MAGNOR
Real
Name: 2-P-2
Identity/Class: Alternate reality (Earth-93427) extraterrestrial
Occupation: Superhero;
former soldier
Group Membership: Possibly Avengers, "Ultravengers"
(see comments);
formerly King Trepid's military
Affiliations: 3-P-2, C.J. Delaney, Genna, Gil
Gillman, Pandora;
formerly King Trepid
Enemies: Destrobots, Mr. Kneecap and his gang (including "Disney Mask" gang ("Clams" Casino," "Ellsworth," "Oysters"
Rockerfeller, "Turkey" Tetrazinni), "Beef," Francis, "Potatoes,"
Vinnie), Professor Hugo Pryde, Reptiligators, unidentified payroll robbers;
possibly Nemesis
(see comments)
formerly 3-P-2
Known Relatives: None
Aliases: (rejected codenames) Galloping Avenger
Person, Silver Champion, Invisible Tornado, Blue Camel, Hawkstar,
Starhawk, Wildstar, Wildhawk, Starwild, Darkstar, Darkhawk, Darkwild,
Stardark, Wilddark;
(names applied by others in error) Magnet, Magnut, Mighty
Mutton, Minor, Zagnut
Base of Operations: Fortress of Solitude, located
on an asteroid somewhere in Earth's solar system (perhaps);
formerly Fortress of Solitude, Magnorland;
formerly Comic Book Conspiracy, Gotham (see comments);
formerly Trepid (planet)
First
Appearance: The Mighty Magnor#1 (April 1993)
Powers/Abilities: Magnor possessed immense superhuman strength, and was almost indestructible. He could fly, with a top speed fast enough to traverse hundreds of miles in seconds and generating hurricane force winds. He doesn't need to breathe, surviving equally well underwater or in space. His hearing is incredibly sensitive (he says he can hear "as far as ten men") allowing him to hear alarms from miles away; his hearing range seems to also cover a wider range of frequencies than humans, since he could hear silent alarms. His flight seems to originate from the boots he wears, given that they display flame jets as he flies, and it is possible that all his abilities originate from his space armor.
Height: 7'2" (by estimation)
Weight: Unrevealed
Eyes: Unrevealed
Hair: Unrevealed, possibly none
History:
(The
Mighty Magnor#2 (fb)) - 2-P-2 was a soldier in the service of
King Tepid, the insanely paranoid ruler of an alien world
(The Mighty Magnor#6) - named after
himself.
(The Mighty Magnor#2 (fb)) - He
was regularly sent out to exterminate entire species or worlds simply
because Tepid assumed, always wrongly and with no basis in reason,
that they were plotting to harm him. After his latest assignment,
killing all of the Reptiligators, 2-P-2 returned to base only to be
immediately given a new assignment, to go to Earth, learn if its
inhabitants were plotting against Tepid, and if necessary destroy the
entire planet. 2-P-2 immediately flew to Earth, finding it pleasant
looking at first glance but then being surprised to discover the sheer
amount of pollution in the atmosphere. A flyover revealed that much of
the world was either at war or planning for one, but nothing to
suggest any threat to Tepid. Though he suspected Tepid might still
order Earth's destruction, 2-P-2 reasoned that probably wouldn't be
necessary, because in his estimation the locals were already doing a
quite expeditious job of it by themselves. However then his craft
began to malfunction, the vehicle's intakes unable to filter all the
grime and soot in the air, resulting in the engines clogging. He
managed to transmit a distress call before his spaceship crashed into
the ocean near a major American city. Rendered amnesiac, 2-P-2 was
literally fished from the water by an angler, who took the silent
stranger back to his trailer to warm up. A drunkard, the trailer owner
passed out and left 2-P-2 watching endless adverts on television
overnight.
(The Mighty Magnor#1) - Comic writer C.J.
Delaney and artist Gil Gillman found him standing in an alley, leaning
almost mindlessly against a wall. Having recently been struggling to
come up with a new superhero comic concept on the orders of the
editor-in-chief (and owner) at Apex Comics, Charles "Attila" Hunsecker,
the pair noted that 2-P-2 in his uniform looked very superhero-like, and
decided to see if he would model for Gil. When they tried talking to
him, the amnesiac alien only responded in phrases he'd heard on
commercials, but he nevertheless followed them back to their apartment,
which they'd dubbed the Comic Book Conspiracy. There they showed him to
their neighbor Pandora, an aspiring actress and model, who began making
costumes for the prospective hero to try on. After several false starts
both in terms of costume and codename, C.J. dubbed their now-yellow clad
hero the Mighty Magnor. He spent the rest of the night posing for Gil
and providing inspiration for C.J. When the pair finally decided to go
to sleep Gil told Magnor he could take the couch in their studio. In
response Magnor picked it up and asked him where he should take it,
before slipping back into repeating commercials. Not registering that
Magnor had said his first words that were not simply repeating phrases
from commercials, Gil told him to just sleep in the studio, but added
that Magnor was welcome to read some of the comics kept there. Left to
his own devices, Magnor began flipping through comic after comic, and
began repeating the dialogue he read therein. When Gil got up the next
day he found Magnor just finishing reading the last comic, having not
slept at all. Annoyed at seeing his collection strewn around the floor,
Gil instructed Magnor to put them all back in their mylar bags and back
in order. To his shock Magnor managed managed to do so in the time it
took Gil to brush his teeth, despite there having been hundreds of
comics to sort. For the next few hours Magnor posed again for the pair,
constantly spouting heroic phrases taken from various comics. When the
two comic creators left Magnor alone while they slipped out for lunch,
he went up to the roof of their apartment building and perched like a
gargoyle watching the street below.
(The
Mighty Magnor#1 - BTS) - When he spotted two criminals
fleeing a liquor store robbery Magnor swooped down, grabbed them, and
then bent a lamppost round them to restrain them for the cops to
collect, which also knocked out the central power grid. Then he
returned to the roof,...
(The
Mighty Magnor#1) - where his two benefactors
found him upon their return.
(The Mighty Magnor#1 - BTS) - Finishing their comic, Delaney and Gillman sold it to Apex, with Hunsecker tricking them into giving the company the rights to the Magnor character. Later that day two giant extraterrestrial robots landed in the city and went on a rampage,...
(The Mighty Magnor#4 (fb) - BTS) - Destrobots sent on King Trepid's orders when 2-P-2 failed to report back.
(The Mighty Magnor#1) - They
were soon confronted by Magnor, and battle commenced, while the U.S.
Army arrived and prepared to destroy whichever side proved
victorious.
(The Mighty Magnor#2)
- Magnor's battle with the Destrobots caused devastation to the city
streets, and though he managed to break one robot's leg off at the knee
it continued to fight. Watching the battle the police chief voiced his
confusion at where the monsters had come from, and a small boy
responded, drawing his attention to posters Apex Comics had put up
advertising their forthcoming Magnor comic. Meanwhile Magnor severed the
arm from one of the robots. but before he could finish it off the other
robot swatted him, sending him flying through a building to land
unconscious in the river. The salt water sparked a memory cell, and he
briefly dreamed of his time in the service of King Tepid, and how he had
come to Earth. Waking after a short while Magnor flew back to the robots
and finished smashing them. The superhero then returned to the apartment
of the two comic creators. Having witnessed recent events on the news,
C.J. was concerned about who Magnor really was and mentioned that their
editor now wanted to meet him; by contrast Gil seemed excited by recent
developments and Pandora mentioned that Gil wanted to draw her as his
new sidekick. Disguising Magnor with a trechcoat and hat, the pair set
off with him to Apex Comics. Back at the scene of the recent battle city
officials were arguing about who would have to pay for the millions of
dollars worth of damage caused and who to publicly blame, until their
attention was drawn to Apex Comics' poster advertising the forthcoming
Magnor title. As a result, while Magnor was still on his way, Apex
Comics was visited by a horde of lawyers demanding to know who owned
Magnor, the creators or the company? When Hunsecker confidently asserted
that his company owned Magnor 100%, the lawyers immediately informed him
that in that case he was liable to cover the bill for all the damages
the superhero had caused.
(The Mighty
Magnor#3) - Arriving at Apex with C.J. and Gil, Magnor watched
impassively as a suspiciously affable Hunsecker returned ownership of
the Magnor character to the two creators. As Magnor accompanied the pair
back down in the elevator, Gil and C.J. discussed what had just
happened, with the former naively taking this change of heart at face
value, while C.J. was rightly suspicious. As they exited into the lobby
the trio were met by representatives of a local comic book convention
who wanted Magnor, the world's only real-life super-being, as a guest at
their event.
After this Magnor returned with C.J. and Gil
to their apartment, where they found over fifty people waiting in the
hopes of striking deals to feature Magnor on their products - or, as
Magnor put it, "With great powers comes great merchandising offers."
Though still paraphrasing comic quotes, Magnor's comments were becoming
more relevant to the situations around him, revealing that he was
increasingly comprehending what was happening. Declaring he needed a
place to be alone, "a fortress of solitude as it were," or perhaps a
secret identity, he flew out the window, leaving his comic creator
friends wondering what they were going to do.
In the early hours of the next morning Magnor
resurfaced to capture two would-be bank robbers, although his busting in
through the bank's exterior wall to apprehend them left behind a gaping
hole through which dozens of bystanders entered to pillage the vault the
moment Magnor departed. Magnor dropped the robbers off at a police
station, but without knowing what they were supposed to have done or
having any evidence to convict them the cops realized they'd have to let
them go. Later Magnor dropped by the comic convention in response to his
invitation, but he expressed confusion as to why he'd been summoned
there, since he couldn't see any crimes taking place. Then Magnor
spotted a cosplayer dressed as the comic book supervillain Green Squid;
he grabbed the terrified man, but let him go when the cosplayer begged
for mercy. Next Magnor's attention was drawn to a vendor's comics,
noticing that there were comics among them that he'd yet to read. To the
vendor's horror, Magnor snatched the mint-condition comics up and ripped
them out their Mylar bags to peruse them, but before he could begin to
do so someone ran into the convention hall shouting that giant robot was
robbing the adjacent diamond exchange. Magnor flew into action, which
proved unfortunate since the flames from his boot jets ignited some of
the comics, triggering a major conflagration and looting spree as
attendees seized the opportunity to help themselves to entire long boxes
of comics and flee out through the hole in the wall Magnor had left
behind when he exited.
Entering the diamond exchange, again by punching
through the wall, Magnor challenged the robot (built using parts
salvaged from the alien robots Magnor had defeated previously) and its
pilot, Professor Hugo Pryde. Back in the convention C.J. and Gil ran
into Hunsecker, who revealed he was reneging on restoring the Magnor
rights to them (since he'd been offered a multi-million dollar deal for
the movie rights). Just as Hunsecker insisted that he owned Magnor,
Magnor brought Hunsecker's robot crashing down through the wall. Magnor
tried to extract Pryde from the robot's transparent head, but Pryde
detached it and launched himself into the sky to escape, only to realize
he'd included insufficient fuel and no parachutes as it reached its
apogee and plummeted back to the ground to destroy the just-arrived
police command wagon. Magnor departed, leaving devastation in his wake
and Hunsecker facing another army of lawyers seeking to sue Magnor's
owner for damages.
(The Mighty Magnor#4) - Magnor made all
the news stations and Apex hastily licensed out merchandising rights for
every possible item that could squeeze the heroe's face on them.
Meanwhile Magnor was flying around the world seeking a good option for
his Fortress of Solitude. By now no longer simply talking in quotes, he
briefly considered the Antarctic until he was disturbed by an expedition
there studying the penguins, so he instead chose a rocky desert. He
gathered limber by dint of felling dozens of trees in a national park,
and then helped himself to construction materials, with the owner of the
supply yard deciding to just bill Apex Comics. After finishing building
his fortress, Magnor's "ultra-powered ears" heard an alarm back in the
city, so he flew back at supersonic speeds, generating hurricane force
winds in his wake that tossed around vehicles. Arriving, Magnor found a
gang of thugs wearing Disney-masks (Mickey Mouse, Donald Duck,
Ellsworth, Goofy) in the middle of robbing an armored car. Having
previously mistaken a Magnor-cosplayer for the real deal and beaten him
up, the gang were unconcerned to face Magnor "again" until Goofy tried
to kick Magnor in the groin and broke his toes. To the distress of the
armored car guards, Magnor then ripped the back doors off their truck
and dropped it over the crooks hard enough to wedge it into the tarmac,
trapping them inside. Declaring his work to be done to the chagrined
cops who had just arrived, Magnor flew back to his solitary fortress to
discover a bustling tourist attraction, Magnorland, had sprung up around
it in the short time he had been absent.
(Sludge#1/2) - When a gang of masked criminals attempted
rob a man carrying his company's payroll, Magnor flew down to confront
them.
(Prime#5/2) - Magnor informed the crooks that no evil ever
escaped his watchful eyes, but one thug confidently told the hero they
had a surprise for him...
(Freex#4/2) - and pulled out of a case an atom-powered,
digital-directed, death-inducing bazooka, then fired it straight at
Magnor.
(Firearm#2/3) - However Magnor leapt to one side and the
missile missed him, instead destroying an art center. Grabbing the
villains by the scruff of their necks, he flew off to hand them to the
authorities, unintentionally also taking the unfortunate paymaster,
since one of the crooks was hanging on to the satchel containing the
payroll that was handcuffed to his wrist.
(The Mighty Magnor#5) - After the
Disney-mask robbers were released for lack of evidence (thanks to
Magnor's intervention), their boss, Mr. Kneecap, sent them to abduct
C.J. and Gil on the assumption the creators of the Magnor comic would
know his weaknesses. Finding them both out, the mobsters took Pandor and
her roommate Genna hostage when the cops showed up, having also intended
to interrogate the comic creators. As the gang were trying to leave with
their two hostages Magnor showed up and asked them if they'd seen any
evil around there. Trying to intimidate the hero, one of the crooks
asked if holding the two women hostage counted, but Magnor simply
confirmed that would qualify, then snatched the guns out their hands
before they could react. He lifted two of the thugs up by their necks,
and when the third tried to flee Magnor threw one of his colleagues into
him hard enough to smash him through shop window. While the press mobbed
Magnor the cops considered arresting him, but none of them were willing
to be the one to try. Deciding he was wasting his time with the
reporters, Magnor flew off back to his fortress, uprooted it, and
carried it up into space to get the seclusion he desired. However, even
in orbit there were interruptions, such as a CNN satellite that Magnor
destroyed for (unintentionally) invading his privacy. Then Magnor
spotted something more concerning orbiting the Earth - an alien
spaceship. Not recognizing the design (because he still had amnesia),
Magnor flew closer and looked inside, but saw that there was nobody in
the cockpit.
Down on Earth another of Trepid's operatives,
3-P-2, had been searching for her missing comrade on Trepid's orders,
and had come to the conclusion that the Magnor everyone was talking
about had defeated the Destrobots (correct) as well as 2-P-2
(incorrect). Magnor's touching her shop triggered an alarm, alerting her
to someone tampering with her craft. Correctly deducing this had to be
Magnor she decided to draw her foe to her and began shooting up her
vicinity and shouting that she would destroy the entire city if he
didn't face her. Hearing her from orbit he raced to confront her, but
given a closer look at him she realized he was the missing 2-P-2.
Admitting the name sounded familiar, Magnor accepted that was his real
identity, but still insisted he was a hero and she should hand over her
weapon, prompting her demand to know if he still served Trepid. However,
his attempt to disarm her was interrupted when he heard a cry for help,
as Mr. Kneecap's thugs had kidnapped Hunsecker and were about to drop
him into the sea with concrete boots on. Magnor flew off, shouting to
3-P-2 that he didn't know who Trepid was, and that they would continue
their conversation after he helped whoever was in distress. This
convinced 3-P-2 that Earth had purged 2-P-2's mind and destroyed the
Destrobots, confirming them to be a powerful enemy. Convinced her world
needed to strike before Earth could mass their plan against them, she
sent an invasion signal back to her homeworld. Meanwhile Magnor quickly
extracted Hunsecker from the water and left him, his feet still encased
in concrete, on the edge of the docks so he could return to 3-P-2. He
arrived as she was facing off against the police, and battle commenced,
with 3-P-2 sure he had been brainwashed by the humans, and she
reluctantly opened fire on him.
(The Mighty Magnor#6) - Magnor launched
into the air, dodging the blast, and the pair began a running battle
causing havoc wherever they flew, while the police and army watched
unable to do anything. A soldier mishearing his commanding officer
passed on what he thought was an order to fire, and tanks and fighter
jets began shooting at the brawling aliens, to little effect other than
to annoy 3-P-2. Meanwhile her mentions of King Trepid began to niggle
some buried part of Magnor's memory, but then his ultra-hearing picked
up radio calls of a greater problem, an alien invasion fleet (sent by
Trepid) now approaching orbit. Magnor flew into space to stop them with
3-P-2 in pursuit, but when some of the ships blasted him the impact
finally restored his memories. Recalling who he and Trepid were, Magnor
instead found his time on Earth to be hazy, like a dream retreating from
the mind upon awakening. When 3-P-2 asked him how he had become Earth's
hero, he racked his memory and managed to dimly recall the recent weeks.
Hurriedly he informed 3-P-2 that not only was Earth not plotting against
Trepid, but that they didn't even know their world existed, that the
"training pamphlets" 3-P-2 had seen were fictional tales (comics) that
didn't even depict the real Earth, and that the people of Earth were
innocent and didn't deserve to be invaded. Accepting she had been in
error, 3-P-2 sent a signal to call off the invasion, but back of the
homeworld Trepid assumed this meant she'd been captured and tortured so
instead he sent an order to destroy Earth. After 3-P-2 failed in
desperately trying to reason with the invasion fleet, she and Magnor
switched tactics to smashing their ships, but though more powerful than
the invasion forces they realized there were simply too many of them.
Magnor had a brainwave and sped back to the city, where he hastily
snatched issues from C.J. and Gil's prize comic collection, taking those
that featured the most frightening heroes. He then ordered 3-P-2 to take
them to Trepid...
(The
Mighty Magnor#6 - BTS) - and tell him that nearly everyone on
Earth possessed powers like those depicted.
(The Mighty Magnor#6) - Magnor stayed behind to
minimize damage from the invasion forces, admitting that in a
strange way he had become close to the people of Earth.
(The
Mighty Magnor#6 - BTS) - Reading the issues Trepid became
terrified that he had unwittingly begun a war with indestructible
beings capable of coming back even if killed. He hurriedly called off
the invasion before the superhumans came after him, then abdicated in
favor of his much saner daughter, Thyxa, when told that Earth's super
beings were coming to avenge themselves for the invasion by slaying
the planet Trepid's ruler.
(The Mighty Magnor#6) - Back in Earth orbit Magnor
was struggling to stop innumerable missiles from reaching the planet
below when finally the order to stop the attack was received. As
they departed however Magnor spotted that one missile, a
proton-bomb, had got by him, so he raced after it. Seeing it was
heading directly towards the city he had stayed in, Magnor realized
he wouldn't be able to stop it entirely, but he could detonate it up
in the atmosphere. With Magnor caught in the explosion, Thyxa was
informed he had been slain. On Earth too Magnor was thought to have
vanished, and interest in him died away. However 3-P-2 hoped in her
heart that Magnor had survived, and C.J. and Gil liked to think he'd
moved his fortress to an uninhabited asteroid and there lived in
solitude, too humanized by his contact with Earth to return to his
home planet, but too inhuman to live on Earth.
(Ultraforce/Avengers#1) - Magnor was among the heroes
pulled across realities to Earth-93060, where he joined the battle
against the entity Nemesis until being either slain or sent back (see
comments).
Comments: Created and owned by Sergio Aragones and Mark Evanier.
The name of the U.S. city Magnor ends up in
identified as Gotham by a film executive in Mighty Magnor#4; however, he
might well be using the nickname for NYC, rather than a literal Gotham
City (i.e. not Batman's hometown).
Despite being seen to breath underwater and out in space, in Magnor#2 he wears a helmet while slaughtering the Reptiligators, then takes it off once they are dead. Since he's not left the world he is on, it can't be that the Reptiligator homeworld had a more-than-average noxious atmosphere, so perhaps the Reptiligators themselves represented a danger if his head was not protected, perhaps spitting corrosive substances, venom or poison gasses?
Was it the "main" Magnor in the Ultravengers,
or an alternate reality variant of him? Against it being the "real"
Magnor, all the Ultravengers supposedly belonged to some alternate
reality version of either the Avengers or Ultraforce, and Magnor was
allegedly the only super-being on his Earth. However, it's possible that
he was only the first
super-being, not the last, and some of the later ones banded together
with him to form that reality's Avengers; it's also possible that the
"main" Magnor traveled between realities at some point and joined an
Avengers team wherever he ended up. After all, it's not like the 616
Avengers haven't included
members originating from elsewhere in the multiverse. So unless
and until counter-evidence becomes available, this profile is going to
ASSume that it was the same Magnor in the Ultravengers as in his own
series.
Comicvine lists Magnor as also appearing in
Mad Magazine#19 (2021) and #25 (2022); there is certainly artwork by
Aragones in there, but I've not been able to spot Magnor anywhere.
Magnor appeared in a four part story that
appeared in 1-page installments in various Ultraverse comics; the four
listed in the history are just the issues I read for his profile, but
the same episodes appeared in other titles.
This profile was completed on
09/14/2026, but its publication was delayed as it was intended for the
Appendix 25th anniversary's celebratory event to represent
Mighty Magnor.
Profile by Loki.
CLARIFICATIONS:
Magnor has no known connections to:
images: (without ads)
The Mighty Magnor#4, cover (main image)
The Mighty Magnor#1, p7, pan4
(headshot)
The Mighty Magnor#2, p17, pan1 (in
soldier uniform)
The Mighty
Magnor#1, p9, pan1, 3, 4, 5 (rejected costume designs)
The Mighty
Magnor#2, p2-3 (fighting Destrobots)
The Mighty Magnor#4, p17, pan4 (his fortress)
The Mighty Magnor#4, p22, pan1
(Magnorland)
The Mighty
Magnor#5, p25, pan3 (Magnor vs. 3-P-2)
Appearances:
The Mighty Magnor#1-5 (April-August
1993) - Mark Evanier (writer), Sergio Aragones (art), Dan Danko
(editor)
The Mighty Magnor#6
(April 1994) - Mark Evanier (writer), Sergio Aragones (art),
Robert Conte, Roland Mann, Mark Paniccia (editors)
Sludge#1/2 (October 1993) - Mark
Evanier (writer), Sergio Aragones (art), editor unknown
Prime#5/2 (October 1993) - Mark Evanier (writer), Sergio Aragones (art),
editor unknown
Freex#4/2 (October 1993) - Mark Evanier (writer), Sergio Aragones (art),
editor unknown
Firearm#2/3 (October 1993) - Mark
Evanier (writer), Sergio Aragones (art), editor unknown
Ultraforce/Avengers#1 (Fall 1995) -
Warren Ellis (story and dialogue),
George Perez (artist and storyteller), Paul Neary & Art Thibert
(inks), Ken Branch, Dennis Jensen, Karl Kesel, George Perez, Robin
Riggs, John Statema & Al Vey (additional inks), Hank Kanalz
(editor)
First Posted: 09/21/2026
Last updated: 09/14/2026
Any Additions/Corrections? please let me know.
Non-Marvel
Copyright
info
All other characters mentioned or pictured are ™ and © 1941-2099
Marvel Characters, Inc. All Rights Reserved. If you like this stuff, you
should check out the real thing!
Please visit The Marvel Official Site at: http://www.marvel.com
Special Thanks to www.g-mart.com for hosting the Appendix, Master List, etc.!