3) - After the Compu-Terror took over Prof. Otis Kline's computerized home and made it too hot, his friends Maria Lopez and Scott Stevens called Kool-Aid Man for help. Exactly two seconds later, Kool-Aid Man came smashing through the side of Prof. Kline's home apologizing for it taking "so long" for him to get there. Compu-Terror quickly turned all of Kline's computer-controlled domestic devices against Kool-Aid Man, including the robot maid Robotra, but Kool-Aid Man ducked the attack and the devices slammed into Robotra instead. 

    With nothing to control, the Compu-Terror claimed he would yet win the overall battle before Big Thirstie took over Compu-Terror video screen, much to Kool-Aid Man's surprise. Announcing that he had created the Compu-Terror to control every computer on Earth and space, Big Thirstie gloated before disappearing from the screen, leaving Kool-Aid Man and his friends to come up with a plan to stop Big Thirstie. Realizing that Big Thirstie didn't want chaos for power or money, only for ruining people's days, Kool-Aid Man and his friends decided to challenge Big Thirstie on live television via WMDG News. Claiming that Smalltown's computer champ could beat Big Thirstie's Compu-Terror at any computer game, Kool-Aid Man offered the title of world champion of computer games to the winner of the challenge. 

    Agreeing to the challenge, Big Thirstie had Compu-Terror connect to Prof. Kline's computerized home again, and Kool-Aid Man had Scott Stevens battle the Compu-Terror in computer games while Kool-Aid Man and Prof. Kline tracked the Compu-Terror's location via the connection. Big Thirstie soon defeated Scott but in the distraction, Kool-Aid Man and his allies traveled to Thirstie's base, Big T's Computer Company, where Kool-Aid Man smashed through the wall. After boxing up Big Thirstie's Thirstie henchmen, Kool-Aid Man confronted Big Thirstie himself, who was still wrapped up in his computer games. Boxing up Big Thirstie as well, Kool-Aid Man and his friends then returned to Prof. Kline's computerized home, where Robotra helped serve everyone Kool-Aid. and they toasted to Scott Stevens' computer skills.

(The Adventures of Kool-Aid Man I#3 - "The 'Round the World Maze" activity page) - Kool-Aid Man traveled the world through a maze, visiting five famous cities and meeting four other Kool-Aid beings like himself who called themselves the Punch Bunch.

(The Adventures of Kool-Aid Man I#3/2) - When Thirsties attacked the Around the World Hot Air Balloon Race, releasing the balloon belonging to Larry Marsh and his children Karen and Eddie, Karen and Eddie summoned Kool-Aid Man for help, and Kool-Aid Man arrived, crashing through the Race's signage. Kool-Aid Man proved to not be worried at all, as what went up must come down, and sure enough, the Thirsties all soon fell back to the ground. Kool-Aid Man then poured Kool-Aid into the gullets of the downed Thirsties, forcing them to retreat. 

    With the Thirsties gone, Kool-Aid Man watched as the Race officially began and the Marshes (as well as George B. Collins, his son Peter, Mark Taylor, his wife Helene, his daughters Leslie and Mary, ) took to the air in their balloon. When the Marshes returned at the end of the race with a balloon full of other balloonists, Kool-Aid Man welcomed them back with Kool-Aid and congratulated them on finishing the race.

(Kool-Aid Berry Blue flavor ad in Heathcliff I#28) - Kool-Aid Man, decked out in shades and sneakers, operated a Rube Goldberg-type device in the Wacky Warehouse to produce Kool-Aid's newest flavor, Berry Blue.





(Kool-Aid Wacky Warehouse ad in Amazing Spider-Man: Hit & Run#3) - Kool-Aid Man teamed with Spider-Man, whose Spider-Sense was apparently telling him that the Kool-Aid Wacky Warehouse was the coolest and that it was now in Canada.

(Kool-Aid sweepstakes ad in Amazing Spider-Man I#413) - Kool-Aid Man donned beach shorts, a Hawaiian shirt and sandals and relaxed on an island, where he leaned against a palm tree.

(Kool-Aid Kool Points ad in X-Men II#60) - Kool-Aid Man sat in a pile of clipped Kool-Aid Kool Points and proclaimed how those who sent the Kool Points would receive free items.








(Kool-Aid points ad in Avengers III#19) - Kool-Aid Man raised a glass of Kool-Aid and promoted using Kool-Aid proof-of-purchase points in exchange for goods.

Comments: Created by Alan Kupchick and Harold Karp. Adapted into Marvel Comics by Jim Salicrup, Dan DeCarlo and Joe Giella.

    For those who aren't already aware, Kool-Aid Man is the spokesmascot of the Kool-Aid brand of sweet flavored drink powder. You'd mix the contents of the Kool-Aid packet with water to create a great-tasting drink! Kool-Aid Man as a character originated from a very similar Kool-Aid mascot character, Pitcher Man, who was created by art director Marvin Potts in 1954. Pitcher Man, however, was nothing more than an actual glass pitcher with a (sometimes) animated face, often seen smiling. In 1974, Grey Advertising employees Alan Kupchik and Harold Karp took the idea of Pitcher Man and added arms and legs to it for an ad campaign in which parched children would yell "Hey, Kool-Aid!" and the new Kool-Aid Man character would burst through the wall with Kool-Aid, uttering his catchphrase of "Oh, yeah!" Occasionally known in Canada as Captain Kool-Aid from 1979-1981, Kool-Aid Man eventually became so well known that he starred in not only the comics listed here but also other comics published by Archie Comics through 1990 and his own video games for the Atari 2600 and Intellivision video game systems (which also featured the Thirsties). The mascot was mostly retired (aside from still appearing on Kool-Aid packets) in 1994 but returned to television commercials in CGI form in 2009 and still appears on occasion.

    No origin was ever given for Kool-Aid Man in the comics so it's anyone's guess what sort of being he might be. Somehow I doubt he's a human mutant, mutate, Inhuman, Eternal, what-have-you. Given that he's an established enemy of the extraterrestrial Thirsties, perhaps Kool-Aid Man is an alien being of some sort...heck, given that we also see other Kool-Aid beings like the Punch Bunch, perhaps there's a whole race of Kool-Aid Men out there somewhere....

    Man, I'm surprised Kool-Aid Man had as many friends as he did in these comics, considering that every time he showed up, he crashed through something, oftentimes the wall in someone's home.

    The first issue of The Adventures of Kool-Aid Man did not have a number on it anywhere, which suggests the possibility that it was intended to be a one-shot. However, Marvel published two more Adventures of Kool-Aid Man comics that were numbered as issue 2 and 3 so it stands to reason that the unnumbered "one-shot" was actually retroactively considered issue 1. I numbered the "one-shot" as issue 1 (albeit in parentheses) for the purposes of differentiating it from issues 2 & 3 in this profile. For those interested, the Adventures of Kool-Aid Man comic book continued with issues 4 through 9 as well but those issues were published by Archie Comics and therefore, would not be appearances of Marvel's Kool-Aid Man. Also, the first issue of the Adventures of Kool-Aid Man contained no credits but online sources such as comics.org list the credits as Jim Salicrup (writer), Dan DeCarlo (pencils) and Joe Giella (inks) but no editor is listed. In fact, no editor is credited in issue 2 of Adventures of Kool-Aid despite the writer and artist being credited.

    I know I shouldn't expect much in the way of an amazing masterpiece of writing from a promotional comic but it cracked me up that Kool-Aid Man had his own personal helicopter. It also made me laugh that, after literally telling a group of children that he needed to return to his SECRET headquarters, he invited them to go there with him. When they arrived, the address was shown as One Kool-Aid Plaza and the building was shaped like a gigantic pitcher of Kool-Aid. So much for it being a secret, I guess...

    While we don't see Kool-Aid Man interact with any of the existing Earth-616 Marvel heroes, one of the kids from the Smalltown Sluggers in #1 mentions Kool-Aid Man might be as strong as the Hulk, hinting that the Hulk might exist in that reality. Additionally, one of the kids in the second story of #1 sees a spaceship and says "If that isn't a Thirstie space ship, then I'm the amazing Spider-Man!" I see no real reason why it couldn't fit into -616 continuity, other than it being odd to see a giant living pitcher of Kool-Aid.

    Adventures of Kool-Aid Man#2 features a story in which Kool-Aid Man meets hikers Caren Crystal, Mark Richardson, Mary Green and Stevie Smart. Given their surnames, it's possible these children are related to Cynthia Crystal, Mickey Richardson and Sigmund Smart from the first Adventures of Kool-Aid issue, perhaps older siblings. It's equally possible that the children in #2 were meant to be the same kids from #1 but the names were changed. Since they did have different first names, I'm treating them like separate characters for the purposes of this profile.

    The reality shown in The Adventures of Kool-Aid Man I#3 in which Big Thirstie succeeds in using the Compu-Terror to cause worldwide chaos is designated as Earth-85124.

    If you know of any other Kool-Aid ads that feature Kool-Aid Man and appeared in Marvel Comics besides the ones mentioned here, please let me know and I'll see if they will work as appearances and update the profile to reflect it!

    Presumably, Mary Green was the daughter of Mr. Green, who was leading Mary and her friends on a camping trip, but no actual relation between the two was mentioned. It's possible he was completely unrelated to Mary but if he was related, he could just as easily have been her uncle, older cousin or even way older brother or something...

    I would have to guess Adam and the ants were an homage to English musician Adam Ant, aka Stuart Leslie Goddard, formerly of Adam and the Ants.
--Snood

    Kool-Aid Man also appears in What The--?! I#3/3, where he attends the house-warming party of Earth-9047's Vizzion & Scarlett Wench in Leonia. Since this appearance is on Earth-9047, I'm inclined to treat this as an appearance of Earth-9047's Kool-Aid Man and not the Kool-Aid Man from the prime Marvel Universe (assuming the above History indeed occurs on Earth-616...).

    This profile was completed 7/13/2021, but its publication was delayed as it was intended for the Appendix 20th anniversary 's celebratory event.

Profile by Proto-Man.

CLARIFICATIONS:
Kool-Aid Man has no known connections to:


Adam

Adam was an ant utilized by the Thirsties in their disruption of Smalltown's July 4th picnic.

--The Adventures of Kool-Aid Man I#2


Big T's Computer Company

Big T's Computer Company was apparently a software warehouse front company utilized by Big Thirstie when he created the digital Compu-Terror. Hiding out there while unleashing the Compu-Terror onto Prof. Otis Kline's computerized home, with plans to spread the Compu-Terror worldwide, Big Thirstie was confronted at Big T's Computer Company by Kool-Aid Man, who boxed up Big Thirstie.



--The Adventures of Kool-Aid Man I#3


Big Thirstie

Big Thirstie was the leader of the extraterrestrial Thirsties and often the mastermind of their plans. While working for Big Thirstie, a group of Thirsties sent a holographic Giant Thirst Monster to Earth's Funland amusement park, hoping that they would please Big Thirstie. After the monster's status as a harmless hologram was revealed by Kool-Aid Man, the Thirsties hoped Big Thirstie would not be mad at them but Big Thirstie suggested he would get even instead, ordering the Thirsties to get rid of Kool-Aid Man or else. When Kool-Aid Man next took the fight directly to the Thirsties in space, a group of Thirsties were defeated but, speaking via a video screen, Big Thirstie assured Kool-Aid Man that while he might have won the battle, he would get Kool-Aid Man next time. Not long after, Big Thirstie took matters into his own hands by activating Operation: Picnic Pandemonium at Smalltown's July 4th picnic. When Kool-Aid Man showed up again, Big Thirstie and his allies fled into Prof. Otis Kline's time machine and inadvertently traveled back to colonial America. Kool-Aid Man and his friends followed (by pure accident) and found Big Thirstie and his allies attempting to disrupt the Boston Tea Party. After defeating Big Thirstie, Kool-Aid Man returned to the modern era with Big Thirstie and his allies in tow.

Later basing himself out of Big T's Computer Company, Big Thirstie created the digital Compu-Terror and unleashed it onto Prof. Kline's computerized home, bragging to Kool-Aid Man and his allies that he had finally won the battle before disappearing from the Compu-Terror's computer screen. Kool-Aid Man then came up with a plan to trick Big Thirstie into a computer game challenge against his friend Scott Stevens and when Big Thirstie accepted the challenge, Kool-Aid Man traced Big Thirstie's connection to Scott's computer to Big T's Computer Company. Confronting Big Thirstie in his own base, Kool-Aid Man took out Big Thirstie's allies while Big Thirstie was focused on his computer game challenge with Scott. Eventually, Big Thirstie realized too late what was going on when Kool-Aid Man unplugged his computer and Kool-Aid Man boxed up the extraterrestrial.

--The Adventures of Kool-Aid Man (I#1/2) (on video) (#2, #3,

George B. Collins

George B. Collins and his son Peter were participants in a hot air balloon race, only to have their balloon popped in mid-air by a group of extraterrestrial Thirsties while they flew over the Swiss Alps. As they fell from the sky, they heard a strange "Yodelee-oh-yeah!" yodel and they were soon rescued by Mountain Berry Punch and his mountain climbing gear. As Mountain Berry Punch helped the Collinses scale their way to safety, the hot air balloon housing the Marsh family flew overhead and they allowed the Collins to board their balloon so they could all return home. The Collinses then accompanied the Marshes as they continued the balloon race, picking up the similarly stranded Taylor family in Egypt and other balloon racers over Hawaii. Returning home, the Collins won the race alongside the other families, creating a six-way tie and they were all welcomed back by Kool-Aid Man.

Is it me or does George B. Collins look somewhat like Peter Parker?

--The Adventures of Kool-Aid Man I#3/2

Peter Collins

Peter Collins and his father George were participants in a hot air balloon race, only to have their balloon popped in mid-air by a group of extraterrestrial Thirsties while they flew over the Swiss Alps. As they fell from the sky, they heard a strange "Yodelee-oh-yeah!" yodel and they were soon rescued by Mountain Berry Punch and his mountain climbing gear. As Mountain Berry Punch helped the Collinses scale their way to safety, the hot air balloon housing the Marsh family flew overhead and they allowed the Collins to board their balloon so they could all return home. The Collinses then accompanied the Marshes as they continued the balloon race, picking up the similarly stranded Taylor family in Egypt and other balloon racers over Hawaii. Returning home, the Collins won the race alongside the other families, creating a six-way tie and they were all welcomed back by Kool-Aid Man.

--The Adventures of Kool-Aid Man I#3/2

Compu-Terror

The Compu-Terror was a digital entity created by Thirsties leader Big Thirstie in an effort to take control of the world's computer systems. First sent to the computerized home of Prof. Otis Kline, the Compu-Terror began disrupting the home's electronic devices and even turned Kline's robot maid Robotra against Kline and his friends. When Kline's young friends summoned Kool-Aid Man, the Compu-Terror's controlled devices were halted and Big Thirstie revealed his hand behind the Terror. Gloating about his plans to use the Compu-Terror to cause worldwide chaos, Big Thirstie was soon tracked down and defeated by Kool-Aid Man.

The Compu-Terror was capable of controlling any computer system it was sent to, acting much like a computer virus in that it could spread its influence to surrounding computer systems until assuming full control. If not halted, the Compu-Terror could theoretically spread its influence and control to cover at least the entirety of Earth, if not further. However, it was easily defeated when devices controlled by the Compu-Terror were shut down.

--The Adventures of Kool-Aid Man I#3

The Cool Copter

The Cool Copter was the personal helicopter of Kool-Aid Man and it was unclear if he himself designed the helicopter like he did his headquarters or if the helicopter was designed for him by someone else. Kool-Aid Man first used his new Cool Copter after defeating a group of Thirsties that had attacked the Smalltown Sluggers little league baseball team when he invited the Sluggers to accompany him back to his secret headquarters via the Cool Copter. The Smalltown Sluggers agreed and they all took the Cool Copter to Kool-Aid Man's secret headquarters at One Kool-Aid Plaza. Kool-Aid Man and his friends later took the Cool Copter to the beach, where another group of Thirsties were disrupting the fun. Following their defeat, Kool-Aid Man and his friends used the Cool Copter to return to his headquarters. Later, when the holographic Giant Thirst Monster seemed to be attacking the Funland amusement park, Kool-Aid Man hopped into the Cool Copter and took to the skies, using a mirror to reflect the beam that was projecting the image of the Giant Thirst Monster. He then landed the Cool Copter and received a kiss from Jean Stevens, at which point the amazed Maria Lopez exclaimed what an amazing flying machine the Cool Copter was.

The Cool Copter was essentially a normal helicopter capable of flying through the air.

Kool-Aid Man had been shown to use other helicopters in other stories but the first issue of The Adventures of Kool-Aid Man was the only confirmed usage of the actual Cool Copter.

--The Adventures of Kool-Aid Man (I#1) ((#1/2),

Caren Crystal

Caren Crystal was a somewhat snooty young girl who accompanied Mr. Green and her friends on a camping trip. Along the way, as they hiked, Caren broke at least two nails and complained about her feet hurting, which was met with questions as to why she was wearing heels to go camping in the first place. The extraterrestrial Thirsties made it a point to disrupt the camping trip by making Caren and her friends thirsty and when they finally made it to their cabin, Caren immediately asked where the stereo was. When the Thirsties made everyone feel hot then stole their gear, they called for Kool-Aid Man to help them and Kool-Aid Man made quick work of the Thirsties. He then stayed and told stories around the campfire with Caren and her friends until they all decided to get ready for bed. Overnight, the Thirsties attacked again and Caren at first went to go get Kool-Aid Man but her friends decided to help Kool-Aid Man by fending off the Thirsties themselves. The Thirsties soon overpowered Caren and her friends, however, and they were captured by the Thirsties. Caren soon managed to remove the handkerchief from her friend Stevie's face and he, in turn, freed Caren of hers. The two then freed the others from their handkerchiefs and together, the kids summoned Kool-Aid Man. Kool-Aid Man then defeated the Thirsties and returned Caren and her friends to the campsite.




--The Adventures of Kool-Aid Man I#2/2

Cynthia Crystal

Cynthia Crystal was a young female member of the Smalltown Sluggers little league baseball team. When Thirsties attacked the little league field, Cynthia and her teammates were rescued by Kool-Aid Man and Cynthia couldn't believe she met Kool-Aid Man in person. Following the Thirsties' defeat, Kool-Aid Man invited Cynthia and her friends to come visit his secret headquarters at One Kool-Aid Plaza and Cynthia was soon shocked when Kool-Aid Man's Thirstie alarm went off. She then traveled with Kool-Aid Man and her teammates to the beach, where Kool-Aid Man apprehended some more Thirsties before bringing Cynthia and her friends back to his headquarters. The next day, before their big game, Cynthia and the Smalltown Sluggers listened to a boring speech from Coach Williams before taking the field. As they ran out onto the field, Cynthia wondered if Kool-Aid Man would come to their game but her teammate Sigmund Smart suggested she not be so selfish as to expect Kool-Aid Man to shirk his duty for a baseball game. As the game progressed, Thirsties began disrupting it and Cynthia and her friends summoned Kool-Aid Man to help. Kool-Aid Man made short work of the Thirsties and Cynthia and returned soon returned to their game.


--The Adventures of Kool-Aid Man (I#1)

Earth-85124

Earth-85124 was a divergent reality in which Big Thirstie succeeded in his plan to create chaos by disrupting the world's computers using his Compu-Terror digital entity. With almost everything run by computers, the Compu-Terror successfully took over the world's computers, causing banks to become unable to give money to their clients due to the computers being down. Compu-Terror also disrupted the traffic lights, causing huge traffic jams, and its takeover also affected airport computers, causing airborne planes to back up in the air while awaiting instructions from the tower.

This reality was glimpsed in the mind's eye of Kool-Aid Man's friend Maria Lopez when she imagined Big Thirstie's success.


--The Adventures of Kool-Aid Man I#3

Funland

Funland was an amusement park equipped with a roller coaster, carousel, Ferris wheel and a "House of Horrors" haunted house among other exhibits and buildings. A group of alien Thirsties decided to attack Funland by projecting a holographic image of a Giant Thirst Monster onto Funland. When the image ran amuck, causing intense heat and thirst, a group of children summoned Kool-Aid Man to help. Crashing through Funland's Fun House, Kool-Aid Man suspected the Giant Thirst Monster was only an image and took to the skies in his Cool Copter, using a mirror to deflect the projection back into space. With the Thirsties defeated, Kool-Aid Man and the children visited Prof. Otis Kline's Funland exhibit, the Rocket to the Moon. After the rocket was accidentally launched and Kool-Aid Man defeated the Thirsties in space, he and his friends returned to Funland, where Kool-Aid Man poured everyone some Kool-Aid.




--The Adventures of Kool-Aid Man (I#1/2)

Mr. Green

Mr. Green was leading a group of children on a camping trip and got them safely to their cabin, where the alien Thirstie Squad A attacked. Overcome with heat and thirst, Mr. Green didn't believe the children when they suggested summoning Kool-Aid Man, sarcastically remarking that if Kool-Aid Man could fix things, he was the President of the United States. The kids assured him that they were friends with Kool-Aid Man and they quickly summoned him. Shocked when Kool-Aid Man burst through the wall of the cabin, Mr. Green watched as Kool-Aid Man dispatched the Thirsties. Later that evening, a pipe-smoking Mr. Green enjoyed stories around the campfire with Kool-Aid Man and the children. When the children were kidnapped overnight by the returning Thirsties, only to be rescued by Kool-Aid Man, Mr. Green welcomed the children back and thanked Kool-Aid Man for helping them. Kool-Aid Man then poured Kool-Aid for everyone present including Mr. Green.





--The Adventures of Kool-Aid Man I#2/2

Mary Green

Mary Green was a girl who went on a camping trip led by Mr. Green with her friends Stevie Smart, Caren Crystal and Mark Richardson. Upon arriving at their cabin, Mary and her friends were attacked by the Thirstie Squad A and Mary went to retrieve some Kool-Aid from her pack. Witnessing the Thirsties stealing the camping gear, Mary returned to her friends and they summoned Kool-Aid Man for help. After Kool-Aid Man dispatched the Thirsties, Mary suggested they have a weenie roast and tell stories by the campfire. Once everyone had went to bed, Mary and her friends were again attacked by the Thirsties. Wishing to help Kool-Aid Man instead of having him rescue them again, Mary and her friends attempted to round up the Thirsties themselves but they instead got captured by the Thirsties. Taken to a cave, the children managed to remove the handkerchiefs from their faces and summon Kool-Aid Man, who rescued them and again defeated the Thirsties. Kool-Aid Man then led them back to their campground and everyone celebrated over Kool-Aid.



--The Adventures of Kool-Aid Man I#2/2

Gloria Greene

Gloria Greene was a young girl and member of the Smalltown Sluggers little league baseball team. Following one of the Sluggers' games, Gloria and his friends discovered Sam's Snax closed and the water fountains not working. After Kool-Aid Man arrived and handled the problem with the alien Thirsties, Gloria and her teammates were introduced to Kool-Aid Man and he invited them back to his secret headquarters at One Kool-Aid Plaza. When the Plaza's Thirstie alarm went off, Gloria accompanied her teammates and Kool-Aid Man as Kool-Aid Man rounded up some Thirsties at a nearby beach before returning to the Plaza. The next day, Gloria complained as the Sluggers listened to the long-winded speech of their Coach Williams and soon fell asleep as the speech droned on. Awakened in time for their game, Gloria was carried onto the field by her teammate Mickey Richardson. Thirsties soon disrupted the game and Gloria and her friends summoned Kool-Aid Man for help. Kool-Aid Man made quick work of the Thirsties and the game resumed.



--The Adventures of Kool-Aid Man (I#1)

Harry

Harry was the cook at the Smalltown July 4th picnic, where he grilled hamburgers and hot dogs. As Thirsties began to disrupt the picnic, Harry noticed one man complained that his picnic space had been invaded by ants and while Harry was distracted, Thirsties generated intense heat that burned Harry's burgers. By the time Harry realized the food had burned, some of the townspeople had grown angry at him for burning their food. When one father began arguing with Harry, an angry Harry announced that the burnt food would not be pinned on him. Fortunately, some of the children noticed the Thirsties and summoned Kool-Aid Man for help, much to Harry's excitement. Following a time-travel adventure that resulted in the Thirsties' defeat, a happy Harry witnessed Kool-Aid Man and his friends' return from 1773 Philadelphia.




--The Adventures of Kool-Aid Man I#2


Prof. Otis Kline

Prof. Otis Kline was an absent-minded inventor who occasionally displayed his inventions at the Funland amusement park. During one day in which he was displaying his homemade rocket, Kline was visited by two children, Maria Lopez and Scott Stevens, as well as their friend Kool-Aid Man. Leading the group inside the rocket, Kline insisted that the rocket was capable of traveling into space but he had spent thirty years trying to figure out how to start the rocket. When Kool-Aid Man leaned against a lever, activating it and inadvertently starting the rocket, Kline and his new friends were launched into space, where they came across a ship of the alien Thirsties. After Kool-Aid Man defeated the Thirsties, Kline and his friends returned to Earth and Kool-Aid Man poured everyone some Kool-Aid Man. Noticing Kline looked glum, Kool-Aid Man asked if he was okay and Kline admitted he still couldn't figure how even Kool-Aid Man had started his rocket. Prof. Kline later attended the Smalltown July 4th picnic, where he helped the young Warren Wilkenson find his contact lens. Content that the lens was not a new insect, Kline prepared to depart but was met by Warren's friends Scott Stevens and Maria Lopez, who he remembered from their previous meeting at Funland. When asked what new crazy invention he was working, Kline showed the children his new time machine. As Thirsties attacked and were driven back by Kool-Aid Man, the fight ended up in Kline's time machine and Kool-Aid Man and the Thirsties, as well as Maria and Warren, were transported back to 1773 Philadelphia. Kline managed to return them back to the present by fiddling with a dial and he later joined Kool-Aid Man and the children for the July 4th fireworks show. Some time later, Kline invited Maria and Scott over to see his computerized home and when he learned that Scott was a whiz at computer games, Kline invited him inside to play a game. Unfortunately, Kline had trouble remembered the code to access his home and Maria quickly realized Kline had forgotten to turn on the fuse box. Upon doing so, Kline and his friends were able to go inside, where he had his robot maid Robotra bring them Kool-Aid. When the house became hot and systems began not responding to Kline's commands, they learned that the Compu-Terror had taken over the home's systems and they quickly summoned Kool-Aid Man for help. Crashing through the wall of Kline's home, Kool-Aid Man arrived as the Compu-Terror was hurling computerized home items around the house. Kline cowered as Kool-Aid Man took out the controlled Robotra and celebrated Kool-Aid Man's victory over the Compu-Terror with Kool-Aid. Deciding to draw out the Thirsties' leader Big Thirstie, who had designed the Compu-Terror, Kline and his friends had Kool-Aid Man publicly propose a computer game match between Big Thirstie and Scott Stevens. While Big Thirstie was distracted, Kool-Aid Man defeated the Thirsties and eventually, Big Thirstie himself, prompting Kline and his friends to again celebrate with Kool-Aid.

--The Adventures of Kool-Aid Man (I#1/2) (#2, #3,

Maria Lopez

Maria Lopez was a young girl who was a fan of music and various electronic gadgets. One day, while visiting the Funland amusement park with her friends, Maria and the other Funland patrons were seemingly attacked by a Giant Thirst Monster. Summoning Kool-Aid Man for help, Maria and her friends watched as Kool-Aid Man used his Cool Copter to expose the Giant Thirst Monster as a mere hologram projected by Thirsties in space. When Kool-Aid Man landed, Maria ran up to him and gushed about how amazing his Cool Copter was. She then joined her friend Scott Stevens and Kool-Aid Man in visiting Prof. Otis Kline's rocket exhibit. When Prof. Kline allowed Maria and her friends to enter the rocket, Kool-Aid Man accidentally launched the rocket into space, where he found the spaceship housing the Thirsties. The Thirsties soon attacked but Maria took to the controls of the rocket to maneuver out of harm's way. Kool-Aid Man soon took the fight directly to the Thirsties, defeating them, and Maria and her friends returned to Earth to celebrate with Kool-Aid. She subsequently joined Kool-Aid Man and her friends on a picnic. Some time later, Maria and her friends went to the Smalltown July 4th picnic, where they met with Prof. Kline again and saw his newest invention: a time machine. When Thirsties attacked the picnic, Maria and her friends summoned Kool-Aid Man and helped him chase the Thirsties, who fled into Prof. Kline's time machine and disappeared. Giving chase, Maria, Scott and Kool-Aid Man found themselves transported to 1773 America, where Maria's portable music player ceased working. Learning that the Thirsties had also been transported there and were planning to disrupt the Boston Tea Party, Maria and her friends jumped on the horse Sir Edward and rode to Boston. Arriving in time for Kool-Aid Man to stop the Thirsties, Maria and her friends were soon transported back to the present day by Prof. Kline. Emerging from the time machine, Maria and her friends celebrated with Kool-Aid and later watched the July 4th fireworks show. Maria and Scott were later invited to Prof. Kline's computerized home and when Kline proved unable to enter his home due to the security access code, Maria pointed out that Kline had forgotten to turn on the fuse box to power the code entry pad. Once inside, Maria was amazed at Kline's robot maid Robotra but the group soon became very hot and when devices stopped responding to Kline, they learned the house had been taken over by the digital Compu-Terror entity. Summoning Kool-Aid Man for help, Maria and her friends watched as Kool-Aid Man stopped the Compu-Terror and the group soon devised a plan to lure out the Compu-Terror's creator, Thirstie leader Big Thirstie. Maria subsequently watched as Scott Stevens challenged then battled Big Thirstie in a computer game while Kool-Aid Man tracked down Big Thirstie's location and defeated him. With Big Thirstie defeated, Maria and her friends again celebrated with Kool-Aid Man.

--The Adventures of Kool-Aid Man (I#1/2) (#2, #3,

Eddie Marsh

Eddie Marsh was the young son of Larry Marsh and brother of Karen Marsh. He accompanied his family as they entered the Around the World Hot Air Balloon Race but quickly noticed their balloon taking off, seemingly on its own. When his father Larry began panicking, Eddie and Karen called Kool-Aid Man for help and Kool-Aid Man uncovered a group of alien Thirsties within the hot air balloon. Once the Thirsties were defeated by Kool-Aid Man, Eddie, Karen and Larry boarded their hot balloon and the race began. The next day, the Marsh family were nearing Niagara Falls when a group of Thirsties in their own balloon popped the Marsh family balloon. Fortunately, the Marsh family was rescued by Rainbow Punch, a being similar to Kool-Aid Man, who guided the Marsh family safely to the ground on his Rainbow Express. Once they had reacquired their popped balloon, Rainbow Punch repaired the hole with his Rainbow Express and the Marshes were back in the race. Passing over the Atlantic Ocean, Big Ben and the Eiffel Tower, the Marsh noticed George B. Collins and his son Peter being helped up the Swiss Alps by Mountain Berry Punch, another being similar to Kool-Aid Man. Upon hearing that Thirsties had similarly downed the Collins' hot air balloon, Eddie and his family invited the Collinses to join them in their balloon and the group subsequently passed over Italy and Greece. When Eddie and his friends and family passed over Egypt, however, they found the similarly stranded Taylor family being led across the desert by another Kool-Aid Man-like being, Sunshine Punch. Welcoming the Taylors into their balloon as well, Eddie and his family soon witnessed the Thirsties bursting several balloons at once over an Hawaiian volcano. Calling on Kool-Aid for help, Eddie and his friends witnessed the other balloonists' rescue at the hands of yet another Kool-Aid Man-like being, Tropical Punch. Again welcoming the stranded balloonists into their balloon, Eddie and his family again continued on the race until the Thirsties caught up to them and attacked. This time, the assembled Kool-Aid Men (calling themselves the Punch Bunch) rescued Eddie and his newfound friends and the Marsh family, with many others in tow, soon made it to end of the race, where they were welcomed by Kool-Aid Man.

--The Adventures of Kool-Aid Man I#3/2

Karen Marsh

Karen Marsh was the daughter of Larry Marsh and sister of Eddie Marsh. She accompanied her family as they entered the Around the World Hot Air Balloon Race but when alien Thirsties stole their balloon, Karen and Eddie summoned Kool-Aid Man for help and he quickly defeated the Thirsties. The Marsh family then set off in their hot air balloon but the next day, Thirsties attacked them, popping a hole in their balloon in mid-air. Karen and her family were quickly rescued by Rainbow Punch, who safely led the family to the ground using his Rainbow Express, which he also used to patch up their balloon. Continuing their travels across the world, Karen and her family soon came upon George B. Collins and his son Peter, who were being led through the Swiss Alps by another Kool-Aid Man-like being named Mountain Berry Punch. Welcoming the Collinses into their balloon, the Marsh family continued on their race across the world, with Karen developing a crush on Peter Collins. They soon came across the stranded Taylor family, who were led through the Egyptian desert by another Kool-Aid being called Sunshine Punch. Inviting the Taylors to join them in their balloon, the Marsh family continued on once more, soon witnessing a group of Thirsties destroying several other hot air balloons. Karen and her newfound friends called Kool-Aid for help but were met by yet another Kool-Aid being, Tropical Punch, who rescued the falling balloonists. Again, the Marsh family welcomed them into their balloon and continued the race. When Thirsties caught up to the Marsh balloon, Karen and her friends were rescued by the assembled Punch Bunch and the group eventually made their way to the end of the race, where Karen and her friends were welcomed by Kool-Aid Man.


--The Adventures of Kool-Aid Man I#3/2


Larry Marsh

Larry Marsh was the mailman father of Karen and Eddie Marsh. He brought his children along to participate in the Around the World Hot Air Balloon Race but when he arrived, alien Thirsties took off in the Marsh family balloon. Nearly panicking, Larry witnessed his children summon Kool-Aid Man for help and the Thirsties were quickly defeated. Their balloon returned to them, the Marsh family then set out on the race but when Thirsties punctured their balloon, Larry and his children were rescued by another Kool-Aid being called Rainbow Punch, who repaired their balloon so they could continue the race. Days later, Larry and his children came across the Collins family in the Swiss Alps, who had been similarly attacked by Thirsties. Welcoming them into their balloon, the Marshes continued on their way, soon finding the similarly stranded Taylor family, whom they also welcomed into their balloon. Soon witnessing Thirsties destroying several balloons, Larry and his children welcomed the Thirsties' victims into their balloon but the Thirsties soon caught up and attacked the Marshes again. Rainbow Punch and his allies, the Punch Bunch, came to the Marshes' rescue and Larry and his children eventually made their way to the end of the race, where they were welcomed by Kool-Aid Man.


--The Adventures of Kool-Aid Man I#3/2


Mountain Berry Punch

Mountain Berry Punch was a being similar to Kool-Aid Man, albeit with Mountain Berry Punch flavor Kool-Aid inside instead of Cherry like Kool-Aid Man, and he was a member of the heroic Punch Bunch. During a maze trip that took him to five famous cities around the world, Kool-Aid Man met Mountain Berry Punch. Later, when the Collins family's hot air balloon was ruptured by alien Thirsties over the Swiss Alps, Peter Collins yelled "Hey, Kool-Aid!" Hearing the summons, Mountain Berry Punch announced himself with a "Yodelee-Oh, Yeah!" before bursting through the side of mountain and tossing a climbing rope across two peaks to rescue the Collinses. Traversing the rope, Mountain Berry Punch succeeded in catching the falling Collins family. He then began leading the Collinses across the Swiss Alps when another hot air balloon housing the Marsh family flew overhead and offered to ferry the Collinses back home. As they departed, Mountain Berry Punch said goodbye with another yell of "Yodelee-Oh, Yeah!" When the Marsh family and their group of passengers were attacked by Thirsties above the Golden Gate Bridge in San Francisco, Mountain Berry Punch joined the Punch Bunch in rescuing the balloonists, tying up the defeated Thirsties with his climbing rope. Having defeated all of the Thirsties present, Mountain Berry Punch and the Punch Bunch waved goodbye to the balloonists as they continued their trek towards the end of the race.

Mountain Berry Punch had superhuman strength sufficient to bust his way through the side of mountain. He also always carried a length of climbing rope and a climbing probe that he used to traverse mountains.

In the maze page of The Adventures of Kool-Aid Man I#3, Mountain Berry Punch appeared to be a dark purple color but in the main 2nd story of I#3, he appeared more of a dark red than purple.

--The Adventures of Kool-Aid Man I#3 - The 'Round the World maze page (I#3/2,


One Kool-Aid Plaza

One Kool-Aid Plaza was the (apparently) secret headquarters of Kool-Aid Man, shaped like a giant pitcher of Kool-Aid and complete with a gigantic yellow sign giving the address. After One Kool-Aid Plaza was built in an unidentified town, Kool-Aid Man invented several pieces of technology to be used in the headquarters, including several large computers and the Thirstie Alert system that signaled an alarm when Thirsties were up to no good. Following one such encounter with Thirsties in Smalltown, Kool-Aid Man invited the Smalltown Sluggers little league baseball team to his secret headquarters, where he talked about his inventions and showed off the technology. When the Thirstie Alert went off, Kool-Aid Man turned on the Plaza's super-computer and learned that Thirsties were attacking a nearby beach. After defeating the beach Thirsties, Kool-Aid Man and his young friends returned to One Kool-Aid Plaza, where he assured the team he would come to their next game if he had the time. He then led the children to his Cool Copter to get them home for dinner.

--The Adventures of Kool-Aid Man (I#1)


The Punch Bunch

The Punch Bunch was an heroic group of beings similar to Kool-Aid Man that fought Thirsties at various locations around the world. Consisting of Rainbow Punch, Sunshine Punch, Mountain Berry Punch and Tropical Punch, the Punch Bunch met Kool-Aid Man as he was traversing a worldwide maze that led through five major cities. The group later assembled to rescue the Marsh family and their hot air balloon passengers from an attack by the Thirsties in San Francisco. Once the Thirsties had been defeated, the Punch Bunch waved goodbye to the balloonists.



--The Adventures of Kool-Aid Man I#3 - The 'Round the World maze page (I#3/2,


Rainbow Punch

Rainbow Punch was a being similar to Kool-Aid Man but with Rainbow Punch flavor Kool-Aid inside and he was also a member of the heroic Punch Bunch. Meeting Kool-Aid Man when Kool-Aid Man was traversing a worldwide maze that exited in various major cities, Rainbow Punch later helped the Marsh family in the air above Niagara Falls when a group of alien Thirsties punctured their hot air balloon. Using the rainbows from his pitcher of Kool-Aid (which he called his Rainbow Express), Rainbow Punch got the Marshes safely to the ground, where he patched up their balloon using the Rainbow Express. Thanking Rainbow Punch, the Marshes asked how they could ever repay him and Rainbow Punch replied "Just keep chasing rainbows!" When the Marshes and their additional passengers were later attacked by Thirsties in San Francisco, Rainbow Punch led the Punch Bunch to their rescue on his Rainbow Express. Landing atop the Thirsties' hot air balloon, Rainbow Punch stomped it, puncturing the balloon and the defeated Thirsties were rounded up by Rainbow Punch's teammate, Mountain Berry Punch. The Punch Bunch said goodbye as the Marshes continued their trek toward the end of their hot air balloon race.

Rainbow Punch utilized a pitcher of Kool-Aid that seemingly projected a semi-solid rainbow that he often used to replenish the Kool-Aid within himself. Rainbow Punch could also project the rainbow outward for use as slides or walkways and the rainbows were solid enough to patch balloons.

In the 'Round the World maze page, Rainbow Punch appeared more a bright red (similar to Kool-Aid Man) but in the second story in Adventures of Kool-Aid Man#3, he was more of a darker red.

--The Adventures of Kool-Aid Man I#3 - The 'Round the World maze page (I#3/2,


Mark Richardson

Mark Richardson was a young friend of Stevie Smart, Mary Green and Caren Crystal who joined them on a camping trip with Mr. Green. The tired Mark eventually made it to the group's cabin with his friends but once there, alien Thirsties attacked, causing each to become hot, thirsty and more tired. The Thirsties were soon exposed and Mark suggested they capture the Thirsties before their camping trip was ruined. Unfortunately, the Thirsties escaped and Mark and his friends summoned Kool-Aid Man, who rounded up the Thirsties. Following the defeat of the Thirsties, Mark invited Kool-Aid Man to stay and camp with them and Kool-Aid Man accepted the offer, soon after telling the children stories of another time he had defeated the Thirsties. After Mark and his friends went to bed, the group was attacked by Thirsties again and Mark and his friends decided to battle the Thirsties themselves in an effort to pay Kool-Aid Man back for their earlier rescue. Unfortunately, the children were soon captured by the Thirsties but they managed to summon Kool-Aid Man, who again defeated the Thirsties and rescued Mark and his friends. The group then had celebratory glasses of Kool-Aid.



--The Adventures of Kool-Aid Man I#2/2


Mickey Richardson

Mickey Richardson was a member of the Smalltown Sluggers little league baseball team and after one of the team's games, Mickey and his friends found Sam's Snax snack bar to be closed. Mickey and his teammates then witnessed Kool-Aid Man defeat the Thirsties and rescue Sam's Snax. Sam then introduced Mickey and the others to Kool-Aid Man and Mickey exclaimed that Kool-Aid Man might be as strong as the Hulk. The Sluggers were then invited back to Kool-Aid Man's secret headquarters at One Kool-Aid Plaza and while there, they witnessed the Thirstie Alert system warning Kool-Aid Man of a Thirstie attack on a nearby beach. Accompanying Kool-Aid Man to the beach, Mickey and his teammates witnessed Kool-Aid Man's defeat of the Thirsties and he was afterwards returned home in time for dinner. The next day, Mickey and the other Sluggers were given a speech by Coach Williams before their game against the Lakeview team and an excited Mickey picked up his friend Gloria Greene, carrying her onto the field as the game started. During the game, Mickey hit a ball far into the outfield but when he slid into home plate, Thirsties attacked and blinded the umpire with sunlight. Mickey insisted he was safe but the other team's catcher argued that he was out, nearly causing a fight until the umpire ordered a do-over. Still insisting he was safe, Mickey nonetheless went back up to bat but the Thirsties' attack soon enveloped the entire game and the kids summoned Kool-Aid Man for help. Kool-Aid Man easily rounded up the Thirsties, allowing the game to continue, and Mickey informed Kool-Aid Man that with him around, everyone was a winner.



--The Adventures of Kool-Aid Man (I#1)

Robotra

Robotra was the robot maid of Prof. Otis Kline and she was operated as part of Kline's computerized home. When Kline invited his young friends Scott Stevens and Maria Lopez over to his computerized home, Maria was surprised to see Robotra. The home was soon taken over by the digital Compu-Terror, forcing Kline and his friends to summon Kool-Aid Man for help. When Kool-Aid Man arrived, Robotra, controlled by the Compu-Terror, pulled out a mop and attacked Kool-Aid Man, insisting she would mop the floor with the hero. Unfortunately for Robotra, Kool-Aid Man soon ducked an attack by the Compu-Terror and several computerized devices under the Compu-Terror's control missed Kool-Aid Man and slammed into Robotra, disabling her. After Kool-Aid Man defeated the Compu-Terror and its creator, Big Thirstie, a restored Robotra helped serve Kline and his friends green Kool-Aid.

Robotra was controlled via computers and her body was composed of an unidentified metal. While stronger than a human, Robotra could be disabled by hard impacts from other metallic objects.



--The Adventures of Kool-Aid Man I#3


Sam

Sam was the owner/operator of Sam's Snax, a small snack bar that was set up along a baseball field. At one point, a group of alien Thirsties attacked Sam's Snax, tying up Sam and closing down the snack bar. Alerted to the attack, Kool-Aid Man busted through the wall of Sam's Snax, defeating the Thirsties and freeing Sam. Sam then introduced Kool-Aid Man to four members of the Smalltown Sluggers little league team: Sigmund Smart, Cynthia Crystal, Mickey Richardson and Gloria Greene. When Kool-Aid Man invited the children to visit his secret headquarters, a thankful Sam remained behind to keep an eye on the apprehended Thirsties.




--The Adventures of Kool-Aid Man (I#1)


Sam's Snax

Sam's Snax was a snack bar located near a local baseball field in Smalltown, owned and operated by a man named Sam. One day following a little league baseball game, Sam's Snax was attacked by a group of alien Thirsties, who captured the owner Sam and closed down the snack bar. When the baseball game ended, the Smalltown Sluggers team visited Sam's Snax, only to find it closed and the nearby water fountains non-functional. Alerted to the Thirstie attack, Kool-Aid Man burst through the wall of Sam's Snax and defeated the Thirsties, rescuing Sam and leaving the Thirsties in Sam's custody.

--The Adventures of Kool-Aid Man (I#1)


Sir Edward

Sir Edward was a horse circa 1773 A.D. that was housed in a stable in Philadelphia, Pennsylvania. When the time-traveling Kool-Aid Man and his friends Scott Stevens and Maria Lopez learned that the similarly time-traveling alien Thirsties were planning to disrupt the Boston Tea Party, Kool-Aid Man ran into Sir Edward's stable and freed Sir Edward. Kool-Aid Man, Scott and Maria then jumped onto Sir Edward's back and rode him to Boston yelling "The Thirsties are Coming!" Arriving in Boston, Kool-Aid Man attacked the Thirsties while Maria handled Sir Edward.




--The Adventures of Kool-Aid Man I#2


Smalltown Sluggers

The Smalltown Sluggers were a local little league baseball team comprised of Sigmund Smart, Gloria Greene, Mickey Richardson and Cynthia Crystal, among others. After one of their games, the Sluggers visited Sam's Snax snack bar, only to find it closed and the nearby water fountains non-functional. Kool-Aid Man soon appeared on the scene and defeated a group of alien Thirsties holding up inside Sam's Snax and following the Thirsties' defeat, Kool-Aid Man invited four of the Sluggers back to his secret headquarters. While there, the four Sluggers witnessed a Thirstie Alert and soon accompanied Kool-Aid Man to a nearby beach to witness his defeat of the Thirsties. Returning to his headquarters, Kool-Aid Man made sure to get the Sluggers home by dinner. The next day, the Smalltown Sluggers had a game against the Lakeview team but the game was disrupted by Thirsties, forcing the Sluggers to summon Kool-Aid Man for help. Once Kool-Aid Man apprehended the Thirsties, the Sluggers' game was allowed to resume.



--The Adventures of Kool-Aid Man (I#1)


Sigmund Smart

Sigmund Smart was the somewhat brainy member of the Smalltown Sluggers little league baseball team. He was present when Kool-Aid Man saved Sam's Snax from a group of alien Thirsties and was invited to Kool-Aid Man's secret headquarters at One Kool-Aid Plaza afterwards. While there, he witnessed a Thirstie Alert and soon accompanied Kool-Aid Man to a nearby beach as Kool-Aid Man defeated another group of Thirsties. The next day, Sigmund joined the rest of his team at their game against the Lakeview team, suggesting to his teammate Cynthia Crystal that Kool-Aid Man was too busy to come see their game. Unfortunately, Thirsties attacked the game and Kool-Aid Man was summoned to help. Once Kool-Aid Man had defeated the Thirsties, the game was allowed to continue.


--The Adventures of Kool-Aid Man (I#1)


Steve "Stevie" Smart

Stevie Smart was a friend of Caren Crystal, Mark Richardson and Mary Green and joined them on a camping trip led by Mr. Green. When Thirsties attacked their cabin, Stevie and his friends summoned Kool-Aid Man for help and Kool-Aid Man made quick work of the Thirsties, ultimately joining the trip as well and telling stories of his battles with the Thirsties around the campfire. Overnight, the campsite was again attacked by Thirsties and Stevie and his friends attempted to defeat them on their own, only to wind up captured and placed in a nearby cave by the Thirsties. Once the Thirsties left to continue their disruption of the campsite, Stevie rolled over on his side, where Caren used his fingernails to remove the handkerchief from Stevie's face. The two then helped their friends and once they were able to speak, they summoned Kool-Aid Man for help. Kool-Aid Man again defeated the Thirsties and rescued Stevie and his friends, returning them to the campsite, where everyone celebrated with Kool-Aid.

--The Adventures of Kool-Aid Man I#2/2


Jean "Jeanie" Stevens

Jean Stevens was the sister of Scott Stevens and accompanied him and his friends to the Funland amusement park. While Jean and her friends were there, Funland was seemingly attacked by the Giant Thirst Monster, forcing Jean and her friends to summon Kool-Aid Man. When the Giant Thirst Monster seemingly shrugged off all attacks, Kool-Aid Man got into his Cool Copter and, deducing the monster's status as a projected image, used a mirror to reflect the projection back into space. With the monster gone, Jean asked if she could kiss Kool-Aid Man and when she did, a blushing Kool-Aid Man remarked on his face turning red. Kool-Aid Man then accompanied Jean and her friends to an exhibit by Prof. Otis Kline involving his hand-made rocket. When Kline invited them inside the rocket, Kool-Aid Man accidentally launched the rocket into space, where he found and defeated a group of alien Thirsties. Returning to Earth, Jean and her friends shared some Kool-Aid to celebrate their adventure. Following the celebration, Jean, Scott and Maria had a farm picnic with Kool-Aid Man and Jean took photos of a posing Kool-Aid Man. She later joined her friends at the Smalltown July 4th picnic, where Prof. Kline showed them his newest invention: a time machine. When Thirsties disrupted the picnic, Jean and her friends summoned Kool-Aid Man, who chased the Thirsties into Prof. Kline's time machine, accidentally sending himself, Maria Lopez and Scott Stevens back to 1773 Philadelphia. Kline soon adjusted the machine and returned Kool-Aid Man and his two allies back to the present and Jean later joined them all at the picnic's fireworks display.

--The Adventures of Kool-Aid Man (I#1/2) (#1 - "What's the Difference?" activity page, #2,


Scott Stevens

Scott Stevens was the brother of Jean Stevens and an avid fan of computer games. One day he accompanied his friends to the Funland amusement park and while there, the park was seemingly attacked by the Giant Thirst Monster, forcing Scott and his friends to summon Kool-Aid Man. After Kool-Aid Man exposed the Thirst Monster as a projected hologram, Scott accompanied Kool-Aid Man and his friends to the homemade rocket exhibit by Prof. Otis Kline. When Kline invited them inside the rocket, Kool-Aid Man accidentally launched the rocket into space, where he found and defeated a group of alien Thirsties. Returning to Earth, Scott and his friends shared some Kool-Aid to celebrate their adventure. Following the celebration, Scott joined his sister Jean and friend Maria Lopez for a farm picnic with Kool-Aid Man. He later accompanied his friends to the Smalltown July 4th picnic, where Prof. Kline showed them his newest invention: a time machine. When Thirsties disrupted the picnic, Scott and his friends summoned Kool-Aid Man, who chased the Thirsties into Prof. Kline's time machine, accidentally sending himself, Maria and Scott's friend Warren Wilkenson back to 1773 Philadelphia. Moments after Kool-Aid Man defeated the Thirsties in 1773, Warren, Maria, Kool-Aid Man and the Thirsties were transported back to the present day by Prof. Kline, who had adjusted his time machine. Scott then joined his friends for the July 4th fireworks display. Scott was later invited with Maria Lopez to see Prof. Kline's computerized home but once inside, the home was taken over by the digital Compu-Terror entity, forcing Scott and Maria to summon Kool-Aid Man. When Kool-Aid Man defeated the Compu-Terror, Scott witnessed the Thirsties' leader, Big Thirstie, gloat about using the Compu-Terror to take over the world's computer. Deciding to lure Big Thirstie out, Kool-Aid Man proposed to Big Thirstie a computer game match between Scott and Big Thirstie. While Scott distracted Big Thirstie with computer games, Kool-Aid Man traced Big Thirstie location and defeated him, prompting Scott and his friends to celebrate with Kool-Aid.

--The Adventures of Kool-Aid Man (I#1/2) (#2, #3,

Sunshine Punch

Sunshine Punch was a being much like Kool-Aid Man and was a member of the Punch Bunch. Meeting Kool-Aid Man during his worldwide travels through a maze, Sunshine Punch later came to the aid of the Taylor when their hot air balloon was punctured by alien Thirsties over Egypt. At first thinking Sunshine Punch to be a mirage, the Taylor family nonetheless accepted Sunshine Punch's help and he was leading the Taylors through the desert when the Marsh and Collins families flew by in the Marshes' balloon. When the Marshes welcomed the Taylors into their balloon, Sunshine Punch suggested they all complete the hot air balloon race as a team and the families agreed. Sunshine Punch then got back on his camel and wished the families good luck. Later, when Thirsties attacked the Marshes' balloon over San Francisco, Sunshine Punch and the Punch Bunch came to their rescue, defeating the Thirsties and promising to take care of them while the families continued their trek towards the end of the hot air balloon race.

Sunshine Punch did not display any superhuman powers, other than being a living pitcher of Kool-Aid. He did always carry a pitcher of Sunshine Punch flavor Kool-Aid.


--The Adventures of Kool-Aid Man I#3 - The 'Round the World Maze page (#3/2,

Helene Taylor

Helene Taylor was the wife of Mark Taylor and presumably the mother of the twins Leslie and Marie Taylor. She joined her family in a hot air balloon race but their balloon was attacked by alien Thirsties over Egypt and they landed in the desert, where they were rescued by Sunshine Punch, a being like Kool-Aid Man. Sunshine Punch led Helene and her family through the desert until they were seen by another hot air balloon housing the Marsh and Collins families. Sunshine Punch suggested all three families work as a team to complete the hot air balloon race and Helene and her family were welcomed into the Marshes' balloon. Eventually, the balloon came across other families that had been attacked by the Thirsties and the Marshes' balloon was attacked over San Francisco but all present were rescued by Sunshine Punch and the assembled Punch Bunch. With the Thirsties' defeat, the Taylors arrived at the end of the race with the other families and celebrated with Kool-Aid.


--The Adventures of Kool-Aid Man I#3/2

Leslie & Marie Taylor

Leslie and Marie Taylor were the twin daughters of Mark Taylor and they joined him and his wife Helene as participants in a hot air balloon race. When their balloon was punctured by alien Thirsties over Egypt, Leslie and Marie called for Kool-Aid Man to help and were instead met by Sunshine Punch, a being similar to Kool-Aid Man. Sunshine Punch then led the Taylor family across the Egyptian desert until they were seen by another hot air balloon belonging to the Marsh family, who had already picked up the similarly stranded Collins family. The Taylors were then invited into the Marsh balloon to work as a team to complete the balloon race. After the Marshes picked up several other stranded racers, their balloon was attacked by Thirsties and the assembled Punch Bunch rescued the Taylors and the other families in time for them to finish the race.



--The Adventures of Kool-Aid Man I#3/2

Mark Taylor

Mark Taylor was the husband of Helene Taylor and father to the twins Leslie and Marie Taylor. He joined his family as participants in a hot air balloon race. When their balloon was punctured by alien Thirsties over Egypt, Leslie and Marie called for Kool-Aid Man to help and the Taylors were all met by Sunshine Punch, a being similar to Kool-Aid Man. Sunshine Punch then led the Taylor family across the Egyptian desert until they were seen by another hot air balloon belonging to the Marsh family, who had already picked up the similarly stranded Collins family. The Taylors were then invited into the Marsh balloon to work as a team to complete the balloon race. After the Marshes picked up several other stranded racers, their balloon was attacked by Thirsties and the assembled Punch Bunch rescued the Taylors and the other families in time for them to finish the race.



--The Adventures of Kool-Aid Man I#3/2

The Thirst Ray

The Thirst Ray was a weapon used by the alien Thirsties when Kool-Aid Man burst into their mothership. Kool-Aid Man was unaffected by the Thirst Ray but the Thirsties continued to pour on the power, eventually causing the Thirst Ray to overload and explode.

While the Thirst Ray had no effect on Kool-Aid Man, the Thirst Ray presumably could cause intense thirst in most beings hit by its rays.


--The Adventures of Kool-Aid Man (I#1/2)

Thirstie Squad A

Thirstie Squad A were a group of otherwise ordinary alien Thirsties that were tasked with ruining the cabin that was part of a camping trip led by Mr. Green. When Mr. Green and a group of youngsters passed by one group of Thirsties, the Thirsties communicated to Thirstie Squad A to inform them that their "guests" were arriving. As the hot sun made the campers thirsty during their trek towards the cabin, Thirstie Squad A was inside the cabin plotting to make the campers miserable. Once the campers arrived, Thirstie Squad A began increasing the heat and stealing their camping gear until one of the campers saw them and informed the others. Unafraid, Thirstie Squad A continued running amuck until the campers summoned Kool-Aid Man, who chased them away. Members, if not the entirety, of Thirstie Squad A later regrouped with other Thirsties and attacked the camp that night, kidnapping the children until Kool-Aid Man was again summoned and he defeated them.




--The Adventures of Kool-Aid Man I#2/2

Thirsties

The Thirsties were an alien race led by Big Thirstie who were intent on ruining the fun of Earthlings, usually by causing intense heat and thirst but sometimes with simple disruption tactics. Earning the enmity of Kool-Aid Man, the Thirsties continued to attack Earth. At one point, Thirsties took over Sam's Snax snack bar in Smalltown, kidnapping Sam and closing the bar, but Kool-Aid Man arrived on the scene and apprehended the Thirsties, leaving them for Sam. Another group of Thirsties later attacked a beach, only to again be defeated by Kool-Aid Man. The Thirsties returned to hassle Smalltown again, however, when they began disrupting a little league baseball game between Smalltown and Lakeview. After this group of Thirsties were defeated by Kool-Aid Man, Big Thirstie tasked a group of Thirsties with disrupting the fun at Funland amusement park and they did so by projecting a hologram of a Giant Thirst Monster to scare the patrons. Kool-Aid Man quickly deduced that the Giant Thirst Monster was a projection and used a mirror to reflect the projection away from Earth. When Kool-Aid Man later accidentally launched he and his friends into space on a makeshift rocket, he discovered the Thirstie mothership and attacked them. Shrugging off the Thirsties' Thirst Ray, Kool-Aid Man rounded up the Thirstie but Big Thirstie promised to get revenge. Thirsties later populated the aptly-named  Thirstie Forest and Kool-Aid Man warned others to avoid taking a wrong turn in the forest, lest they encountered the Thirsties. A Thirstie later attacked a television set and was defeated when Kool-Aid Man emerged from the television set.

A group of Thirsties soon decided to ruin the fun of two children by stealing the water from their pool using straws and also attacked two children in their home, both times being defeated by Kool-Aid Man yet again. When Thirsties were again defeating after attacking civilians, Big Thirstie got involved directly and led a group of Thirsties in disrupting Smalltown's July 4th picnic. When Kool-Aid Man was again summoned, the Thirsties fled into the time machine created by local Prof. Otis Kline and were transported to 1773 Philadelphia. By the time Kool-Aid Man followed, Big Thirsties and his goons were attempting to disrupt the Boston Tea Party. Moments after Kool-Aid Man defeated the time-traveling Thirsties, the Thirsties as well as Kool-Aid Man and his friends were returned to the present day.

Thirsties next attempted to disrupt a summer camp, only to be sent up the river without a paddle by Kool-Aid Man, who encountered Thirsties yet again when a group including Thirstie Squad A attacked the cabin housing a group of young campers. Kool-Aid Man briefly drove the Thirsties away but they returned in the night to capture the children, who summoned Kool-Aid Man to their aid. Following this defeat, Big Thirstie created the Compu-Terror and sent it against Prof. Otis Kline's computerized home while he and his Thirstie goons watched from Big T's Computer Company. Once Kool-Aid Man had discovered Big Thirstie's hand in the Compu-Terror's creation, he had his friend Scott Stevens distract Big Thirstie with a computer game challenge while he tracked down Big Thirstie and rounded up the Thirsties at Big T's. Thirsties later attacked a hot air balloon race, first stealing the balloon belonging to Larry Marsh and his family and later utilizing their own hot air balloon to down the others. When the Thirsties assaulted the Marsh family balloon, now housing all of the victims of the Thirsties' earlier attacks, a group of Kool-Aid Man-like being calling themselves the Punch Bunch intervened, destroying the Thirsties' balloon and defeating them.

--The Adventures of Kool-Aid Man I#1 (#1/2, #1 - Thirsty Forest Maze activity page, The Adventures of Kool-Aid Man comic book ad from Avengers I#233, Kool-Aid Man Atari 2600 video game, Kool-Aid Man Intellivision video game, Kool-Aid Man video game ad in Avengers I#237, The Adventures of Kool-Aid Man I#2, #2/2, #3, #3/2,

Tropical Punch

Tropical Punch was a being similar to Kool-Aid Man and also a member of the Punch Bunch. After meeting Kool-Aid Man during his maze-like trip around the world, Tropical Punch appeared near a volcano in Hawaii when the volcano popped the balloons of several families in a hot air balloon race. As a balloon housing the Marsh, Collins and Taylor families flew by, Tropical Punch used his breezy breath to blow their balloon towards the families that needed help then cooled off the volcano by pouring Kool-Aid in it. Deciding to remain behind to keep an eye on the volcano, Tropical Punch bid the rescued families farewell but later appeared with the assembled Punch Bunch in San Francisco when the Thirsties attacked the Marsh balloon. He and the Punch Bunch apprehended the Thirsties, allowing the Marsh family and their rescued families to complete the balloon race.

Tropical Punch possessed the ability to blow tropical breezes from his mouth and he carried a seemingly never-emptying pitcher of Kool-Aid that was apparently cold enough to stop the heat of a volcano.



--The Adventures of Kool-Aid Man I#3 - The 'Round the World Maze activity page (#3,

Wacky Warehouse

The Wacky Warehouse was a warehouse equipped with assembly line machines operated by Kool-Aid Man. The Warehouse's Rube Goldberg-like machines were first used by Kool-Aid Man to produce the new Berry Blue flavor of Kool-Aid, a wacky blend of lemon and berry flavors. The new flavor proved so much fun that it was made the official drink of the Wacky Warehouse. The Warehouse soon began provided Kool-Aid Man-themed items such as watches, bike caps, sports bottles and race cars to those using Kool-Aid Kool Points and when Kool-Aid Man subsequently teamed up with Spider-Man, Spider-Man's Spider-Sense told him that the Wacky Warehouse was the coolest and that its Kool Points program was available in Canada.






--Kool-Aid Berry Blue flavor ad in Heathcliff I#28 (Kool-Aid Wacky Warehouse ad from Amazing Spider-Man: Hit & Run#3 - BTS, 

Warren Wilkenson

Warren Wilkenson was a somewhat nerdy friend of Scott Stevens, Jean Stevens and Maria Lopez. When he joined the three at Funland amusement park, the glasses-wearing Warren was called "Mr. Know-it-All" by Scott, who asked if he was having fun. Admitting he was having fun, Warren was soon surprised when a Giant Thirst Monster appeared and seemingly attacked. Summoning Kool-Aid Man with his friends, Warren watched as Kool-Aid Man exposed the Thirst Monster as a projected hologram, admiring the logic in Kool-Aid Man's deductions. He then accompanied Kool-Aid Man and his friends to visit the makeshift rocket exhibit held by Prof. Otis Kline. Invited to see inside the rocket by Kline, Warren and his friends were accidentally launched into space when Kool-Aid Man hit a lever. Finding a group of Thirsties responsible for the projected Thirst Monster in space, Kool-Aid Man defeated them and Warren and his friends were returned to Earth, where they celebrated with Kool-Aid. Warren, now having replaced his glasses with contact lenses, later joined his friends at the Smalltown July 4th picnic. When Prof. Kline found Warren's missing contact lens, thinking it was a new species of insect, Kline invited Warren and his friends to see his new time machine. Thirsties soon disrupted the picnic, prompting Warren and his friends to summon Kool-Aid Man, who chased the Thirsties into Kline's time machine. Kool-Aid Man, Warren and his friends pursued into the time machine, only to find it empty. Warren, Kool-Aid Man and his friend Maria Lopez were soon transported to 1773 Philadelphia by the time machine, where they learned the similarly time-traveling Thirsties were planning to disrupt the Boston Tea Party. Riding with Kool-Aid Man and Maria to Boston overnight, Warren witnessed Kool-Aid Man defeated the Thirsties and moments later, the trio were transported back to the present day by Prof. Kline, the Thirsties in tow. Warren subsequently joined his friends at the July 4th fireworks show.

--The Adventures of Kool-Aid Man (I#1/2) (#2,

Coach Williams

Coach Williams was the coach for the little league baseball team called the Smalltown Sluggers. Before the Sluggers' big game against the Lakeview team, Coach Williams gave a long-winded speech that bored most of his players, even causing one, Gloria Greene, to fall asleep. When Thirsties began disrupting the game, Coach Williams witnessed a Thirstie literally steal second base but nonetheless cheered on his player Mickey Richardson when he scored a hit. Eventually, Kool-Aid Man was summoned to deal with the Thirstie threat and Williams was happy to see the game continue on.



--The Adventures of Kool-Aid Man (I#1)

WMGD News

WMGD News was a local news television station that Kool-Aid Man appeared to issue a challenge to Big Thirstie, leader of the alien Thirsties. Using WMGD's cameras, Kool-Aid Man proposed a computer game challenge between Big Thirstie and his friend Scott Stevens, secretly planning to distract Big Thirstie long enough to track him down.




--The Adventures of Kool-Aid Man I#3


images: (without ads
The Adventures of Kool-Aid Man (I#1), front cover (Kool-Aid Man leaping through the wall of a spaceship)
The Adventures of Kool-Aid Man (I#1), Kool-Aid Drink Stand ad (Kool-Aid Man with pitcher)
The Adventures of Kool-Aid Man (I#1), Kool-Aid mail-away offers ad (Kool-Aid Man with products)
The Adventures of Kool-Aid Man (I#1), p21, pan5 (Kool-Aid Man stumbling)
The Adventures of Kool-Aid Man (I#1), p23, pan6 (Kool-Aid Man with a jet pack)
The Adventures of Kool-Aid Man (I#1), Kidco movie ad (Kool-Aid Man in director's chair)
The Adventures of Kool-Aid Man comic book ad from Avengers I#233, p1, splash page (Kool-Aid Man with his comic book)
Kool-Aid Man
Atari 2600 video game, front box art (Kool-Aid Man battling Thirsties)
Kool-Aid Man video game ad in Avengers I#236, p1, splash page (Kool-Aid Man standing behind a television)
Kool-Aid Man video game ad in Avengers I#237, p1, splash page (Kool-Aid Man crashing through a brick wall)
The Adventures of Kool-Aid Man I#2, Kool-Aid Crossword activity page (Kool-Aid Man with 1770s tri-corner hat)
Kool-Aid Berry Blue flavor ad from Heathcliff I#28, splash page (Kool-Aid Man in glasses & sneakers & Wacky Warehouse image)
Kool-Aid Wacky Warehouse ad from Amazing Spider-Man: Hit & Run#3, p1, splash page (Kool-Aid Man in glasses & headphones)
Kool-Aid sweepstakes ad from Amazing Spider-Man I#413, p1, splash page (Kool-Aid Man in beach gear)
Kool-Aid Kool Points ad from X-Men II#60, p1, splash page (Kool-Aid Man buried in Kool Points)
Kool-Aid points ad from Avengers III#19, p1, splash page (Kool-Aid Man with glass of Kool-Aid)
television commercial screenshot (Kool-Aid Man as he currently appears in television commercials)
The Adventures of Kool-Aid Man I#2, p3, pan2 (Adam the ant)
The Adventures of Kool-Aid Man I#3, p11, pan3 (Big T's Computer Company)
The Adventures of Kool-Aid Man I#2, p3, pan1 (Big Thirstie)
The Adventures of Kool-Aid Man I#3, p19, pan5 (George B. Collins)
The Adventures of Kool-Aid Man I#3, p20, pan2 (Peter Collins)
The Adventures of Kool-Aid Man I#3, p7, pan2 (Compu-Terror)
The Adventures of Kool-Aid Man (I#1), p2, pan6 (Cool Copter & Sam)
The Adventures of Kool-Aid Man I#2, p20, pan1 (Caren Crystal)
The Adventures of Kool-Aid Man (I#1), p5, pan6 (Cynthia Crystal)
The Adventures of Kool-Aid Man I#3, p8, pan3 (Earth-85124)
The Adventures of Kool-Aid Man (I#1), p13, pan1 (Funland)
The Adventures of Kool-Aid Man I#2, p13, pan1 (Mr. Green)
The Adventures of Kool-Aid Man I#2, p15, pan1 (Mary Green)
The Adventures of Kool-Aid Man (I#1), p2, pan4 (Gloria Greene)
The Adventures of Kool-Aid Man I#2, p3, pan5 (Harry)
The Adventures of Kool-Aid Man I#1, p19, pan3 (Prof. Otis Kline)
The Adventures of Kool-Aid Man (I#1), p21, pan2 (Maria Lopez)
The Adventures of Kool-Aid Man I#3, p18, pan4 (Eddie Marsh)
The Adventures of Kool-Aid Man I#3, p15, pan4 (Karen Marsh)
The Adventures of Kool-Aid Man I#3, p18, pan1 (Larry Marsh)
The Adventures of Kool-Aid Man I#3, The 'Round the World Maze page (Mountain Berry Punch)
The Adventures of Kool-Aid Man (I#1), p3, pan1 (One Kool-Aid Plaza)
The Adventures of Kool-Aid Man I#3, p14, story title page (Punch Bunch)
The Adventures of Kool-Aid Man I#3, The 'Round the World Maze page (Rainbow Punch)
The Adventures of Kool-Aid Man I#2, p17, pan1 (Mark Richardson)
The Adventures of Kool-Aid Man (I#1), p4, pan7 (Mickey Richardson)
The Adventures of Kool-Aid Man I#3, p3, pan3 (Robotra)
The Adventures of Kool-Aid Man (I#1), p2, pan3 (Sam's Snax)
The Adventures of Kool-Aid Man I#2, p8, pan3 (Sir Edward)
The Adventures of Kool-Aid Man (I#1), p5, pan1 (Smalltown Sluggers & Coach Williams)
The Adventures of Kool-Aid Man (I#1), p8, pan1 (Sigmund Smart)
The Adventures of Kool-Aid Man I#2, p15, pan2 (Steve "Stevie" Smart)
The Adventures of Kool-Aid Man (I#1), p20, pan3 (Jean Stevens)
The Adventures of Kool-Aid Man (I#1), p20, pan2 (Scott Stevens)
The Adventures of Kool-Aid Man I#3, The 'Round the World Maze page (Sunshine Punch)
The Adventures of Kool-Aid Man I#3, p22, pan3 (Helene Taylor)
The Adventures of Kool-Aid Man I#3, p23, pan1 (Leslie & Marie Taylor)
The Adventures of Kool-Aid Man I#3, p22, pan2 (Mark Taylor)
The Adventures of Kool-Aid Man (I#1), p24, pan3 (Thirst Ray)
The Adventures of Kool-Aid Man I#2, p14, pan4 (Thirstie Squad A)

The Adventures of Kool-Aid Man (I#1), p1, pan2 (Thirsties)
The Adventures of Kool-Aid Man I#3, The 'Round the World Maze page (Tropical Punch)
The Adventures of Kool-Aid Man (I#1), p20, pan5 (Warren Wilkenson)
The Adventures of Kool-Aid Man I#3, p9, pan4 (WMDG News)


Appearances:
The Adventures of Kool-Aid Man (I#1) (1983) - "The Thirsties Strike Out!" story - Jim Salicrup (writer), Dan DeCarlo (pencils), Joe Giella (inks), uncredited editor; "Thirst in Space" - Jim Salicrup (writer), Dan DeCarlo (pencils), Joe Giella (inks), uncredited editor
The Adventures of Kool-Aid Man comic book ad in Avengers I#233 (July, 1983) - uncredited writer, artist & editor
Kool-Aid Man
Atari 2600 video game (1983) - Steve Tatsumi (designer), Mattel Electronics (publisher)
Kool-Aid Man Intellivision video game (1983) - Vladimir Hrycenko, Mark Kennedy (designers), Monique Lujan-Bakerink (art), Mattel Electronics (publisher)
Kool-Aid Man video game ad in Avengers I#236 (October, 1983) - uncredited writer, artist & editor
Kool-Aid Man video game ad in Avengers I#237 (November, 1983) - uncredited writer, artist & editor
The Adventures of Kool-Aid Man I#2 (1984) - "Thirst in Time" story - Jim Salicrup (writer), Dan DeCarlo, Jim DeCarlo (art), uncredited editor; "A Camping Adventure" story - Jim Salicrup (writer), Dan DeCarlo, Jim DeCarlo (art), uncredited editor
The Adventures of Kool-Aid Man I#3 (1985) - "Kool-Aid Man Meets the Compu-Terror!" story - Jim Salicrup (writer), Dan DeCarlo, Jim DeCarlo (art), Tom DeFalco (editor); "Kool-Aid Man & the Punch Bunch in 'The Great Balloon Race'" story - Jim Salicrup (writer), Dan DeCarlo, Jim DeCarlo (art), Tom DeFalco (editor)
Kool-Aid Berry Blue flavor ad in Heathcliff I#28 (November, 1988) - uncredited writer, artist & editor
Kool-Aid Wacky Warehouse ad in Amazing Spider-Man: Hit & Run#3 (February, 1991) - uncredited writer, artist & editor
Kool-Aid sweepstakes ad in Amazing Spider-Man I#413 (July, 1996) - uncredited writer, artist & editor
Kool-Aid Kool Points ad in X-Men II#60 (January, 1997) - uncredited writer, artist & editor
Kool-Aid points ad in Avengers III#19 (August, 1999) - uncredited writer, artist & editor


First Posted: 09/14/2021
Last updated: 09/11/2021

Any Additions/Corrections? please let me know.

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