MAGNOR

Real Name: 2-P-2

Identity/Class: Alternate reality (Earth-93427) extraterrestrial

Occupation: Superhero;
   former soldier

Group Membership: Possibly Avengers, "Ultravengers" (see comments);
   formerly King Trepid's military

Affiliations: 3-P-2, C.J. Delaney, Genna, Gil Gillman, Pandora;
   formerly King Trepid

Enemies: Destrobots, Mr. Kneecap and his gang (including "Disney Mask" gang ("Clams" Casino," "Ellsworth," "Oysters" Rockerfeller, "Turkey" Tetrazinni), "Beef," Francis, "Potatoes," Vinnie), Professor Hugo Pryde, Reptiligators, unidentified payroll robbers;
   possibly
Nemesis (see comments)
   formerly 3-P-2

Known Relatives: None

Aliases: (rejected codenames) Galloping Avenger Person, Silver Champion, Invisible Tornado, Blue Camel, Hawkstar, Starhawk, Wildstar, Wildhawk, Starwild, Darkstar, Darkhawk, Darkwild, Stardark, Wilddark;
   (names applied by others in error) Magnet, Magnut, Mighty Mutton, Minor, Zagnut

Base of Operations: Fortress of Solitude, located on an asteroid somewhere in Earth's solar system (perhaps);
   formerly Fortress of Solitude, Magnorland;
   formerly Comic Book Conspiracy, Gotham (see comments);
   formerly Trepid (planet)

First Appearance: The Mighty Magnor#1 (April 1993)

Powers/Abilities: Magnor possessed immense superhuman strength, and was almost indestructible. He could fly, with a top speed fast enough to traverse hundreds of miles in seconds and generating hurricane force winds. He doesn't need to breathe, surviving equally well underwater or in space. His hearing is incredibly sensitive (he says he can hear "as far as ten men") allowing him to hear alarms from miles away; his hearing range seems to also cover a wider range of frequencies than humans, since he could hear silent alarms. His flight seems to originate from the boots he wears, given that they display flame jets as he flies, and it is possible that all his abilities originate from his space armor. 

Height: 7'2" (by estimation)
Weight: Unrevealed
Eyes: Unrevealed
Hair: Unrevealed, possibly none

 

History:
(The Mighty Magnor#2 (fb)) - 2-P-2 was a soldier in the service of King Tepid, the insanely paranoid ruler of an alien world

(The Mighty Magnor#6) - named after himself.

(The Mighty Magnor#2 (fb)) - He was regularly sent out to exterminate entire species or worlds simply because Tepid assumed, always wrongly and with no basis in reason, that they were plotting to harm him. After his latest assignment, killing all of the Reptiligators, 2-P-2 returned to base only to be immediately given a new assignment, to go to Earth, learn if its inhabitants were plotting against Tepid, and if necessary destroy the entire planet. 2-P-2 immediately flew to Earth, finding it pleasant looking at first glance but then being surprised to discover the sheer amount of pollution in the atmosphere. A flyover revealed that much of the world was either at war or planning for one, but nothing to suggest any threat to Tepid. Though he suspected Tepid might still order Earth's destruction, 2-P-2 reasoned that probably wouldn't be necessary, because in his estimation the locals were already doing a quite expeditious job of it by themselves. However then his craft began to malfunction, the vehicle's intakes unable to filter all the grime and soot in the air, resulting in the engines clogging. He managed to transmit a distress call before his spaceship crashed into the ocean near a major American city. Rendered amnesiac, 2-P-2 was literally fished from the water by an angler, who took the silent stranger back to his trailer to warm up. A drunkard, the trailer owner passed out and left 2-P-2 watching endless adverts on television overnight.

 

(The Mighty Magnor#1) - Comic writer C.J. Delaney and artist Gil Gillman found him standing in an alley, leaning almost mindlessly against a wall. Having recently been struggling to come up with a new superhero comic concept on the orders of the editor-in-chief (and owner) at Apex Comics, Charles "Attila" Hunsecker, the pair noted that 2-P-2 in his uniform looked very superhero-like, and decided to see if he would model for Gil. When they tried talking to him, the amnesiac alien only responded in phrases he'd heard on commercials, but he nevertheless followed them back to their apartment, which they'd dubbed the Comic Book Conspiracy. There they showed him to their neighbor Pandora, an aspiring actress and model, who began making costumes for the prospective hero to try on. After several false starts both in terms of costume and codename, C.J. dubbed their now-yellow clad hero the Mighty Magnor. He spent the rest of the night posing for Gil and providing inspiration for C.J. When the pair finally decided to go to sleep Gil told Magnor he could take the couch in their studio. In response Magnor picked it up and asked him where he should take it, before slipping back into repeating commercials. Not registering that Magnor had said his first words that were not simply repeating phrases from commercials, Gil told him to just sleep in the studio, but added that Magnor was welcome to read some of the comics kept there. Left to his own devices, Magnor began flipping through comic after comic, and began repeating the dialogue he read therein. When Gil got up the next day he found Magnor just finishing reading the last comic, having not slept at all. Annoyed at seeing his collection strewn around the floor, Gil instructed Magnor to put them all back in their mylar bags and back in order. To his shock Magnor managed managed to do so in the time it took Gil to brush his teeth, despite there having been hundreds of comics to sort. For the next few hours Magnor posed again for the pair, constantly spouting heroic phrases taken from various comics. When the two comic creators left Magnor alone while they slipped out for lunch, he went up to the roof of their apartment building and perched like a gargoyle watching the street below.

 

(The Mighty Magnor#1 - BTS) - When he spotted two criminals fleeing a liquor store robbery Magnor swooped down, grabbed them, and then bent a lamppost round them to restrain them for the cops to collect, which also knocked out the central power grid. Then he returned to the roof,...

(The Mighty Magnor#1) - where his two benefactors found him upon their return. 

(The Mighty Magnor#1 - BTS) - Finishing their comic, Delaney and Gillman sold it to Apex, with Hunsecker tricking them into giving the company the rights to the Magnor character. Later that day two giant extraterrestrial robots landed in the city and went on a rampage,...

(The Mighty Magnor#4 (fb) - BTS) - Destrobots sent on King Trepid's orders when 2-P-2 failed to report back.

(The Mighty Magnor#1) - They were soon confronted by Magnor, and battle commenced, while the U.S. Army arrived and prepared to destroy whichever side proved victorious.

 

(The Mighty Magnor#2) - Magnor's battle with the Destrobots caused devastation to the city streets, and though he managed to break one robot's leg off at the knee it continued to fight. Watching the battle the police chief voiced his confusion at where the monsters had come from, and a small boy responded, drawing his attention to posters Apex Comics had put up advertising their forthcoming Magnor comic. Meanwhile Magnor severed the arm from one of the robots. but before he could finish it off the other robot swatted him, sending him flying through a building to land unconscious in the river. The salt water sparked a memory cell, and he briefly dreamed of his time in the service of King Tepid, and how he had come to Earth. Waking after a short while Magnor flew back to the robots and finished smashing them. The superhero then returned to the apartment of the two comic creators. Having witnessed recent events on the news, C.J. was concerned about who Magnor really was and mentioned that their editor now wanted to meet him; by contrast Gil seemed excited by recent developments and Pandora mentioned that Gil wanted to draw her as his new sidekick. Disguising Magnor with a trechcoat and hat, the pair set off with him to Apex Comics. Back at the scene of the recent battle city officials were arguing about who would have to pay for the millions of dollars worth of damage caused and who to publicly blame, until their attention was drawn to Apex Comics' poster advertising the forthcoming Magnor title. As a result, while Magnor was still on his way, Apex Comics was visited by a horde of lawyers demanding to know who owned Magnor, the creators or the company? When Hunsecker confidently asserted that his company owned Magnor 100%, the lawyers immediately informed him that in that case he was liable to cover the bill for all the damages the superhero had caused.  

 

(The Mighty Magnor#3) - Arriving at Apex with C.J. and Gil, Magnor watched impassively as a suspiciously affable Hunsecker returned ownership of the Magnor character to the two creators. As Magnor accompanied the pair back down in the elevator, Gil and C.J. discussed what had just happened, with the former naively taking this change of heart at face value, while C.J. was rightly suspicious. As they exited into the lobby the trio were met by representatives of a local comic book convention who wanted Magnor, the world's only real-life super-being, as a guest at their event.

   After this Magnor returned with C.J. and Gil to their apartment, where they found over fifty people waiting in the hopes of striking deals to feature Magnor on their products - or, as Magnor put it, "With great powers comes great merchandising offers." Though still paraphrasing comic quotes, Magnor's comments were becoming more relevant to the situations around him, revealing that he was increasingly comprehending what was happening. Declaring he needed a place to be alone, "a fortress of solitude as it were," or perhaps a secret identity, he flew out the window, leaving his comic creator friends wondering what they were going to do.

   In the early hours of the next morning Magnor resurfaced to capture two would-be bank robbers, although his busting in through the bank's exterior wall to apprehend them left behind a gaping hole through which dozens of bystanders entered to pillage the vault the moment Magnor departed. Magnor dropped the robbers off at a police station, but without knowing what they were supposed to have done or having any evidence to convict them the cops realized they'd have to let them go. Later Magnor dropped by the comic convention in response to his invitation, but he expressed confusion as to why he'd been summoned there, since he couldn't see any crimes taking place. Then Magnor spotted a cosplayer dressed as the comic book supervillain Green Squid; he grabbed the terrified man, but let him go when the cosplayer begged for mercy. Next Magnor's attention was drawn to a vendor's comics, noticing that there were comics among them that he'd yet to read. To the vendor's horror, Magnor snatched the mint-condition comics up and ripped them out their Mylar bags to peruse them, but before he could begin to do so someone ran into the convention hall shouting that giant robot was robbing the adjacent diamond exchange. Magnor flew into action, which proved unfortunate since the flames from his boot jets ignited some of the comics, triggering a major conflagration and looting spree as attendees seized the opportunity to help themselves to entire long boxes of comics and flee out through the hole in the wall Magnor had left behind when he exited.

  Entering the diamond exchange, again by punching through the wall, Magnor challenged the robot (built using parts salvaged from the alien robots Magnor had defeated previously) and its pilot, Professor Hugo Pryde. Back in the convention C.J. and Gil ran into Hunsecker, who revealed he was reneging on restoring the Magnor rights to them (since he'd been offered a multi-million dollar deal for the movie rights). Just as Hunsecker insisted that he owned Magnor, Magnor brought Hunsecker's robot crashing down through the wall. Magnor tried to extract Pryde from the robot's transparent head, but Pryde detached it and launched himself into the sky to escape, only to realize he'd included insufficient fuel and no parachutes as it reached its apogee and plummeted back to the ground to destroy the just-arrived police command wagon. Magnor departed, leaving devastation in his wake and Hunsecker facing another army of lawyers seeking to sue Magnor's owner for damages. 

 

(The Mighty Magnor#4) - Magnor made all the news stations and Apex hastily licensed out merchandising rights for every possible item that could squeeze the heroe's face on them. Meanwhile Magnor was flying around the world seeking a good option for his Fortress of Solitude. By now no longer simply talking in quotes, he briefly considered the Antarctic until he was disturbed by an expedition there studying the penguins, so he instead chose a rocky desert. He gathered limber by dint of felling dozens of trees in a national park, and then helped himself to construction materials, with the owner of the supply yard deciding to just bill Apex Comics. After finishing building his fortress, Magnor's "ultra-powered ears" heard an alarm back in the city, so he flew back at supersonic speeds, generating hurricane force winds in his wake that tossed around vehicles. Arriving, Magnor found a gang of thugs wearing Disney-masks (Mickey Mouse, Donald Duck, Ellsworth, Goofy) in the middle of robbing an armored car. Having previously mistaken a Magnor-cosplayer for the real deal and beaten him up, the gang were unconcerned to face Magnor "again" until Goofy tried to kick Magnor in the groin and broke his toes. To the distress of the armored car guards, Magnor then ripped the back doors off their truck and dropped it over the crooks hard enough to wedge it into the tarmac, trapping them inside. Declaring his work to be done to the chagrined cops who had just arrived, Magnor flew back to his solitary fortress to discover a bustling tourist attraction, Magnorland, had sprung up around it in the short time he had been absent.

(Sludge#1/2) - When a gang of masked criminals attempted rob a man carrying his company's payroll, Magnor flew down to confront them.

(Prime#5/2) - Magnor informed the crooks that no evil ever escaped his watchful eyes, but one thug confidently told the hero they had a surprise for him...

(Freex#4/2) - and pulled out of a case an atom-powered, digital-directed, death-inducing bazooka, then fired it straight at Magnor.

(Firearm#2/3) - However Magnor leapt to one side and the missile missed him, instead destroying an art center. Grabbing the villains by the scruff of their necks, he flew off to hand them to the authorities, unintentionally also taking the unfortunate paymaster, since one of the crooks was hanging on to the satchel containing the payroll that was handcuffed to his wrist.

(The Mighty Magnor#5) - After the Disney-mask robbers were released for lack of evidence (thanks to Magnor's intervention), their boss, Mr. Kneecap, sent them to abduct C.J. and Gil on the assumption the creators of the Magnor comic would know his weaknesses. Finding them both out, the mobsters took Pandor and her roommate Genna hostage when the cops showed up, having also intended to interrogate the comic creators. As the gang were trying to leave with their two hostages Magnor showed up and asked them if they'd seen any evil around there. Trying to intimidate the hero, one of the crooks asked if holding the two women hostage counted, but Magnor simply confirmed that would qualify, then snatched the guns out their hands before they could react. He lifted two of the thugs up by their necks, and when the third tried to flee Magnor threw one of his colleagues into him hard enough to smash him through shop window. While the press mobbed Magnor the cops considered arresting him, but none of them were willing to be the one to try. Deciding he was wasting his time with the reporters, Magnor flew off back to his fortress, uprooted it, and carried it up into space to get the seclusion he desired. However, even in orbit there were interruptions, such as a CNN satellite that Magnor destroyed for (unintentionally) invading his privacy. Then Magnor spotted something more concerning orbiting the Earth - an alien spaceship. Not recognizing the design (because he still had amnesia), Magnor flew closer and looked inside, but saw that there was nobody in the cockpit.

   Down on Earth another of Trepid's operatives, 3-P-2, had been searching for her missing comrade on Trepid's orders, and had come to the conclusion that the Magnor everyone was talking about had defeated the Destrobots (correct) as well as 2-P-2 (incorrect). Magnor's touching her shop triggered an alarm, alerting her to someone tampering with her craft. Correctly deducing this had to be Magnor she decided to draw her foe to her and began shooting up her vicinity and shouting that she would destroy the entire city if he didn't face her. Hearing her from orbit he raced to confront her, but given a closer look at him she realized he was the missing 2-P-2. Admitting the name sounded familiar, Magnor accepted that was his real identity, but still insisted he was a hero and she should hand over her weapon, prompting her demand to know if he still served Trepid. However, his attempt to disarm her was interrupted when he heard a cry for help, as Mr. Kneecap's thugs had kidnapped Hunsecker and were about to drop him into the sea with concrete boots on. Magnor flew off, shouting to 3-P-2 that he didn't know who Trepid was, and that they would continue their conversation after he helped whoever was in distress. This convinced 3-P-2 that Earth had purged 2-P-2's mind and destroyed the Destrobots, confirming them to be a powerful enemy. Convinced her world needed to strike before Earth could mass their plan against them, she sent an invasion signal back to her homeworld. Meanwhile Magnor quickly extracted Hunsecker from the water and left him, his feet still encased in concrete, on the edge of the docks so he could return to 3-P-2. He arrived as she was facing off against the police, and battle commenced, with 3-P-2 sure he had been brainwashed by the humans, and she reluctantly opened fire on him.

(The Mighty Magnor#6) - Magnor launched into the air, dodging the blast, and the pair began a running battle causing havoc wherever they flew, while the police and army watched unable to do anything. A soldier mishearing his commanding officer passed on what he thought was an order to fire, and tanks and fighter jets began shooting at the brawling aliens, to little effect other than to annoy 3-P-2. Meanwhile her mentions of King Trepid began to niggle some buried part of Magnor's memory, but then his ultra-hearing picked up radio calls of a greater problem, an alien invasion fleet (sent by Trepid) now approaching orbit. Magnor flew into space to stop them with 3-P-2 in pursuit, but when some of the ships blasted him the impact finally restored his memories. Recalling who he and Trepid were, Magnor instead found his time on Earth to be hazy, like a dream retreating from the mind upon awakening. When 3-P-2 asked him how he had become Earth's hero, he racked his memory and managed to dimly recall the recent weeks. Hurriedly he informed 3-P-2 that not only was Earth not plotting against Trepid, but that they didn't even know their world existed, that the "training pamphlets" 3-P-2 had seen were fictional tales (comics) that didn't even depict the real Earth, and that the people of Earth were innocent and didn't deserve to be invaded. Accepting she had been in error, 3-P-2 sent a signal to call off the invasion, but back of the homeworld Trepid assumed this meant she'd been captured and tortured so instead he sent an order to destroy Earth. After 3-P-2 failed in desperately trying to reason with the invasion fleet, she and Magnor switched tactics to smashing their ships, but though more powerful than the invasion forces they realized there were simply too many of them. Magnor had a brainwave and sped back to the city, where he hastily snatched issues from C.J. and Gil's prize comic collection, taking those that featured the most frightening heroes. He then ordered 3-P-2 to take them to Trepid...

(The Mighty Magnor#6 - BTS) - and tell him that nearly everyone on Earth possessed powers like those depicted.

(The Mighty Magnor#6) - Magnor stayed behind to minimize damage from the invasion forces, admitting that in a strange way he had become close to the people of Earth.

(The Mighty Magnor#6 - BTS) - Reading the issues Trepid became terrified that he had unwittingly begun a war with indestructible beings capable of coming back even if killed. He hurriedly called off the invasion before the superhumans came after him, then abdicated in favor of his much saner daughter, Thyxa, when told that Earth's super beings were coming to avenge themselves for the invasion by slaying the planet Trepid's ruler.

(The Mighty Magnor#6) - Back in Earth orbit Magnor was struggling to stop innumerable missiles from reaching the planet below when finally the order to stop the attack was received. As they departed however Magnor spotted that one missile, a proton-bomb, had got by him, so he raced after it. Seeing it was heading directly towards the city he had stayed in, Magnor realized he wouldn't be able to stop it entirely, but he could detonate it up in the atmosphere. With Magnor caught in the explosion, Thyxa was informed he had been slain. On Earth too Magnor was thought to have vanished, and interest in him died away. However 3-P-2 hoped in her heart that Magnor had survived, and C.J. and Gil liked to think he'd moved his fortress to an uninhabited asteroid and there lived in solitude, too humanized by his contact with Earth to return to his home planet, but too inhuman to live on Earth.

(Ultraforce/Avengers#1) - Magnor was among the heroes pulled across realities to Earth-93060, where he joined the battle against the entity Nemesis until being either slain or sent back (see comments).

Comments: Created and owned by Sergio Aragones and Mark Evanier.

   The name of the U.S. city Magnor ends up in identified as Gotham by a film executive in Mighty Magnor#4; however, he might well be using the nickname for NYC, rather than a literal Gotham City (i.e. not Batman's hometown).

   Despite being seen to breath underwater and out in space, in Magnor#2 he wears a helmet while slaughtering the Reptiligators, then takes it off once they are dead. Since he's not left the world he is on, it can't be that the Reptiligator homeworld had a more-than-average noxious atmosphere, so perhaps the Reptiligators themselves represented a danger if his head was not protected, perhaps spitting corrosive substances, venom or poison gasses?

   Was it the "main" Magnor in the Ultravengers, or an alternate reality variant of him? Against it being the "real" Magnor, all the Ultravengers supposedly belonged to some alternate reality version of either the Avengers or Ultraforce, and Magnor was allegedly the only super-being on his Earth. However, it's possible that he was only the first super-being, not the last, and some of the later ones banded together with him to form that reality's Avengers; it's also possible that the "main" Magnor traveled between realities at some point and joined an Avengers team wherever he ended up. After all, it's not like the 616 Avengers haven't included members originating from elsewhere in the multiverse. So unless and until counter-evidence becomes available, this profile is going to ASSume that it was the same Magnor in the Ultravengers as in his own series.

   Comicvine lists Magnor as also appearing in Mad Magazine#19 (2021) and #25 (2022); there is certainly artwork by Aragones in there, but I've not been able to spot Magnor anywhere.

   Magnor appeared in a four part story that appeared in 1-page installments in various Ultraverse comics; the four listed in the history are just the issues I read for his profile, but the same episodes appeared in other titles.

   This profile was completed on 09/14/2026, but its publication was delayed as it was intended for the Appendix 25th anniversary's celebratory event to represent Mighty Magnor.

Profile by Loki.

CLARIFICATIONS:
Magnor has no known connections to:


images: (without ads)
The Mighty Magnor#4, cover (main image)
The Mighty Magnor#1, p7, pan4 (headshot)
The Mighty Magnor#2, p17, pan1 (in soldier uniform)
The Mighty Magnor#1, p9, pan1, 3, 4, 5 (rejected costume designs)
The Mighty Magnor#2, p2-3 (fighting Destrobots)
The Mighty Magnor#4, p17, pan4 (his fortress)
The Mighty Magnor#4, p22, pan1 (Magnorland)
The Mighty Magnor#5, p25, pan3 (Magnor vs. 3-P-2)


Appearances:
The Mighty Magnor#1-5 (April-August 1993) - Mark Evanier (writer), Sergio Aragones (art), Dan Danko (editor)
The Mighty Magnor#6 (April 1994) - Mark Evanier (writer), Sergio Aragones (art), Robert Conte, Roland Mann, Mark Paniccia (editors)
Sludge#1/2 (October 1993) -
Mark Evanier (writer), Sergio Aragones (art), editor unknown
Prime
#5/2 (October 1993) - Mark Evanier (writer), Sergio Aragones (art), editor unknown
Freex
#4/2 (October 1993) - Mark Evanier (writer), Sergio Aragones (art), editor unknown
Firearm
#2/3 (October 1993) - Mark Evanier (writer), Sergio Aragones (art), editor unknown
Ultraforce/Avengers#1 (
Fall 1995) -
Warren Ellis (story and dialogue), George Perez (artist and storyteller), Paul Neary & Art Thibert (inks), Ken Branch, Dennis Jensen, Karl Kesel, George Perez, Robin Riggs, John Statema & Al Vey (additional inks), Hank Kanalz (editor)


First Posted: 09/21/2026
Last updated: 09/14/2026

Any Additions/Corrections? please let me know.

Non-Marvel Copyright info
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